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Irrlicht .NET CP is a .NET wrapper of the famous Irrlicht rendering engine. It provides a full, entirely cross-platform 3d rendering engine working with any .NET language. Moreover it has an extensions library which adds a lot of features to the engine.
monoGIS will be a complete GIS suite for the Mono platform. The current milestone release includes an internet mapserver, OGC WMS implementation and some tools like spatial format conversion. For other projects using monoGIS see mdwglib and Appomattox.
This small, sharp tool generates SVG charts and graphs for use in other processes. This could easily be used to generate dynamic charts for web sites, statistical displays or other data visualization in a fully-scalable way.
atman is a develop platform for game or some industrial application, it run on windows and linux both, can use c++,python,c#,openGL,DirectX as program language
NPlot is an open source charting library for .NET. It boasts an elegant and flexible API. NPlot includes controls for Windows.Forms, ASP.NET and a class for creating Bitmaps. A GTK# control is also available.
WebComicReader is a Web Comic Reader written in C#. It is used to read Dilbert, User Friendly, Wizard of ID, Unfit, Working It Out ... It has open architecture and can be updated to read any Web Comic, by simply adding the links and regular expressions.
Sort, filter and aggregate lists of business objects without all the boring code! This library provides a powerful "view" approach to data binding .NET objects to user interface controls.
A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
Full C# assembly to read EXIF metadata from JFIF and EXIF structured jpeg image files. It also extracts the MakerNote information and don't use the .Net Image and Bitmap classes but its own parser, thus avoiding performance issues.
RADLib is a graphics library. It was written in order to help developers design graphics applications easily and quickly. The library is available for .NET, Java, Delphi, Kylix.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
An open, portable client library for the FotoBilder service used by LiveJournal.com, PicPix.com, and others. Written in c#, and intended to be built under both .NET and Mono, this library allows client developers to focus on their interface.
A XHTML to PDF converter: with this library, you can transform simple XHTML pages to nice and printable PDF files.
This project is based on the excellent webzine article "Pdfizer, a dumb HTML to PDF converter, in C#" written by Jonathan de Halleux.
Gaming/multimedia/networking library for the .NET platform, written in C and C#. Provides comprehensive graphical, audio, input, windowing, and networking support. Designed to support Windows, Linux, and Mac OS X via Mono.
MonoGLo is a Mono C# binding for Open GL (the famous 3D library).
With MonoGLo, you can write and run a stand alone 3D applications in C# with Mono using Open GL, GLU and glut calls.
.Net implementation of the TIFF and GeoTIFF standards, as described in the formal specifications found in http://partners.adobe.com/public/developer/en/tiff/TIFF6.pdf and http://ltpwww.gsfc.nasa.gov/IAS/handbook/pdfs/geotiff_spec.pdf respectively.