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Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
ConsoleGIF is a simple animated GIF encoder. Many GIF encoders cost money, but this one is free, and is cross platform due to it being on the Java platform.
AAnimation is a framework to animate drawable objects in swing framework. AAnimation give you a detailed control of events when object start animate, stop animate, end its animation list, etc... AAnimation is a pure java solution for simple games and active components.
A powerful C++ class library for image manipulation
ImageStone is a powerful C++ class library for image manipulation. Its features include load, save, display, transformation, and nearly 100 special image effects. It can be used cross platform (includes Windows, Linux, Mac), and especially under windows it can be used as a DIB wrapper class.
A simple web interface for Blender, for rendering animations..
A simple web interface for Blender, for rendering animation with clusters.
"Blender is the free open source 3D content creation suite, available for all major operating systems under the GNU General Public License."
A simple screenshot utility that takes screenshots at user selected intervals and saves them as png files to a directory selected by the user. Written in Java using the Netbeans IDE. Works on any modern operating system.
A cross-platform Java 2D graphics library using OpenGL.
A hardware accelerated Java 2D graphics library designed for cross-platform games, providing a powerful but simple interface. It focuses on real-time applications but can also be integrated into graphical user interfaces. The implementation uses JOGL (OpenGL).
several vaguely related projects worked on by me: a 3d engine with a javascript-like scripting language (pdsys); an older scheme dialect (vmsys); ... (2009-04-28: I have been gone for years, may try to put up some newer stuff...).
A simple web gallery script in PHP. Its claim to fame is that it's implemented in a single file that requires no installation - it can simply be copied to a publicly accessible directory containing images on a PHP-enabled web server.
Documentation for the NewXMIPP project. (XMIPP is a suite of image processing programs primarily aimed at obtaining the three-dimensional reconstruction of biological specimens from projection images obtained by transmission electron microscopy)
Jaiom (Java All In One MediaProcessing Server) intends to provide a simple to use webservices based, media processing facade which processes videos, photos, pdf and MS Office media types using many different kind media processing engines.
Infinit is a project initiated by Robert Talada and Brandon Blakeney, in order to make a brainstorming tool; an infinitely scrollable piece of graph paper! Users will be able to write, link concepts and be creative in infinite space!
This Java based gui shows at a glance a user configurable set of sf project statistics so that you don't have to bounce back and forth between several sf project statistics pages. Saves alot of time if you are involved with a bunch of projects
Java utility classes to perform high quality image down-scaling, rotation and crop of jpeg images using JAI (Java Advanced Imaging) The project includes an HTML 5 canvas to define cropp parameters on a client, for server side generation of high quali
A slide show written in JSP (Java SDK 1.1) and tested under Apache 1.2. Just drop the folder tree with your jpg images into this very simple web application.
Support for Java 3D in NetBeans IDE. Currently only a wrapper for Java3D libraries. The goal is to at least provide Matisse with every component a user can add to its form, and later a static Universe Editor.
Ding3D is a branch of the Java 3D scenegraph API with some modifications. Ding3D enables you to create three-dimensional graphics applications and Internet-based 3D applets. It provides high-level constructs for building virtual worlds.
This is a Java implementation of ray tracer presented in the book Ray Tracing from the Ground Up. Since it is in Java, it can be run on every platform. Note that the implementation is ongoing and it is developed as an Eclipse project.