Showing 734 open source projects for "linux games"

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  • 1
    VividEngine2OS

    VividEngine2OS

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    Vivid Engine 2 is a open source 3D engine with full integrated OpenGL UI.
    Downloads: 0 This Week
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  • 2

    Magic Solver sim

    A rudimentary 2D isometric engine

    A very simple 2D isometric-engine which was created as basic idea to develop an isometric virtual environment in which some programmed robots autonomously they move trough differents rooms to test they abilities to solving problems in the real enviroment. The engine is in the first stage and it needs to be completed. Totally useless fun project. But feel free to enjoy it and help grow it.
    Downloads: 0 This Week
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  • 3

    Time Travel sim

    Simple animation of a journey at light speed

    A rudimentary user interface I created as basic idea to develop a 2D adventure game in which the player traveling back and forward through the space-time to avoid the alien invasion on the earth. UI needs to be completed. Totally useless fun project. But feel free to enjoy it and help grow it.
    Downloads: 0 This Week
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  • 4

    NBTExplorer

    A graphical NBT editor for all Minecraft NBT data sources

    NBTExplorer is an open source graphical NBT (Named Binary Tag) data editor for Minecraft. It supports reading and writing in a number of formats including Standard NBT files (e.g. level.dat), Schematic files, Uncompressed NBT files (e.g. idcounts.dat), Minecraft region files and more.
    Downloads: 344 This Week
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  • 5

    twGrabScreen

    create screenshots without the need of confirmation

    ...After that you can simply create an unlimited number of screenshots (well it's actually limited by amount of available hard-drive space) by just using the configurable hotkey and no further need for any interaction. Multithreading is used to enable capturing many frames in a short time interval. Works with "normal" applications on the desktop as well as with OpenGL games (that's the only stuff I've tested). Developed and tested on Linux only (may also work on other systems, you're free to try). Note: Some keys may not be assignable as triggers for screenshot grabbing.
    Downloads: 0 This Week
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  • 6
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 0 This Week
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  • 7
    Fracplanet

    Fracplanet

    Fractal planet and terrain generator

    Interactive application to generate and view random fractal planets and terrain with oceans, mountains, icecaps and rivers, then export them to POV-Ray format or Blender. Written in C++ using Qt and OpenGL.
    Downloads: 4 This Week
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  • 8
    flump

    flump

    Exports Flash .FLAs to GPU-friendly formats

    Flump is a toolchain for converting Flash timeline animations into lightweight runtime formats suitable for games. It allows artists to design animations in Adobe Flash (now Animate) and export them for playback in game engines using ActionScript, Java, or other runtimes. This helps maintain smooth vector animations with minimal performance cost, particularly for mobile and web games.
    Downloads: 0 This Week
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  • 9
    DeadSimple Pixel Perfect Camera

    DeadSimple Pixel Perfect Camera

    An exceedingly easy-to-use pixel perfect orthographic camera script

    DeadSimple Pixel Perfect Camera is a Unity script that ensures crisp and clean pixel rendering for 2D games. It eliminates jitter and blur caused by scaling issues, making it ideal for developers working on retro-style pixel art games who need a plug-and-play solution.
    Downloads: 0 This Week
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  • 10
    Scrolling Game Development Kit 2
    All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
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    Downloads: 2 This Week
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  • 11

    Arkanoid SFML

    Arkanoid game using SFML library implemented in C++

    This is the re-factored Arkanoid game using SFML library implemented in C++. The original version was implemented by Vittorio Romeo and is available on github https://github.com/SuperV1234/Tutorials. In order to compile the project you need the installed SFML library and g++ compiler.
    Downloads: 0 This Week
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  • 12
    Modellers Colour Matching/Mixing Toolkit

    Modellers Colour Matching/Mixing Toolkit

    Colour matching/mixing toolkit for modellers

    One of the problems faced by modellers is matching their available paint colours to those used on the object (eg aircraft) being modelled. The aim of this toolkit is to help them in this endeavour including assistance in mixing paints to achieve the required match if required. Non Windows Versions 1.00 and later require: - Python 3.43 or later - python3-gobject 3.22.0 or later - python3-cairo 1.10.0 or later Windows Versions 1.00 or later require: - Python 3.4.3 - PyGI...
    Downloads: 1 This Week
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  • 13
    UnityPixelCamera

    UnityPixelCamera

    A resolution independent pixel perfect camera for Unity

    Unity Pixel Camera is a Unity extension that ensures pixel-perfect rendering for 2D games, regardless of screen resolution. It simplifies the process of maintaining crisp pixel visuals by adjusting the camera's orthographic size and other settings automatically, making it an essential tool for developers aiming for retro-style aesthetics.
    Downloads: 0 This Week
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  • 14
    The OS FPS/TPS project

    The OS FPS/TPS project

    Open source first/third person shooter set in real world locations

    This project aims to make an open source shooter (with first person and/or third person view) set in real world locations that will be greatly affected by climate change. The game uses the Enemy Territory: Legacy game engine (for NSCOET), but we also promote the AssaultCube Reloaded and Urho3D game engine as respectively secondary and tertiary game engines. Since the game engine can be considered as just another tool (it is basically an advanced map/level viewer, the game engine isn't the...
    Downloads: 0 This Week
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  • 15
    Origami Editor 3D

    Origami Editor 3D

    Virtual paper folding program

    Origami Editor 3D is an advanced paper folding simulator. It uses a what-you-see-is-what-you-get interface and operates with a geometric abstraction of the Yoshizawa-Randlett system. Anything from a simple airplane to John Montroll's omega star can be folded in this editor. Origami files created with the program preserve the entire folding process, and they can be exported as folding diagrams in PDF, animated GIF files, or even as standalone Java programs displaying the origami in a 3D...
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    Downloads: 21 This Week
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  • 16
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 4 This Week
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  • 17
    FlightGear DHC6 liveries

    FlightGear DHC6 liveries

    Collection of all livieries of the DHC-6 Twin Otter for FlightGear

    This is a collection of all liveries that are available for the de Havilland Canada DHC-6 Twin for FlightGear Flight Simulator. The reason is that there are two versions (a "normal" and a "rusted" version) of most liveries available. Moreover some fictional liveries are not available in FlightGear's official livery databese. So this project has the intention to provide a place where all liveries for this wonderful aircraft are located at one place. Feel free to contact me via the...
    Downloads: 0 This Week
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  • 18

    delta3d Open Source Engine

    Sorry this project is no longer being supported

    This project is not currently being supported but feel free to use it as an example. delta3d is a robust simulation platform built using open standards and open source software. It features full toolchain development supporting a wide variety of free and commercial software.
    Downloads: 5 This Week
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  • 19

    Perl OpenGL 2

    Perl bindings to the Modern OpenGL API

    The Perl OpenGL 2 module provides bindings to the modern OpenGL APIs for use from the perl language.
    Downloads: 2 This Week
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  • 20
    Obelisk.js

    Obelisk.js

    Build pixel isometric graphics with HTML5 canvas

    Obelisk.js is a JavaScript library for creating pixelated isometric graphics using HTML5 canvas. It provides a simple and flexible API to render isometric elements like bricks, cubes, and pyramids, making it ideal for developing retro-style games and visualizations.
    Downloads: 0 This Week
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  • 21

    SFML Voxel Raycaster

    Simple voxel raycasting engine in SFML with multithreading support

    Voxel raycasting engine written in C++ drawed by SFML, curently in alpha preview state. Currently rays are computed by CPU and performance is low and far away from realtime.
    Downloads: 0 This Week
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  • 22
    soccerPitchTeamEdition

    soccerPitchTeamEdition

    Edition of football teams on HTML canvas- javascript source

    This javascript code provides tools to compose your own football teams on real soccer pitch which is drawn on a html canvas and therefore this could be rendered on image PNG . This code also use an other open source library (jscolor) editor site here : http://jscolor.com which help this code to use color picker this tool also provides some report match features.
    Downloads: 0 This Week
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  • 23
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 6 This Week
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  • 24
    Dimension Balls

    Dimension Balls

    A public domain cross platform 3D game

    An OpenGL 3D game, written from scratch (no dependencies). Provided as freeware mostly as a source of inspiration to help others. A little like a 3D version of the Amiga game Pang! The game is mostly intended for someone wanting to learn OpenGL. But since the game only uses OpenGL 1.0 the drawing code is outdated, but still things can be learned from the collision detection and other techniques. Some of the code is left in an unfinished/testing state. This game was a learning...
    Downloads: 0 This Week
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  • 25

    landshade

    realtime 3d surface rendering library

    landshade is a C++ library for quick tesselation of complex 3D data like terrain and other curves surfaces at different levels of detail on modern graphics hardware.
    Downloads: 0 This Week
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