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Manage sources of video (i.e., from a security camera), recording clips where motion has been detected, and allowing those clips to be replayed.
Variable lead-in/out time, motion detection, logging.
TouchGraph provides a set of interfaces for graph visualization using force-based layout and focus+context techniques. For now only older code is available, but we are planning to release new versions as well.
CyberVRML97 for C++ is a development library of VRML97/2.0 applications. Using the library, you can read and write the VRML files, set and get the scene graph information, draw the geometries, run the behaviors easily.
Java Inventor is a Java interface to Open Inventor. Open Inventor (http://oss.sgi.com/projects/inventor/) is a popular API for developers of 3D applications. Java Inventor uses the Java Native Interface (JNI) to access the Open Inventor C++ libraries.
It's Linux distribution with enlightenment new generation DR17 WM.It's an eye candy enviroment for developers and for users that don't like the other common desktop. It has fully multimedia and developing desktop based on opensource projects.
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CyberForm for Java3D is a sourcecode generator for Java3D programmers. CyberForm generates a compressed binary file that has a specified geometry information with the sourcecode. To specify the output precision, you can reduce the file size more. Using
CyberToolbox for WIN32 is a VRML2.0/97 authoring tool for for beginner creators who has not been studied programming languages.
<p><img src="http://sourceforge.net/dbimage.php?id=2641">
Zaval GDP is a set of components that allow to control size, location, cursor type for the Java AWT/Swing/LwVCL components. Actually, components are Java AWT events listeners that have no GUI part.
CyberToolbox for Java3D is a VRML2.0/97 authoring tool for for beginner creators who has not been studied programming languages.<p><img src="http://sourceforge.net/dbimage.php?id=2642">
IkonoGraphic is a project to allow complete computerized control over a system of 35mm slide projectors. The project includes the software produced on this website, as well as the schematics shown on the homepage.
In Hoverbots, robots with an artificial intelligence fight each other in a 3D environment. The AI is coded by the competitors in any language. Robots can create drones with up to the same functionality as the robot, or simply as bombs.
Project closed ! Please use JOGL. http://jogamp.org OpenGL[tm] for Java[tm], formerly known as GL4Java, supports Java with a native OpenGL mapping. The OS native OpenGL functionality is avaiable from
Powerful platform for creating networked multiplayer 3D games. The system includes specifications for a client engine and 2 protocols. Demo apps: mud/moo proxy, tetris. Currently uses OpenGL, VRML, java, tcl. Client/server architecture for security.
Loose intention is to develop a particle engine visualised with Java3D. Along the way various aspects of Java3D will be explored. Hopefully code generated will have benefit to others as a learning base.
A system to retrieve and display in 3D the structure of the Internet (or as much as can be analysed). It should allow for an interesting perspective of the way pages are linked and clustered. It will hopefully also provide a more intuitive way of browsing
Tool for automatic generation of UML Class Diagrams out of Java Class Files. Originally designed as a command line tool to convert .class/.jar files into .emf/.eps files, it now offers a visual environment.
CAVOR is an engine for building apps that involve both graphic and text/numeric data. Primarily GIS is the initial focus, but consider also CAD, CASE, project management (eg PERT charts), and others. Built-in scripting, C API, also supports Tcl and Java.
A client - server game where all mechanical objects (robots) can be programmed, using standard programming languages, to battle other robots. Will be a great learning tool for robotics and programming.