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Atera all-in-one platform IT management software with AI agents
Ideal for internal IT departments or managed service providers (MSPs)
Atera’s AI agents don’t just assist, they act. From detection to resolution, they handle incidents and requests instantly, taking your IT management from automated to autonomous.
An image processing environment, based in Java, and developed on the concept of filters applied to an input. Maybe it will work out, maybe it won't. But it's better then wasting space on SourceForge for an old game...
Crawl websites, sync to vector databases, and power RAG applications. Pre-built integrations for LLM pipelines and AI assistants.
Build data pipelines that feed your AI models and agents without managing infrastructure. Crawl any website, transform content, and push directly to your preferred vector store. Use 10,000+ tools for RAG applications, AI assistants, and real-time knowledge bases. Monitor site changes, trigger workflows on new data, and keep your AIs fed with fresh, structured information. Cloud-native, API-first, and free to start until you need to scale.
Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
Raytracing rendering engine written in Java. Plug it into a modeling environment, or programmatically create a scene. Uses Constructive Solid Geometries (CSG), bounding boxes, and fully extensible design (at least eventually).
The jXUL project is an opensource project to integrate the XUL language into the Java Platform. There are multiple ways in which this integration will take place. In fact, this project will expand as its members find new ways to integrate these two techn
Loose intention is to develop a particle engine visualised with Java3D. Along the way various aspects of Java3D will be explored. Hopefully code generated will have benefit to others as a learning base.
Tool for automatic generation of UML Class Diagrams out of Java Class Files. Originally designed as a command line tool to convert .class/.jar files into .emf/.eps files, it now offers a visual environment.
"Draft" provides a collaborative design environment to assist in prototyping projects - software or other - in a graphical manner. It's written in Java and provides an interactive, animated UI framework to create rich content. Emphasis is on ease of use.
Venn diagrams are an interesting method for rendering triadic relations on a two dimensional drawing surface. Certain marks (or annotations) indicate the existence of variables or constants in the distinguishable regions.
METAGRAF is an Application written in pure Java (platform independent) to create any kind of graphics, including text and images, and that outputs a MetaPost file that can be converted in PostScript, PDF ...etc., or can be included directly in any TeX/LaT
An OpenSource lightweight java library(components) for user interface. It looks cool but has a small size. It isn't javabean, but we supply a tool called UIMaker to design the UI for applet or application. And it can be found in http://smartui.sourceforg
A system to retrieve and display in 3D the structure of the Internet (or as much as can be analysed). It should allow for an interesting perspective of the way pages are linked and clustered. It will hopefully also provide a more intuitive way of browsing
Tom's Javascript Animation Engine is a javascript engine that handles ascii animation.
It is meant to be easy-to-use for the non-programmer, and likewise quite hackable for the entry-level programmer.
Raytrace is designed to be a completely platform independant Raytracer which includes a Gui interface. Designed and written in Sun Microsystem's Java language.
ThreeSpace is a 3D drawing program, or modeller if you will, primarily intended for visualizing and playing with mathematical functions. It allows you to superimpose these or otherwise alter objects in 3D using them.
An extensible TIFF codec for Java 1.2 Advanced Imaging, allowing for
extended compression types, writing tiled images etc. Used by GeoTIFF-JAI
project.