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Web scanner integrates with content repository through a REST Service
Scan It project was created to facilitate and ease document scanning from web browsers. The project is built with C# as a backend, HTML as frontend and plenty of open source libraries.
Solutions that depend on document digitization most of the time depend on scanners to be used within the project implementation. For instance, a project that is switched from hardcopy document processing to a softcopy document processing and the client needs that all old documents to be digitized. Here comes...
Simple WebGL Fragment Shader Editor. Friendly GLSL Shader editor based on Codemirror compatible with glslViewer (C++/OpenGL ES) and glslCanvas (JS/WebGL). Was originally developed to work as an embedded editor for The Book of Shaders. But now has grown as a stand-alone Web app. Thanks to their compatibility with other apps of this ecosystem like glslViewer which runs in the RaspberryPi directly from the console, GlslEditor interacts with other projects like OpenFrame.io allowing the user to export the shaders to frames with only one button.
All-in-one program for creating 2D scrolling games. Compile your games into stand-alone .NET executables or customizable C# source code. The IDE and framework are build on OpenTK, which wraps OpenGL, so generated games can be cross-platform.
several vaguely related projects worked on by me: a 3d engine with a javascript-like scripting language (pdsys); an older scheme dialect (vmsys); ... (2009-04-28: I have been gone for years, may try to put up some newer stuff...).