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T3D2 - Terrain Track Thermal Data Displayer. Takes 3D GPS tracks and displays the flights over 3D Digital Elevation Data along with pixel data mapped over the terrain. Analyzes the flight for thermals. Checks if a pilot flew optimal.
The goal of OpenPixel is to be an open source art program geared towards creating pixel art. It is written in Java and aims to be cross-platform and expandable via plug-ins.
IMGH (IMaGe library in C++ Header files) is a simple, light-weight, and
cross-platform image processing library, that supports simple
editing and drawing, multiple pixel formats (pointers and float).
Designed for developers and researchers.
An image transformation tool where arbitrary arithmetic transformations can be done pixel by pixel through user defined formulas written in java. Similar in concept to convolution matrices, but allowing any arbitrary expression to generate new values.
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A raster graphics library for TCL, with a modular framework for loading 32bit RGBA buffers (ie from an image file), compositing them and saving them or displaying them. TTF font rendering and basic primitives are also supported.
UberPaint (formerly 4P) is a pixel pushing paint program heavily based on Electronic Arts' "Deluxe Paint". It tries to replicate the behaviors and functionality of DPaint 2, while adding support for more file formats and modern computer OSes.
The dGIFLZW is a single file, pure perl subroutine collection for creation of GIF images on a per-pixel basis used in the bigger DiGiTrip.it project, a nautical navigation & GPS program working on Win, Mac and Linux written in Perl/Tk.
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Create A WDDM driver "spoof" or engine. A existing one stable enough for the Intel 900GM* express chipset line to allow pixel shading 2+~3.0+. (More Specifically to allow Aero[Glass] or possibly even Halo 3 Support)
A cross-platform sprite-based pseudo-3D isometric pixel art modeling aid. Written in 100% BlitzMax. Uses precise building blocks and a minimalist interface. Blocks snap to a grid aiding with precise construction. Can also save and load creations.
BOGL - an OpenGL scenegraph/renderer supporting modern hardware (vertex and pixel programs via Cg, buffer objects, etc), freetype fonts, XML resource files, bezier patches, state sorting, separate render and simulation threads.
Pixel Toaster is a portable open source framebuffer library for C++. It provides a fast and easy way to get your pixels on the screen. Floating point and truecolor pixel formats are supported on Windows, Mac and Unix.
JDraw is a pixel oriented graphics editor. It is entirely written in Java, easy to use and saves (animated) GIFs, JPEGs, ICOs (favicons) and PNGs. Requires J2SDK 1.4 or higher.
Testlab for Image Processing: You can enter formulas like "r = r + b/2; g=g*2; b=b/2" and watch/store the Result. Alternatively cou can run a convolution matrix on the source image.
Implemented in Java, fully GUIed, avg. performance.
An 3D Object Oriented Open-Source Engine focused on making real 3D games. Expect all up-to-date 3D features including those nice vertex and pixel shaders. Written in C++ with OpenGL, of course.
The Pixel Art Construction Kit is a tool that allows people to easily build isometric stuff, manipulating their little cubes as Lego(TM) blocks.
The tool is made by a lightweight core and some plugins that provide (hopefully) all the needed functions
TEXTIMAGE takes an Image(jpg,bmp,...) and a Textfile as Input. Outputs a postscript Image. Every Pixel of the Input Image is substituted by a character read from the Textfile given the same color as the Pixel. -> Create Cool ASCII-Images :)
libmousetrap is a two dimensional identifier storage mechanism used for determining what "thing" is at a given (x, y) coordinate. It is useful for game mouse event dispatching and possibly other things(per-pixel collision detection, perhaps).
Tenebrae is a modification of the quake source that adds stencil shadows and per pixel lights to quake. Stencil shadows allow for realistic shadow effects on every object in the game world. Per pixel lighting allows you to have fine surface details correc