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Generates any PDF/TXT report without any headaches with a new geneartion report rendering engine. Merging two XML files (report layout XML, data XML) by this tool to give you any reports you want.
NFJE is a 3D graphics library in java suitable to build applets for JDK1.1 compliant browsers as well as OpenGL graphics (through GL4Java). NFJE provides a level of abstraction so that the "business logic" is totally independent of the renderer used.
Project closed ! Please use JOGL. http://jogamp.org OpenGL[tm] for Java[tm], formerly known as GL4Java, supports Java with a native OpenGL mapping. The OS native OpenGL functionality is avaiable from
J3DME provides fast simple 3D rendering capabilities for small devices running Java. The engine will support wireframe and surface renderer. Supported UI rendering architectures are MIDP(J2ME), WABA, AWT and KJAVA.
Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
Loose intention is to develop a particle engine visualised with Java3D. Along the way various aspects of Java3D will be explored. Hopefully code generated will have benefit to others as a learning base.
An Open Source lightweight javalibrary(components) for user interface. It looks cool but has a small size. It isn't javabean, but we supply a tool called UIMaker to design the UI for applet or application. And it can be found in http://smartui.sourceforg
Java access to USB, currently using kernel 2.4 Linux-USB support. There is a "core" API for accessing USB devices, and simple tools including a USB viewer in Swing. Applications are being developed separately, including digital camera support.
This project builds on the jUSB APIs, initially supporting the Picture Transfer Protocol (PTP) over USB on Linux. The software is GPL'd, and includes an extensible core library (for developers), commandline support, and user tools.
An object oriented Java package that can be used to store 3-D graphs and perform various functions on them, arranging nodes with a spring embedder and generating VRML output. Visit http://vrmlgraph.i-scream.org.uk for documentation and examples.
CAVOR is an engine for building apps that involve both graphic and text/numeric data. Primarily GIS is the initial focus, but consider also CAD, CASE, project management (eg PERT charts), and others. Built-in scripting, C API, also supports Tcl and Java.
Small JavaLibrary for SVG (sjlsvg) is a simple library for draw svg vector image on Java platform.
The library will be as small as possible (XML parser, SVG render, ...) for use as "small" applet or in Mobile platforms (PalmOs, PocketPC, ...)
Java is great at networking & logic, but lousy at
rendering. Flash is great at rendering, but is lousy at programming & networking.
Together, Java (killer networking & logic)+Flash (killer rendering) = Killer Cross-Platform
Apps in Browsers.
IMMAN (IMage MANager) is a java based open source application which supports (nearly) all meta information found in the image file and allows an image retrieval based on these meta information.