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A Java Utility to edit and create new game content for Might and Magic 8 with support for 6 and 7. This is an extension of the no-longer-developed UnLod java utility for MM8. MM8LevelEditor is no longer actively developed. A new MMLevelEditor is being re
A cross-platform multimedia library aimed at supporting a wide range of programming languages. It exposes a set of C APIs used to generate high-level object-oriented bindings for supported languages at compile-time.
code in this repository is now deprecated, vvvv has moved to github. please see:
https://github.com/vvvv/vvvv-sdk
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a collection of standards-based plugins compatible with (among others) vvvv: video tracking plugins based on the freeframe api, audio/video directshow filters, and plugin nodes based on vvvvs own plugin interface. for vvvv see: http://vvvv.org
A C and C++ Library + a compiler to create Adobe Flash SWF movies up to version 9 (v1.8.1). Supports nearly all the tags, includes an ActionScript compiler. Detailed docs and other tools: convert fonts to Flash, decompile Flash, jpg2swf. LASTEST IS 1.8.4
This is a game engine that helps game developer to produce game easier.It is writen in C++ and all of the functions are fixed into classes as the engine is designed in the method of Object-Oriented.
This project intends to provide a total solution for PMP (Portable Multimedia Player), which uses MiniGUI as the embedded graphics platform. It is designed for embedded Linux system, and provides a complete PMP GUI solution and main applications.
Jeto is a flexible, advanced platform and operating system based on the ECMA CLI standard (ECMA-335). It strives to incorporate new ideas and concepts.
HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
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FrAid(FRactal AID) is an interface to Java, allowing it to proc. math. data(functions/equations). A compl. standalone system utilizing the FrAid prog. lang. is available(no need to be Java programmer to use it!). Use instead of Matlab. High res. graphics
Omorphia is a graphic, multimedia and gaming library containing Delphi and Freepascal components to simplify multimedia based apllication development on W9xNT and Unix platforms including support for various graphic and sound interfaces and libraries.
Composer is a graphical authoring tool to create hypermedia documents to interactive digital TV (iDTV) in NCL (Nested Context Language - www.ncl.org.br).
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NOTE: A completely new version of NCL Composer is under development. For more details and recent information about this project refer to http://composer.telemidia.puc-rio.br
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SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
YOPS (Ye Olde Photo Shoppe) is a media manipulation framework written in Java. Computer science educators use this framework to help novices learn and practice fundamental programming concepts by having them create tools for their own photoshop-like app.
Java Open Framework (JOF) is a suite of applications extending your creative potential. JOF includes a HTML creator, image editor, text editor and an audio/visual player and converter.
Fully playable Java game demo illustrating basic game programming technics, such as sprite animation, pixmap fonts, time or frame related game loop, affine transformations, convolution filters, sound generation and playback...
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
The Simulus Game Engine is a cross-platform, flexible, and easy-to-use game engine and development environment. Written in C++, supports multiple APIs, runs under Linux and Windows.
QuickTimeTcl is an extension package to Tcl/Tk that runs on Mac OS Classic, Mac OS X, and Windows. It provides a high level interface to QuickTime from Tcl for both application development and scripting from console.
IIM4J is a Java library for accessing IPTC Information Interchange Model (IIM). IIM is industrial standard file transmission format used by all major news agencies around a world. More info at www.iptc.org
Java Tiny Gfx Library (JTGL) is a graphic fundation framework (a graphics/gaming api) that will allow easy deployment/porting of applications/games on many environments: J2SE,J2ME/MIDP(Nokia,Siemens,BlackBerry),SuperWaba(Palm,PPC,Symbian),ExEn,DoJa,etc..
DMBrowser (Digital Media Browser) is a client browser for Apple's iPhoto and iTunes and other DMAP (Digital Media Access Protocol) servers that support DPAP (Digital Photo Access Protocol) or DAAP (Digital Audio Access Protocol).