Showing 458 open source projects for "assembly source code"

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  • 1
    This XML-based language will allow easy creation and integration of Game Map and Object definitions for any game.
    Downloads: 0 This Week
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  • 2
    A collection of code for games using python. Mostly code for use with games made with pygame, and/or pyopengl. Allthough some of it can be used outside
    Downloads: 0 This Week
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  • 3
    AQUYNZA is a set of C++ libraries, sample programs and doc's for the modelling, visualization and persistence of 3D environments. Its modular and highly portable. Its primary objective is helping to learn (and teach) computer graphics. (code in SPANISH)!
    Downloads: 0 This Week
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  • 4
    It's a tools generating some graphics interfaces for applications in Java language. It's to gain a lot of time while building some windows. The Swings classes are very difficult to use! (especially the Layouts) We describe the windows content in XML!
    Downloads: 0 This Week
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  • 5
    mCode is designed to be a dynamic 3d platform for simulation and visualization, with a focus on visual networking.
    Downloads: 0 This Week
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  • 6
    AutoRIB. A program to process Renderman RIB code, to adjust it and to allow the automatic generation of shadow and environment maps.
    Downloads: 0 This Week
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  • 7
    Spriteric <sprite-UH-ric> is a tool to convert sprite images to C source code. It is intended to provide a data-driven solution for 2D sprite projects (particularly for console games).
    Downloads: 0 This Week
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  • 8
    Quake II Weapons Facotry (THE Team fortress for Quake II) meets Quake III Arena WFA. The engine is founded on Q2 GPL code, and uses the WFA media. Visit the main website for more details.
    Downloads: 0 This Week
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  • 9
    Another Ray-Tracing Program. Full impementation from scratch of this well-known algorithm using C++. Thanks to OOP, the code is very simple and not really optimized. I would like it to be a learning basis for the ones interested in ray-tracing.
    Downloads: 1 This Week
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  • 10
    CeivaLinux; Linux for the Ceiva Picture Frame!
    Downloads: 0 This Week
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  • 11
    Small KDE utility to display and select characters in the available fonts. Fonts are selectable by name and unicode code page.
    Downloads: 0 This Week
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  • 12
    PHP Button Generator - A Dynamic Button Engine for Web Site. Using button templates, windows True Type fonts(TTF), small icons to dynamic generate buttons for your web pages. Use it with Cascading Style Sheets(CSS) to let user to choose their web skin.
    Downloads: 0 This Week
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  • 13
    The XonX project is used by developers of XFree86 for Darwin and Mac OS X to share and distribute code and information. All of the code developed is committed to the XFree86 Project's CVS server.
    Downloads: 0 This Week
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  • 14
    GameBlade is a set of C++ functions and classes simplifying the most common functions of SDL. GameBlade is treated and used as if it was your own code. It is very small, cleanly written and well documented, including many examples.
    Downloads: 0 This Week
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  • 15
    SoftVP provide a software implementation/emulation of OpenGL vertex programs.
    Downloads: 0 This Week
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  • 16
    OS X port of the Svlis the GPL Set-theoretic Kernel Geometric Modeler (Kernel) produced by the University of Bath, UK. The source code was released on the 21nd of September 2001 under the GPL by bath Uni.
    Downloads: 0 This Week
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  • 17
    JimboVector 3D is a suite of applications and source code which allow 3D application developers to easily implement complex 3D items into their projects. Such items would include character animations and physics, 3D maps, realtime 3D animated cutscenes,
    Downloads: 0 This Week
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  • 18
    Java 3D Game SDK based on J2SE 1.4 and Java 3D 1.3. No native code is used, so this SDK should be portable to all operating systems, which provide the above SDKs. The SDK provides functions from initializing the window till model animating and renderin
    Downloads: 0 This Week
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  • 19
    JGraphicTools is a easy to use Java-API and a collection of usefull tools for graphic manipulation.
    Downloads: 0 This Week
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  • 20
    X-Gine ist eine OpenGL basierte 3D Engine geschrieben in C++. Sie ist programmiert für Linux/Unix, MacOS X mit XFree86 Installiert.
    Downloads: 0 This Week
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  • 21
    TouchGraph provides a set of interfaces for graph visualization using force-based layout and focus+context techniques. For now only older code is available, but we are planning to release new versions as well.
    Downloads: 0 This Week
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  • 22
    POD is a project designed to produce working distributed model code, and applying that to 3d spaces. At first, this will work with simple cases, working upward to a fully working 3d environment, with interaction.
    Downloads: 0 This Week
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  • 23
    This is the repository for experimental driver code for Canon 1220U scanner. See CVS for actual code. canon is for Linux utility. ucanoscan is for FreeBSD. As of long ago the desired functionality has been available as part of SANE project.
    Downloads: 0 This Week
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  • 24
    An open abstraction layer for realtime graphics applications. This project is a highly optimised cross platform (or will be) kernel for games. One Opal HAL shall exist for each target CPU. The C++ sources are ANSI compliant and should compile without chan
    Downloads: 0 This Week
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  • 25
    CyberForm for Java3D is a source code generator for Java3D programmers. CyberForm generates a compressed binary file that has a specified geometry information with the source code. To specify the output precision, you can reduce the file size more. Using
    Downloads: 0 This Week
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