Open Source Linux Graphics Software - Page 89

Graphics Software for Linux

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    DeskFrame is a desktop picture frame - basically a window which displays pictures from the hard-disk, changing them at fixed intervals. It has some nice randomization possibilities to create random, but related sequences of images.
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    Ein Raytracer in C#
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    Graphical library focused on tridimensional rendering with OpenGL standards. High performance and scalability are the goal of this project.
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  • 4
    This project originally was about a megaman clone called "Game Developer Man". Game Developer Man, the game, has long since tanked. However this project has moved on to the KRGP.
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  • 5
    DiDraw is a general purpose vector graphics drawing program. It is very easy to use even for novice users and still provides some advanced features. It is written in Java and runs on any platform supporting Java 1.3 or higher.
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    DiaCanvas is a library for drawing diagrams. It is completely Model/View/Controller based and has a Visio (DIA) look. The package also contains a Python wrapper for the library.
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    Diagnose is a portable vector editor designed for drawing various types of diagrams. It allows to include snippets of the LaTeX code into the diagram.
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    Diagrams provides base classes for drawing time/distance diagrams and Gantt charts.
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  • 9
    Diced is a scene editor for the Ogre3D engine. It was orginally designed for the game Diccuric, but our intention is to make it avaiable for everybody, who wants to create his own scenes in a comfortable way.
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  • 10
    DigiBum (DIGItal alBUM) is a PHP framework for hosting your digital photos on the web. Features fast auto thumb generation, skinnable look, private/public areas with password protection and more!
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    DigiDo organizes appropriate handling of image and movie files like file renaming based on EXIF creation date. Furthermore EXIF data is updated with given Artist and Seriesname. Time/Date shifts correct time zone changes or incorrectly set camera date.
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  • 12
    Java based digital scrapbook creation program that allows cropping, rotating and scaling of image and text elements. It includes many stock elements distributed under the creative commons license. Pages can be saved for later editing or as an image.
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    Digicam Tools

    Tools for digital photographs: Easy import and copy of images

    This package contains two small tools for handling digital photographs: kamd and fotocp. The former is used to import images from digital cameras, while the latter is to select images to copy them or burn them on CD, for example to make hardcopies. The main goal are ease of use and a slim and intuitive UI which can also be used by people with limited computer skills. The programs are made as an alternative to image organisers, for people who find image organisers too bloated, who don't need all the features and/or are confused by the complicated UI, or for users who don't want programs to snatch and organise everything for them which they prefer to organise themselves.
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  • 14
    This project aims to replace the multimedia server application for the Gateway, GoVideo, and NetGear DVD players & set-top devices. The new server software aims to be more organized and support a wider variety of formats than Digital 5's original.
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  • 15
    The DDG Toolkit is a Library of C++ classes to build real time 3D graphics applications. The main application of the DDG Toolkit is the DDG Terrain Engine.
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    The Digital Image Processing Library (dimple) is a C++ class/algorithm library for image processing. Dimple consists of a wide range of image processing routines which can be viewed as low- to mid- level vision tasks.
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    Digital Image Processing Toy process in real time live images captured from video4linux compatible hardware. Remove background from captured tv camera images, invert image colors, split rgb field, display coor istograms, etc.... Strong changes in light i
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  • 19
    DMBrowser (Digital Media Browser) is a client browser for Apple's iPhoto and iTunes and other DMAP (Digital Media Access Protocol) servers that support DPAP (Digital Photo Access Protocol) or DAAP (Digital Audio Access Protocol).
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  • 20
    DigitalEyes is an OCR (Optical Character Recognizer) developed in C/Caml released under GNU GPL by SuM42, as a sophomore project in EPITA.
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    Diligent Core

    Diligent Core

    A modern cross-platform low-level graphics API

    DiligentCore is a low-level, cross-platform rendering library designed to provide a modern graphics abstraction layer over Direct3D11, Direct3D12, OpenGL, Vulkan, and Metal. It’s aimed at developers building high-performance rendering engines and scientific visualization tools. DiligentCore gives precise control over GPU resources and rendering pipelines, while also abstracting away platform-specific boilerplate. The library is modular, extensible, and well-suited for projects that require direct access to modern graphics APIs while maintaining portability and scalability.
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  • 22
    Dimension Balls

    Dimension Balls

    A public domain cross platform 3D game

    An OpenGL 3D game, written from scratch (no dependencies). Provided as freeware mostly as a source of inspiration to help others. A little like a 3D version of the Amiga game Pang! The game is mostly intended for someone wanting to learn OpenGL. But since the game only uses OpenGL 1.0 the drawing code is outdated, but still things can be learned from the collision detection and other techniques. Some of the code is left in an unfinished/testing state. This game was a learning experiment for me, and the math used is tested until it works for the game. After using the science math by the book, there were still flaws that could make the player get stuck under certain conditions (since floating point is not exact), and the workarounds for this are just my own ideas. Have looked at the code for other 3D games and there are mostly the same problems around collision detection and "hacks" to get it to "work".
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  • 23
    Ding3D is a branch of the Java 3D scenegraph API with some modifications. Ding3D enables you to create three-dimensional graphics applications and Internet-based 3D applets. It provides high-level constructs for building virtual worlds.
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    The direct rendering infrastructure (DRI) allows is a means of safely and efficiently accessing graphics hardware while still interacting with the X environment.
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  • 25
    DisBlend (for distributed Blender) is a project to build a light system of distributed rendering for Blender 3D (www.blender.org). The client and servers are now written in Ruby 1.8
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