Showing 3317 open source projects for "c# source code"

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  • 1
    PyPotrace is a Python programming language binding for Peter Selinger's Potrace raster to vector conversion algorithm. No separate Potrace library or application required!
    Downloads: 0 This Week
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  • 2
    HLSL2GLSL is a library and tool that converts HLSL shaders to GLSL.
    Downloads: 3 This Week
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  • 3
    The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
    Downloads: 0 This Week
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  • 4
    Narrative is a Mac OS X native plotting framework written with the Cocoa API. It is already capable (see, e.g., www.trade-strategist.com), but will evolve into a complete OO solution to plotting in Cocoa and GNUStep.
    Downloads: 0 This Week
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  • 5
    s2png - "something to png", converts any file to a new png image and vise versa.
    Downloads: 0 This Week
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  • 6
    substance is a set of shaders for mental ray
    Downloads: 0 This Week
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  • 7
    This library is meant for high performance calculations for science or 3D games/rasterizers using SIMD instructions of x86 processors to allow an unparalleled level of optimization. This takes advantage of MMX, 3DNow!, 3DNow!+/MMX+, & SSE/SSE2/SSE3/SSSE3
    Downloads: 0 This Week
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  • 8
    Ocelot3D is a 3D Engine based on DirectX9. It uses direct3D features and it's full integrable with d3d code. You can also extend the engine thanks to the virtual hineritance structure
    Downloads: 0 This Week
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  • 9
    A set of libraries which includes: - Time schedule library - HTTP communication library - Generic parser library - Image processing library
    Downloads: 0 This Week
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  • 10
    The Mimas Toolkit is a C++ real-time computer vision library. Algorithms include edge/corner-detection, object recognition/tracking, LSI-filters, segmentation, array-operators, convolution etc. OO wrappers for LAPACK, libxine, V4L, FFTW are provided.
    Downloads: 0 This Week
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  • 11
    Multimedia electronic book editor and generator made in Venezuela. It helps an author to create an electronic multimedia book using a WYSIWYG interface with many chapters and sections, and -using ffmpeg and mplayer- adds videos and audio. In spanish.
    Downloads: 0 This Week
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  • 12
    MMPython is a Media Meta Data retrieval framework. It retrieves metadata from mp3, ogg, avi, jpg, tiff and other file formats. Among others it thereby parses ID3v2, ID3v1, EXIF, IPTC and Vorbis data into an object oriented struture.
    Downloads: 0 This Week
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  • 13
    x86mph is an optimized library with vector, matrix, and vertex helpers (including an own TnL) It also contains memory helpers, and other stuff such as image processing (color inverting, changing bpp) taking advantage of x86's 3DNow!, MMX, and SSE
    Downloads: 0 This Week
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  • 14
    Yet another image viewer for Linux.
    Downloads: 0 This Week
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  • 15
    Povmosix is a GUI program designed to permit a povray rendering load distribution around the openmosix nodes.
    Downloads: 0 This Week
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  • 16
    BOGL - an OpenGL scenegraph/renderer supporting modern hardware (vertex and pixel programs via Cg, buffer objects, etc), freetype fonts, XML resource files, bezier patches, state sorting, separate render and simulation threads.
    Downloads: 1 This Week
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  • 17
    Libraries for rapid development of Augmented Environment / Reality systems. Cross-platform, though hardware interfacing is currently provided mainly for Windows. Provides encapsulated video capture, image processing, multi-threading and OpenGL renderer.
    Downloads: 2 This Week
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  • 18
    g2 is an easy to use, portable and powerful 2D graphics library. It provides a comprehensive set of functions for simultaneous generation of graphical output on different types of devices.
    Downloads: 0 This Week
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  • 19
    Ise module and its graphical plugin Gise are part of an image segmentation project. New MPEG7 descriptors could be added so as to improve the application.
    Downloads: 0 This Week
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  • 20
    magic GUI platform is intend for embedded system, include mg-designer and mg-runtime platform. embedded application developer just design the GUI application, no coding, no toolkits. The magic GUI file can run on top of mg-runtime platform directly.
    Downloads: 0 This Week
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  • 21
    Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
    Downloads: 0 This Week
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  • 22
    Is an algebraic-geometric program to make geometricals constructions; handle points, lines, conical, symmetries, invertion, locus, animation, etc.
    Downloads: 0 This Week
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  • 23
    Converts plain ASCII text into PNG bitmap images.
    Downloads: 0 This Week
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  • 24
    Show Mesh is a mesh viewer using Ogre and Qt. It allows the user to view 3D Ogre models and play with light, shadow, fog. It also allows the user to see the materials the model uses and see the bounding boxes and animations the model has.
    Downloads: 0 This Week
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  • 25
    MGL is a GLUT-like toolkit oriented to Game Programming. It supports OpenGL extensions, texture loading (BMP,TGA,RAW,DDS), native and DInput (Win32) keyboard input, mouse filtering, FSAA, internal GLU implementation (optional) and is fast and portable (W
    Downloads: 0 This Week
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