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Java Inventor is a Java interface to Open Inventor. Open Inventor (http://oss.sgi.com/projects/inventor/) is a popular API for developers of 3D applications. Java Inventor uses the Java Native Interface (JNI) to access the Open Inventor C++ libraries.
JPresenter plays slide presentations with audio comment. Slides and audio are based on popular data formats (JPEG, GIF, WAV, AU, AIFF, etc.). Users can author their presentations in any tool they like and put them on the Web as a single file for download.
piXflow browses your image libraries and previews them as thumbnails. It comes with a comfortable image viewer / player with optional full screen mode. Simple doubleclicks add / remove the best quality shots from your digital camera to your slideshow.
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SDL4Java is a Java API for the Simple DirectMedia Layer (www.libsdl.org). This API allows for easy control and manipulation of video, audio, mouse, keyboard, cd-roms, and joysticks.
A Java based molecular modeling program. Has support for generating movies by interpolating between given positions, interactive display and manipulation of atoms and bonds, and dynamic modeling of substance formation.
JImageDB is a system of applications for creating, displaying, and maintaining a categorized, keyword-searchable database of images. It is implemented in 100% Pure Java for maximum platform independance.
XMUD is a MMORPG implementation in Java. Players can extend the system by creating new objects. The game provides a 3D engine written in Java3D, Persistent state management, synchronization and networking subsystems. Compatible with NWN modules.
Zaval GDP is a set of components that allow to control size, location, cursor type for the Java AWT/Swing/LwVCL components. Actually, components are Java AWT events listeners that have no GUI part.
Montage is a web photoalbum that can be run on any platform supporting J2SE 1.4 / TomCat 4. It utilises a large number of Apache Jakarta projects and is designed to perform well over modem links (transfer compression, progressive JPEG, CSS2, page expiry
Pure Java tile based map editor. A Cross platform, multi-language tool to create a map file for 2D/3D applications.<p>Un basado en azulejos redactor de mapa en Java. En plataformas múltiples, y idiomas múltiple crea mapas para aplicaciones de 2D/3D.
This is another RTS (real time strategy) with a few new features, such as customizable technologies and graphics, mutliple players per team, and more.
This game is "Of the gamers, by the gamers, and for the gamers." We know what everyone wants in an RTS
JabaMud is an attempt to build a Java based multiuser reality. The goal is a graphically stunning massively multiplayer RPG that is completely OS independent and relatively quick. JabaMud runs as an application and uses Java3D to render scenes.
In Hoverbots, robots with an artificial intelligence fight each other in a 3D environment. The AI is coded by the competitors in any language. Robots can create drones with up to the same functionality as the robot, or simply as bombs.
Project closed ! Please use JOGL. http://jogamp.org OpenGL[tm] for Java[tm], formerly known as GL4Java, supports Java with a native OpenGL mapping. The OS native OpenGL functionality is avaiable from
Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.