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XMUD is a MMORPG implementation in Java. Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
It's Linux distribution with enlightenment new generation DR17 WM.It's an eye candy enviroment for developers and for users that don't like the other common desktop. It has fully multimedia and developing desktop based on opensource projects.
IkonoGraphic is a project to allow complete computerized control over a system of 35mm slide projectors. The project includes the software produced on this website, as well as the schematics shown on the homepage.
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Montage is a web photoalbum that can be run on any platform supporting J2SE 1.4 / TomCat 4. It utilises a large number of Apache Jakarta projects and is designed to perform well over modem links (transfer compression, progressive JPEG, CSS2, page expiry
This is another RTS (real time strategy) with a few new features, such as customizable technologies and graphics, mutliple players per team, and more.
This game is "Of the gamers, by the gamers, and for the gamers." We know what everyone wants in an RTS
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JabaMud is an attempt to build a Java based multiuser reality. The goal is a graphically stunning massively multiplayer RPG that is completely OS independent and relatively quick. JabaMud runs as an application and uses Java3D to render scenes.
Jaya is intended to become as powerful as its 'big brother' MAYA (althought they are not affiliate!), by providing commands to build complete UI interfaces, render objects, create shaders, etc. It is fully written in Java to be run on any operating system
The VEinS project aims at visually representing the hierarchy of any website. Such a view gives a good perspective of the website and helps in identifying areas that need change. Automatic link checking is also a part of the software.
In Hoverbots, robots with an artificial intelligence fight each other in a 3D environment. The AI is coded by the competitors in any language. Robots can create drones with up to the same functionality as the robot, or simply as bombs.
Generates any PDF/TXT report without any headaches with a new geneartion report rendering engine. Merging two XML files (report layout XML, data XML) by this tool to give you any reports you want.
This is the home base for all open-source development of thirdHalf.com. Right now there are two projects: jNetTool - Since 2001, a network utility program encompassing ftp-like mirror of files, proxy, and misc web-related needs, now at 99% completion; OSDRAW - drawing applet for jdk1.1
NFJE is a 3D graphics library in java suitable to build applets for JDK1.1 compliant browsers as well as OpenGL graphics (through GL4Java). NFJE provides a level of abstraction so that the "business logic" is totally independent of the renderer used.
J3DME provides fast simple 3D rendering capabilities for small devices running Java. The engine will support wireframe and surface renderer. Supported UI rendering architectures are MIDP(J2ME), WABA, AWT and KJAVA.
An image processing environment, based in Java, and developed on the concept of filters applied to an input. Maybe it will work out, maybe it won't. But it's better then wasting space on SourceForge for an old game...
Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.