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QTIMG is a graphics interface with ImageMagick. It is writen in QT4 / C++ and works on Linux. It should work on Windows Operating Systems, MacOS and BSD systems.
A 3D data visualization tool, specializing in the display of robotically collected point, range, and volumetric data. Provides a very flexible framework for different file formats and visualization parameters.
rayGina is a C++ operating-system independent raytracing library, which provides interfaces to extend the raytracing process while runtime and represents a framework for raytracing experiments/development of different components
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Package for high-quality dynamic PDF documents/charts in real-time & high volumes from any data source. EPS and bitmap formats also supported. Ideal for automated reporting needs. See http://www.reportlab.org/downloads.html.
Class library for performing geometric constructions in 2D and 3D with Postscript output.
Easy to learn for C++ programmers. Easy parametrizing of figures.
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We have implemented a raytracer in both CTM and DirectX (through brook). On modern architectures the raytracer gets between 10 and 20 million rays per second on 300,000 polygon scenes.... and even more on quake levels and other scenes.
A C++ OpenGL GUI Toolkit. Visual output is customizable via CSS and style classes. Forms can be created via XUL (XML UI Language). There are builtin video drivers for GLX, WGL and SDL. Using dummy drivers, it is known to work with SDL, Glut, QT and GLFW.
FlScrapBook or FLSB is an XML-based image and album manager which features filtering on user-defined criterias. Written in C++, it makes use of FLTK, which is perfect for creating a self-sufficient CD or DVD containing your albums and FLSB.
osgHaptics is a C++ library that incorporates Haptics into the real-time scenegraph OpenSceneGraph. osgHaptics depends on OpenHaptics from Sensable Inc.
GEM for Max/MSP is Max(cycling'74) external objects to render OpenGL-based graphics. This project is to port of GEM originally coded for pd (puredata).
Unified Environment Handler that sits on OpenGLUT's head, processing collisions, friction, etc, as well as including extended lighting, shading, and anti-aliasing not native to OpenGLUT.
A general-purpose library that generates three-dimensional coherent noise. Useful for terrain generation and procedural texture generation. Uses a broad number of techniques (Perlin noise, ridged multifractal, etc.) and combinations of those techniques.
A basic graphics, sound, input and utility library for games and applications, geared towards flexibility, ease of use/prototyping/debugging, portability and performance.
GP(S|X) Track Manager displays track, altitude, 3D and information from GPS gpx tracks. It uses gpsbabel to up and download tracks to and from your gps device. It will help you to get an overview of your greates mountainbike, hiking, climbing, ... tracks
GePhex is a modular video jockey tool. The base visuals can be chosen from sources (videos, cameras). They can be modified by filters and mixers. Each modifier has parameters, that can be controlled by joysticks, soundcards (beat), or midi-devices.