Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.
Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
Try It Free
Go from Code to Production URL in Seconds
Cloud Run deploys apps in any language instantly. Scales to zero. Pay only when code runs.
Skip the Kubernetes configs. Cloud Run handles HTTPS, scaling, and infrastructure automatically. Two million requests free per month.
This Eclipse plugin help you to create, edit and verify your GLSL (OpenGL Shading Language) and NVidia CG vertex and pixel shaders directly inside the Eclipse IDE. Each shader can be edit in an editor with syntax color with error/warning markers.
Tilemaster is a tool to create, edit and manage tilesets for (C)RPGs and other types of computer games. Tilemaster supports tile metadata and includes a simple tile/sprite editor as well.
Make sure to visit the Home Page: (http://enigmaeditor.sourceforge.net/)
Enigma Game Level Editor (Egle) is a project to create a level editor for the Enigma game
(http://www.nongnu.org/enigma/about.html).
Enigma Game Level Editor is made in the Java programming language using the NetBeans IDE.
NOTE: FontForge has moved to fontforge.github.io, newer binaries and sources are available at github.com/fontforge.
FontForge allows you to edit outline and bitmap fonts. You may create new ones or modify old ones. It is also a format converter and can interconvert between PostScript (ascii & binary Type1, some Type3, some Type0), TrueType, OpenType (Type2), CID, SVG
With up to 25k MAUs and unlimited Okta connections, our Free Plan lets you focus on what you do best—building great apps.
You asked, we delivered! Auth0 is excited to expand our Free and Paid plans to include more options so you can focus on building, deploying, and scaling applications without having to worry about your security. Auth0 now, thank yourself later.
PovClipse is an eclipse editor plugin for Povray (Persistence of Vision Raytracer) scene- and include files. It features syntax highlighting, code folding, code assist, outline view as well as running Povray or MegaPOV using render configurations.
A Java tool that allows a gamemaster to manage notes, characters, combat, images, sounds, etc. on his computer during gaming sessions. Plugin-based to allow using it with various rpg system, such as Shadowrun, GURPS, TDE, D&D, etc.
This program is a viewer and editor of format ACV that helps editors to create comics for mobile platforms. The program uses all properties of the format and runs under several platforms, including Windows and Linux.
The Eclipse Visual Editor project is a platform for creating Visual classes and GUI builders within Eclipse. The project currently provides support for WYSIWYG editing of Swing/AWT and SWT/RCP user interfaces.
Originally developed as an Eclipse Project the Visual Editor project was discontinued and archived in June 2011. This project is a community based fork of the archived sources.
The archived source and website trees have been converted from CVS to Subversion. This code can be...
A Java Utility to edit and create new game content for Might and Magic 8 with support for 6 and 7. This is an extension of the no-longer-developed UnLod java utility for MM8. MM8LevelEditor is no longer actively developed. A new MMLevelEditor is being re
SVGCompost is an SVG compositing editor for Eclipse, based on existing Eclipse GEF and GMF functionality and the Apache Batik framework. For further information, please refer to the wiki.
NOTE: This project is on hold permanently... it was eating up too much of my life ;) It's still a good example of how to couple a WPF program with DirectX and OpenGL for 3D rendering. If others are interested in collaborating I'd come back to this or something similar.
--
InsaneFX is a node-based special effects editor (written mostly in C#) and native runtime (written in C/C++).
SIET, the Simple Image Editing ( Editor ) Tool, is a simple-to-use, handy and free application for such tasks as resizing, cropping, retouching, watermarking, etc... Batch processing is also provided. Because is OS Independent, written in an interpreted language, SIET can run on any platform that has a java virtual machine available. Tested on: Windows 7, Windows XP, Linux Ubuntu, Linux Mint.
MouseGestureComposer is a graphical partition editor for visual artists and musicians. Basic elements are mouse movements, placed on a timeline segmented in measures, similar to classical music. Uses processing.org. Developed by numediart.org. A video tutorial is available here: http://vimeo.com/33442844
Main developper: François Zajéga - http://www.frankiezafe.org
NoteLab is an advanced "digital notebook" specifically designed for tablet computers. With its stroke smoothing, antialiasing, and "smart rendering," NoteLab provides a beautiful and powerful note taking environment on any operating system.
You own a Pegasus NoteTaker hardware based digital pen ? You only use Linux or Solaris ? Now, there is an alternative ! (Compatible with IRIS Notes, Dane-Elec magic pen and others).
Drivers and application are provided !
Support for Java 3D in NetBeans IDE. Currently only a wrapper for Java3D libraries. The goal is to at least provide Matisse with every component a user can add to its form, and later a static Universe Editor.
This is a Java implementation of ray tracer presented in the book Ray Tracing from the Ground Up. Since it is in Java, it can be run on every platform. Note that the implementation is ongoing and it is developed as an Eclipse project.
Panopano is a 360° Panorama viewer (Java/Java3D), and can also be used as a view editor (extracting/importing a "normal" view). It can display equirectangular and cubic panoramas, and virtual tours (popup images/video transitions between panoramas