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CMIL's goal is to improve the state of input handling in games and similar apps. CMIL is a cross-platform, C++ abstraction of media input API's (SDL, DirectX etc) and input devices, with the specific objectives of improving flexibility and ease of use.
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A quick image scanner and parser to recursively search and find images based on usesr specified criteria(such as resolution on both image axis) and supporting a large number of graphic formats.
NAMC - New version is based on Ogre3d, Ogrenewt & Newton game dynamics, and raknet. Slowly becoming an open mmorpg client/server. SVN Version supports PLSM2 for vast terrains and fast scene switching, and DotScene for general configuration of the scene.
3D cellular automata modelling software for large general purpose simulations. Uses custom scripts for rules and can distribute processing over several machines.
A simple utility for reading an OpenFlight file and writing out a .osg file. The .osg file will include all the transforms and external references of the original .flt file, and will include additional nodes to enable paging of the external references.
A high performance visualization tool for stars and particles able to run on Beowulfs. Rendering step is implemented separately and optimized for SSE, compatible with OpenGL. Navigation mechanism with quaternions. Ten color maps, sobel contour detect
QuteMol is a real time, high quality molecular visualizer that offers an array of innovative visual effects. QuteMol aims at improving the clarity of rendered images and at offering a better understanding of the molecular 3D shape and spatial structure.
Digital Image Processing Toy process in real time live images captured from video4linux compatible hardware. Remove background from captured tv camera images, invert image colors, split rgb field, display coor istograms, etc.... Strong changes in light i
A collection of tools to help in the creation of 3D graphics which are to assist in and improve various areas of the production pipeline in particular the creation and management of very large scale 3D graphics scenes.
A fork of Sauerbraten/Cube2 (sauerbraten.org) with several multiplayer modes, online map editing, dynamic mapmodel physics, enhanced particle effects, unique weapons and powerups, and more. This project is currently not under active development.
pyter is an innovative file format conversion utility developed in conjunction with the Main//Pyrus DMS. It does not do the actual conversion, but builds chains of configurable utilities to do the task and produces a definable set of output formats.
QTIMG is a graphics interface with ImageMagick. It is writen in QT4 / C++ and works on Linux. It should work on Windows Operating Systems, MacOS and BSD systems.
A 3D data visualization tool, specializing in the display of robotically collected point, range, and volumetric data. Provides a very flexible framework for different file formats and visualization parameters.
rayGina is a C++ operating-system independent raytracing library, which provides interfaces to extend the raytracing process while runtime and represents a framework for raytracing experiments/development of different components