Showing 734 open source projects for "games linux"

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  • 1
    This is my first attempt at building a reusable framework for 3D applications (not an engine!), primarily for educational purpose and also because none of the already existing tools did satisfy me. No longer maintained.
    Downloads: 0 This Week
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  • 2
    rayGl simulates rays display in 2D with reflects and filters.
    Downloads: 0 This Week
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  • 3
    GiGi is a small, efficient, and feature-rich C++ GUI for OpenGL. It is uses frame-based rendering and has fully customizable graphics, making it ideal for use in low- or high-frame rate applications and games.
    Downloads: 0 This Week
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  • 4
    Main task of this project is to provide java3d scene loader for Bioware Neverwinter Nights(c) game models. It also covers some utilities built on top of it - animation preview, model optimalization and convertion, skinning preview etc.
    Downloads: 0 This Week
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  • 5
    The BLEU project was created with C++, OGRE, RBGUI, and OIS. Obviously the code structure is not the most ideal imaginable, but I was hard pressed for time when I wrote it. If I were to write it today, it would be completely different. As you can see in my GPE documentation, I no longer use the friend keyword quite so liberally (In fact, haven't used it once in GPE). The naming convention I have used is a bit wonky as well. In addition the scoping for all the variables, methods, etc....
    Downloads: 0 This Week
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  • 6
    Set of tools for resource management and creation useful for the PAJ Framework.
    Downloads: 0 This Week
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  • 7
    Ray-traced version of iD Software's classic first-person shooter, Doom. Currently using the Chocolate Doom (a completely separate project) port to send events to our rendering engine. Data pack is not required anymore for 0.55 and up. NOTE: Project has been inactive for a VERY long time now; no further updates will be released.
    Downloads: 0 This Week
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  • 8
    moved here: https://github.com/bernhardmgruber/hlbsp
    Downloads: 0 This Week
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  • 9
    LdGlite exists to render images of models made out of Lego bricks in a platform independent manner. It requires the LDRAW brick library and uses OpenGL as the graphics engine.
    Downloads: 2 This Week
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  • 10
    GLT OpenGL C++ Toolkit

    GLT OpenGL C++ Toolkit

    C++ class library for programming interactive 3D graphics with OpenGL

    Downloads: 3 This Week
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  • 11
    PyOSG is a python wrapper for the OpenSceneGraph. Version number corresponds to the version of OpenSceneGraph that PyOSG should work with (e.g. PyOSG 2.8 should work with OpenSceneGraph 2.8.x). Still in early stages, so email mday299 if any problems!
    Downloads: 0 This Week
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  • 12
    dynachess creates a HTML page from a PGN file, for replaying games on a server.
    Downloads: 0 This Week
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  • 13
    The syBR Engine is a multi-platform game engine written using C++. It's aim is to extensively use plugins in order to allow easy implementation of new engine parts (such as various sound API, new GUI widgets...).
    Downloads: 0 This Week
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  • 14
    An HTML5 chess game written in Javascript.
    Downloads: 1 This Week
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  • 15
    A system for running quiz bowl and various other academic, scholastic, or trivia competitions.
    Downloads: 0 This Week
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  • 16
    This project aims to build an architecture and implementation of a distributed virtual environment application (DVE)with a simple network support
    Downloads: 0 This Week
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  • 17

    Voxel Terrain Engine

    This project has moved to http://www.volumesoffun.com

    This project is no longer hosted on SourceForge. Both PolyVox and Thermite3D are now hosted on Gitorious, but the Thermite3D project is no longer activly developed. You should focus only on using PolyVox. New website: http://www.volumesoffun.com
    Downloads: 0 This Week
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  • 18
    Piranha is an open source OpenGL demoscene.
    Downloads: 3 This Week
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  • 19
    QEngine is game engine which can be used to play Quake 1, Quake 2, and Quake 3 with enhanced graphics, physics, and scripting.
    Downloads: 0 This Week
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  • 20
    CazaPool3D is a 100% java3d pool and billard game, with both single and multiple player abilities. It tracks ball paths, handle undo, use mulitple views, loads (threads) multiple 3ds objects, handles picking/collision/animation/overlays and more
    Downloads: 0 This Week
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  • 21
    The Open Descent Foundation (ODF) is a community for developers, who want to help to create open source programs, tools, etc. for the famous games Descent1, -2 or -3. Everyone can join the ODF if he accepts the idea of writing open source programs.
    Downloads: 0 This Week
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  • 22
    The ZFX-Comunity-Engine is a realtime 3D engine developed from the members of the ZFX-Community. It supports different render-APIs like D3D and OpenGL aud works on differents platforms like Windows, Linux, BSD and others.
    Downloads: 0 This Week
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  • 23
    World Of Pizza is an Mass Making Of Tasty Pizza Game (MMOTPG). Play now and make pizzas for the hungry (and "paying") clients at a pizza bakery!
    Downloads: 0 This Week
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  • 24
    SceneEdit is an editor of scenes for the library OpenSceneGraph, which provides an open sourced scenegraph for games, scientific applications and real-time simulations, among others.
    Downloads: 0 This Week
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  • 25

    SVG-cards

    Playing cards in SVG

    SVG-cards is a collection of decks of playing cards made with the SVG format. They feature high-quality design from different styles and countries (poker, bridge, french, spanish, etc...) and vectorial representation: it means at any resolution on any support, the quality will remain the same.
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    Downloads: 25 This Week
    Last Update:
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