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Simple WebGL Fragment Shader Editor. Friendly GLSL Shader editor based on Codemirror compatible with glslViewer (C++/OpenGL ES) and glslCanvas (JS/WebGL). Was originally developed to work as an embedded editor for The Book of Shaders. But now has grown as a stand-alone Web app. Thanks to their compatibility with other apps of this ecosystem like glslViewer which runs in the RaspberryPi directly from the console, GlslEditor interacts with other projects like OpenFrame.io allowing the user to export the shaders to frames with only one button.
Ein Skript zur Verwaltung der persönlichen Filmsammlung.
Das Skript stellt eine Filmdatenbank zur Verfügung. Des Weiteren beinhaltet es die Aufschlüsselung nach Genres, eine Benutzerverwaltung und eine ansprechende Präsentation der Inhalte.