Browse free open source C++ Graphics Software for Mac and projects below. Use the toggles on the left to filter open source C++ Graphics Software for Mac by OS, license, language, programming language, and project status.

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  • 1

    Comical

    Cross-platform CBR/CBZ (comic book) reader

    Comical is a portable CBR and CBZ viewer written in C++ using wxWidgets. It supports multiple image formats and uses high-quality image scaling algorithms to fit pages onscreen.
    Downloads: 68 This Week
    Last Update:
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  • 2
    CD+Graphics Magic
    Timeline based editor for creating Compact Disc Subcode Graphics (also known as CD+G or CDG). Both karaoke and multimedia styles of content are supported. Please visit cdgmagic.sf.net for examples playable directly in the HTML5 CD+G player. CD+Graphics Scribe utility (separate download -- click "Browse All Files" above) can now convert existing CDG karaoke content to CMP (CD+Graphics Magic Project), LRC (Enhanced Lyrics), and ASS (Advanced SubStation Alpha) format.
    Leader badge
    Downloads: 15 This Week
    Last Update:
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  • 3
    This program transforms the sound or the image using a single large FFT window and allows to do many interesting and strange effects to sounds and images. There is included another program who does extreme-time-stretch of the audio.
    Downloads: 13 This Week
    Last Update:
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  • 4
    Downloads: 15 This Week
    Last Update:
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  • 5
    Renderer for flam3 cosmic recursive fractal flames implemented on GPU. Requires a CUDA-capable graphics card.
    Downloads: 4 This Week
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  • 6
    The GK3 Tools project is a collection of tools and utilities useful for viewing and modifying the Gabriel Knight 3 data files.
    Downloads: 14 This Week
    Last Update:
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  • 7
    Qaquarelle is the opensource Qt4-based graphical editor, whose goal is to provide the native way of painting with emulated traditional instruments, including the full support of tablet input and OpenGL-based processing in GPU.
    Downloads: 6 This Week
    Last Update:
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  • 8
    The OpenGL OBJ Loader is an 'OBJ' mesh loader & viewer.<br>It is written in C++ and uses OpenGL & SDL.<br>The project's second iteration reads vertex, normal, texture, and mtl data.<br>Note: the 'OBJ' file format is known by most modern 3D modelers.
    Downloads: 3 This Week
    Last Update:
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  • 9
    GLText is a font rendering library for OpenGL applications usable from C++ applications. It uses FreeType to read and render high quality TrueType fonts with a minimal footprint.
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    Downloads: 5 This Week
    Last Update:
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  • 10
    This project is a continuation of the existing SkinDoc project. The aim is to create a number of programs aimed to simplify the creation of media player skins. Aimed primarily at Windows Media Player, support for Winamp and others will be added.
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    Downloads: 5 This Week
    Last Update:
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  • 11
    This project aims to replace the multimedia server application for the Gateway, GoVideo, and NetGear DVD players & set-top devices. The new server software aims to be more organized and support a wider variety of formats than Digital 5's original.
    Downloads: 2 This Week
    Last Update:
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  • 12
    An implementation of generative grammars and turtle graphics. The grammars (currently only Lindenmayer systems) are used to produce descriptions of graphical images, and the turtle is used to display them in several forms, such as bitmap, PostScript or
    Downloads: 2 This Week
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  • 13
    Hyper3D
    Microsoft Windows and Apple OS X application to visualize various types of image data, including hyperspectral images, 3D models, and 3D CT medical images.
    Downloads: 2 This Week
    Last Update:
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  • 14
    RiCPP

    RiCPP

    C++ Frontend for the RenderMan Interface

    RiCPP is a C++ language binding of Pixar's RenderMan(R) interface. It supports RIB (RenderMan Interface Bytestream) and OpenGL output. It is implemented as DLL and runs on Windows XP platforms. After redesigned it will also run on MacOS and Linux.
    Downloads: 1 This Week
    Last Update:
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  • 15
    Driver support for 3D Controller Hardware. We hope to support SDL Input, DirectInput, and other major controller API's including game consoles and embedded systems.
    Downloads: 1 This Week
    Last Update:
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  • 16
    rmapc is an efficient free map compiler for games using BSP files. Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities.
    Downloads: 1 This Week
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  • 17
    A graphics program which allows to model and render 3D objects and scenes.
    Downloads: 1 This Week
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  • 18
    Cowpie is an application for synchronizing character actions with sound files and animation tools like Blender and 3DS Max. Such actions include the phonemes of speech and facial expressions. Cowpie will also coordinate speech for multiple characters.
    Downloads: 1 This Week
    Last Update:
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  • 19
    Delta is a cross-platform game development kit, extended using plug-in modules. It primarily provides 3d rendering, but also provides classes for sound, input, etc. Currently only X-Windows/OpenGL support is available, the project being at pre-alpha stage
    Downloads: 1 This Week
    Last Update:
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  • 20
    HDRFlow is a framework to process high-dynamic range (HDR) and RAW images. It's written in C++, and is both cross-platform and hardware accelerated on modern GPUs.
    Downloads: 1 This Week
    Last Update:
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  • 21
    OffscreenGecko is a library for rendering HTML etc content to offscreen buffers, sitting atop of the Mozilla Gecko rendering engine. The goal is to simplify embedding of Gecko into environments were its output is needed as pixel data, such as 3D engines.
    Downloads: 1 This Week
    Last Update:
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  • 22
    The purpose of SDL_Merlin\\\'s project is creating a framework for graphical applications with the SDL\\\'s portability. SDLmerlin cares about positioning, z-order, messages dispatching and inputs so the programmer that use SDLmerlin can focus about app
    Downloads: 1 This Week
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  • 23
    The Scientific Visualization Artist Tools (SVAT) include converters from the Visualization Toolkit (VTK) to RenderMan Interface Bytestream (RIB) (ASCII and binary files supported), Blender to RenderMan, compilable RenderMan shaders and other utilities.
    Downloads: 1 This Week
    Last Update:
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  • 24
    A 3D System for System Visualization, System Administration and intended to be a platform for VR Apps in the future.
    Downloads: 0 This Week
    Last Update:
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  • 25
    A driver for the 5DT datagloves written in pure C++ using only the STL. Meant to be cross-platform, but written on and developed for IRIX sytems.
    Downloads: 0 This Week
    Last Update:
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