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svgl is a library for displaying SVG graphics with OpenGL. It is designed to be used in highly interactive graphical applications, in particular with new interactive techniques such as ZUI or see-through tools.
A simple GUI frontend for scanning documents into PDF format. Utilizes scanimage, ps2pdf, pnmflip, and pnmtops commands. Automatically detects scanners avaliable on system. Developed on Linux but might work on other platforms with some tweaking.
Sculpt Mesh is a 3D tool for sculpting mesh as if it were clay, It provides some of the basic functionality of ZBrush (TM), giving unprecedented artistic freedom, allowing artists to rapidly achieve quality and interesting results with free tools.
This is a tool to organize and present complex, interrelated ideas visually in different ways. It aims to be many tools all at the same time -- outliner, mindmapping and concept mapping tool, PIM, project manager and tracker, literate programming editor,
MyWebGallery is a script written in PHP which allow webmasters to create web-gallieries for their photos easily. It can store data into a database (ex. MySQL) or textfiles or xml. It supports albums and subalbums, themes, thumbnails, slideshows
Xoink is a lightweight 2D ui interface animation lib for embedded devices, skins, game ui. Xoink can play bitmap only Flash 3 SWF files or convert them to its own binary or XML formats. Xoink is small, fast, exploits device blitters, and is easy to port.
Python scripts for importing and exporting OpenFlight files to and from Blender. OpenFlight is the native format of Creator, a 3D modelling package from MultiGen-Paradigm Inc. with a feature set that focuses on the real-time needs of the vis sim industry.
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PDFgroup is a Glade-2 and Python user interface wich select some pdf files and merge them into an only pdf file using pdftk. It should work over GNU/Linux devices but maybe in other O.S. where pdftk works.
MayaVi is a free, cross platform, easy to use scientific data visualizer. It provides a GUI to ease the visualization process, is written in Python and uses the Visualization Toolkit (VTK) for the graphics.
A Open Source project with the main goal to make a simple way to display 3D objects from a Geodatabase (PostgreSQL/PostGIS) on the Web. This project was created by OpenGEO (www.opengeo.com.br).
This will become a graphic modeling and rendering tool written in JAVA. We will support an xml-style input file format for graphical scenes. The rendering will be possible in openGL (preview) as well as by (distributed and stochastic) Raytracing.
SvgUP is an open source platform for building interactive Web applications based on SVG components and other web standards like JavaScript, CSS, RDF and DTD. SvgUP allows the separation of concerns by dividing the applications into modules.
Photodote is a client to Danga Interactive's Fotobilder software, written in Python with PyGTK. It supports drag-and-drop to interface with other photo library software and implements the Fotobilder protocol in its entirety.
A fast, modern-styled, multi-user, ASPx-based XML foto album w/ automatic thumbnails creator and ZIP mass uploading capacity from the creator of PhoenixPortals.ORG :) New version makes installation only a breeze! See Screenshots & Homepage for details.
XJRT is an open source Java renderer with a ray tracing backend. The renderer currently supports CSG and a variety of shapes and model formats. Objects can be created in Java or through XML, Java is used as the shading language for the renderer.
Plasmatic is a cross platform multimedia delivery and playback system. While designed primarily for digital signage applications, its flexibility allows for any number of uses.
A hand-wrapped python library bindings to ImageMagick for flexablity and preformance. This may soon include more binding to image libraries, like libexif and lcms, in the future. This is an update of the magick library from pylab.
A simple conversion tool from AutoREALM (http://sourceforge.net/projects/autorealm/) native formats (AuR, AuRX planned) into SVG for inclusion in websites.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
...Can overlay images, xy-data, and mathematical functions. Function parameters can be tuned with sliders; functions can also be automatically fitted to data. Written in Python, cross-platform, but currently broken
iwftools is a set of tools and libraries for developers of digital imaging workflow applications. It consists of generic Python components for this purpose, as well as an reference application. It is implemented without any OS specific dependencies.