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Photoshop like digital imaging plug-in for the Eclipse Rich Client Platform. Designed to provide a flexible framework which enables 3rd party developers to extend the application through the use of plug-in technology.
SVGrafiX is an open-source editor for the SVG format. SVGrafiX is written in Java and therefore platform-independent.Our main goal is to create an easy-to-use graphical editor, that allows you to create or edit SVG documents.
...Check the Atari Age forums. Once I find it, I'll post a message about it there.
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A cross-platform Java Application for creating, editing, and exporting Sprite and Playfield graphics for the Atari 2600 game console for the purpose of providing the modern Atari 2600 Homebrew community an enhanced graphics editor.
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JWebPresenter is a distance presenting system. It is based on bitmap image to avoid compatibility problem. It is very simple (it can do nothing more than presenting) and platform independent.
Chart construction kit for the Java(TM) platform. A small (<100Kb) library and framework for scientific charts and plots. It runs under JDK(TM) 1.1 and PersonalJava(TM) platforms. Renderers for Graphics context, Graphics2D context, and SVG exist.
myStudio is a open source, cross-platform 3D Modelling, Rendering, Animation Studio & Movie Editor.It can run on Windows, Linux & MacOS operation systems.
A Java software for 3D visualization of graphs/networks. It implements many graph layout algorithms (such as force-directed methods), graph generators (such as scale-free networks) and graph modifiers. Most functions can be accessed through its GUI.
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Platform independant explorer with many features : MDI, Viewing and saving Images (JPG, GIF, BMP), Viewing of any other file as text, Multi disk/directories selection, copy, delete, search, FTP Sites access as local disks...
DiDraw is a general purpose vector graphics drawing program. It is very easy to use even for novice users and still provides some advanced features. It is written in Java and runs on any platform supporting Java 1.3 or higher.
The 3D game development studio based on the Eclipse platform featuring modelling, non-linear animation of characters, scripting and deployment support.
BORG - BORG Open Rendering GUI - is a network rendering system developed by TAUTOLOGIX for RenderMan compliant renderer. BORG is platform independent and used to distribute rendering jobs. It can also be used as a GUI for the supported renderers.
n-able is a crossplatform J2ME middleware, providing all the leading edge features required to produce high quality, innovative and addictive 2D & 3D wireless games and applications. It supports MIDP 1.0/2.0, MMAPI & the J2ME Game API.
Applications that use and display SignWriting symbols. Applications are based on a library of common operations instead of recreating the same logic for each app. The library is built on the portable wxWindows cross-platform application framework.
Exymen aims towards being a universal crossplatform multimedia editor. The goal is to have one application capable of editing all kinds of media content, including sound, video, slide presentations and white board content. Exymen has an open generic AP
JImage Mosaic is a cross-platform, fully featured image mosaic (large image made of smaller images) program written in Java. Additionally, it is highly extensible so that developers can write robust plugins.
JImageDB is a system of applications for creating, displaying, and maintaining a categorized, keyword-searchable database of images. It is implemented in 100% Pure Java for maximum platform independance.
Pure Java tile based map editor. A Crossplatform, multi-language tool to create a map file for 2D/3D applications.<p>Un basado en azulejos redactor de mapa en Java. En plataformas múltiples, y idiomas múltiple crea mapas para aplicaciones de 2D/3D.
Montage is a web photoalbum that can be run on any platform supporting J2SE 1.4 / TomCat 4. It utilises a large number of Apache Jakarta projects and is designed to perform well over modem links (transfer compression, progressive JPEG, CSS2, page expiry
Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
The jXUL project is an open source project to integrate the XUL language into the Java Platform. There are multiple ways in which this integration will take place. In fact, this project will expand as its members find new ways to integrate these two techn