Showing 567 open source projects for "ui"

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  • 1
    XEngine is a platform- and rendering-API-independent 3D engine for real-time visualization with support for programmable graphics pipeline architectures implemented in C++. Platforms: Windows, Linux. APIs: OpenGL 1.3+, Direct3D 8.1, Direct3D 9.0
    Downloads: 0 This Week
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  • 2
    SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
    Downloads: 0 This Week
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  • 3
    Dynagraph for Grappa is a Java front-end for the Dynagraph graph layout engines. It supports direct manipulation (graphical editing) of graphs, as well as text-driven display of dynamic graphs.
    Downloads: 0 This Week
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  • 4
    EasyBMP Cross-Platform Bitmap Library
    EasyBMP is an easy cross-platform C++ library for reading and writing Windows bitmap BMP files. No installation, no need for external libraries, small size, well-documented, and simple enough for the novice programmer to start in just minutes!
    Downloads: 14 This Week
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  • 5
    PyCSel is a Crystal Space level/model editor written in Python.
    Downloads: 0 This Week
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  • 6
    The simplechart project uses Java2D with SWT to produce a simple Eclipse plug-in for plotting data and placing other objects on a chart. Customizable. Supports interactive zooming. Developers can create new objects by implementing an simple interface.
    Downloads: 0 This Week
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  • 7
    An easy to use managed graphics engine. Utilises OpenGL, Direct3D9, and Xna through an abstraction layer. Accompanied by a number of other helpfull tools, for example to simplify input and networking.
    Downloads: 0 This Week
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  • 8
    Easy to use Java graphics classes. Created for use by beginning programmers, or programmers not familiar with Java AWT/Swing. All classes in one file that is placed in the same folder as main class. Modelled after VB6 graphics and events.
    Downloads: 0 This Week
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  • 9
    KAGEfx is a framework to load shader programs based on the OpenGL Shading Language contained within an XML file that holds descriptive metadata about the shader and to replace shader modules on the fly with respect to their level-of-detail metadata.
    Downloads: 0 This Week
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  • 10
    Simple 3D rendering engine bound to rocks
    Downloads: 0 This Week
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  • 11
    NESD-Imaging is a 2D rendering framework for Java. It combines JAI and Java2D and extends them by providing lazy rendering (do not block UI). It provides geo-positionned images rendering (à la google-map). It scales well to large image set (>500GB).
    Downloads: 0 This Week
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  • 12
    The goal of this project is to develop a generic and powerful 3D simulation framework mainly but not exclusively targeted at game development. Important aspects are efficency and simplicity of use.
    Downloads: 0 This Week
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  • 13
    View the 3d room with tiles.
    Downloads: 0 This Week
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  • 14
    Ghia is a 3d library which allows consumers to switch between various software and hardware renderers. Software renders include zbuffer texture mapping, z-sorting polys and a wireframe. Simple scenes rendered in 30 fps with the texture mapped renderer.
    Downloads: 0 This Week
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  • 15
    Libraries for rapid development of Augmented Environment / Reality systems. Cross-platform, though hardware interfacing is currently provided mainly for Windows. Provides encapsulated video capture, image processing, multi-threading and OpenGL renderer.
    Downloads: 0 This Week
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  • 16
    magic GUI platform is intend for embedded system, include mg-designer and mg-runtime platform. embedded application developer just design the GUI application, no coding, no toolkits. The magic GUI file can run on top of mg-runtime platform directly.
    Downloads: 0 This Week
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  • 17
    Diagrams provides base classes for drawing time/distance diagrams and Gantt charts.
    Downloads: 0 This Week
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  • 18
    BOGL - an OpenGL scenegraph/renderer supporting modern hardware (vertex and pixel programs via Cg, buffer objects, etc), freetype fonts, XML resource files, bezier patches, state sorting, separate render and simulation threads.
    Downloads: 0 This Week
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  • 19
    Surge is the name of an advanced game engine--includes graphics, sound, physics, scripting, networking, and more. Surge is also the name for the first game for this engine, which will be based on a replacement until the Surge Engine becomes viable.
    Downloads: 0 This Week
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  • 20
    An OpenGL GUI for the inspection and segmentation of 3D surface meshes
    Downloads: 1 This Week
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  • 21
    This project is to create some simple games and Movies in a PowerPoint format. Using graphics which are free and in the Public domain. They are created in MS PowerPoint/OpenOffice.
    Downloads: 0 This Week
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  • 22
    YOPS (Ye Olde Photo Shoppe) is a media manipulation framework written in Java. Computer science educators use this framework to help novices learn and practice fundamental programming concepts by having them create tools for their own photoshop-like app.
    Downloads: 0 This Week
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  • 23
    MultiBrain is an experimental object oriented 3D graphic engine based on OpenGL. It is focuses on rendering technics and physical simulation, so it was created to be an environment simulator rather then a gaming framework.
    Downloads: 0 This Week
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  • 24
    Yab3D is a library/application for Yabasic that enables 3d. In the final version it will have a 3d renderer, a gui for modeling and a real-time 3d engine (for interactive programs (e.g. Games))
    Downloads: 0 This Week
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  • 25
    You can 'wear' any clothes on the internet 'virtually' on your body (image). And this application stores the URL where you can buy the clothes, you can share your information like your good looking shot or your ratingson the clothe over internet.
    Downloads: 0 This Week
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