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1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
The Pretty Poly 3D Modeller is a project to produce a free, powerful 3D modeller for Linux primarily, but built for cross-platform from the start. Since Pretty Poly loads and saves in many different 3D file formats, it is also a useful model format conver
3D Desktop is a Linux OpenGL program for switching virtual desktops in a seamless 3-dimensional manner. The current desktop is zoomed out into a fullscreen 3D environment where the next desktop to switch to is selected.
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Vanilla is an Open Source realtime rendering engine under windows and linux. It uses opengl or d3d for rendering and features flexible scene graph, plugin-in based object management system, intergrated c-like scripting system and more.
This project is actually several projects made as a 3d graphics graduation project, everything was made with allegro with little or no use of external libraries, everything had to be written from scratch. Featuring Light Maps, Shadows and more.
The Neuros 442 is a handheld, multimedia player . This manufacturer sponsored project is dedicated to porting Linux and making many product architectural decisions.
Collects EXIF information from image files (currently JPEG) recursively through a directory structure, and prints the information in histogram form (as numbers sorted by bin size). It uses the Exiv2 library to parse the files. C++ on Win32 and Linux.
This project aims to replace the multimedia server application for the Gateway, GoVideo, and NetGear DVD players & set-top devices. The new server software aims to be more organized and support a wider variety of formats than Digital 5's original.
libmngw is a MNG (Multiple Network Graphics) creating library.
This library based on libpng and extend that API with mng specific sections, focusing on writing MNG files.
ImLib3D is a C++ library and visualisation system for 3D image processing. It contains most basic image processing algorithms, and some more sophisticated ones. ImLib3D images are STL-compliant templated containers. Keywords: Medical, MRI, Brain
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
OpenCASCADE Sketcher is a C++ library for creating of 2D Sketcher based on OpenCASCADE (www.opencascade.org) library. This sketcher allows to create 2D sketches by using snaps, geometric primitives. It can be used for creating CAD applications.
MVIP is the multicast VRML interchange protocol. This protocol allows users to participate in shared virtual worlds. The protocol uses the services of RTP and accesses VRML through EAI.
gSmile is an open-source emoticon manager, with which you can store your
emoticons in (nested) folders and find them quickly whenever you need one of them.
Written in Python, it uses the GTK+2 toolkit through the PyGTK wrapper.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
Christerbator is a command-line program that converts images into very large images (in pdf format) that can be printed on regular-sized pieces of paper. This is a java port of the C# version of The Rasterbator from http://arje.net/rasterbator.
A skeletal animation library designed to load and play skeletal animations. It supports models that are composed of several swappable meshes bound to a single skeleton that can be driven by multiple animations and has an export plug-in for Maya.