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A .Net Library Implementation of an XML screen-scraper currently found in XBMC The intention of the library is to make integratation of XML scrapers easy, essentially converting a text file into working program logic.
A Stick figure animation program written with Python(www.python.org) and PyGame(www.pygame.org). It is similar to Pivot, except with a much wider variety of animation features, such as keyframes.
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A small, simple open-source rendering engine that uses OpenGL ES 2.0 - OpenGL 3.0> API, providing support for mobile and desktop platforms. Driven by the latest shader pipeline and GPU buffers, it supports fast next generation rendering techniques.
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This is aimed at providing a simple to use GUI for gphoto2 to be used on a netbook, such as the ASUS Eee PC with their smaller screens they wont run propriety tools as supplied by companies such as Canon.
It is currently in its early stages.
Magneticle is a 3D OpenGL physical simulation that applies the Biot-Savart law to charged particles operating inside a magnetic field produced by a current-carrying wire modeled as an arbitrary space curve.
La bibliothèque GLam est une suite de classes C++ exploitant les primitives OpenGL et GLU afin de favoriser la représentation rapide de figures 2D et de solides 3D de formes diverses...
AnyWikiDraw is a graphical editor for rapid editing of drawings and diagrams on Wiki pages. Supported file formats: SVG, PNG, JPEG and DRAW. Supported Wikis: MediaWiki, PmWiki and TWiki.
The aim of this project is to read meta data from pictures such as JPG. But, instead of other freeware all meta data will be described into Spring files (XML files).
This is a collection of small to mid-sized tools I wrote, mostly in java. this includes an XML-Parser and a 3d engine. Please see the homepage for a closer description
Java Image Resizer and Uploader. This is an open source Java applet which allows web app developers to provide an easy way for their users to upload properly sized images to a web server using client-side resources for expensive resizing operations.
The syBR Engine is a multi-platform game engine written using C++. It's aim is to extensively use plugins in order to allow easy implementation of new engine parts (such as various sound API, new GUI widgets...).
This project has moved to http://www.volumesoffun.com
This project is no longer hosted on SourceForge. Both PolyVox and Thermite3D are now hosted on Gitorious, but the Thermite3D project is no longer activly developed. You should focus only on using PolyVox.
New website: http://www.volumesoffun.com