Open Source C 3D Rendering Software for Mac - Page 3

C 3D Rendering Software for Mac

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Browse free open source C 3D Rendering Software for Mac and projects below. Use the toggles on the left to filter open source C 3D Rendering Software for Mac by OS, license, language, programming language, and project status.

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  • 1
    The project will provide a Cocoa framework to interface OpenGL in a more OO-fashioned style. It is not meant to be the fastest code possible, nor to leverage all the power of OpenGL, but to give developers a easy way to start working in 3D
    Downloads: 0 This Week
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  • 2
    Cocoa Granite is an OpenGL abstraction layer framework for Mac OS X. The framework's main purpose is to provide Cocoa developers with clean Objective C interfaces for optimized OpenGL functionality.
    Downloads: 0 This Week
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  • 3
    Damocles is a game engine programmed in C++.(Opengl/SDL) ||| OS:Linux / Windows ||| 3 main modules in Damocles: ||| Damocles : 3D engine |||Junior : Physic and Mathematics engine ||| Unik : Network engine (Only for Windows version for the moment)
    Downloads: 0 This Week
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  • 4
    Doris is a Lua script driven OpenGL viewer with GUI widget extensions. Lua is a fast, powerful, portable scripting language. Lua bindings are provided to OpenGL, GLUT, GLUI (a GL widget library) and Luasocket (networking).
    Downloads: 0 This Week
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  • 5
    DuSK 3D is a game engine like quake serial game engine. In nowadays, it use quake3's game data(maps, textures, sounds etc.). It will have full function to replace Quake3 engine(quake3.exe), and support Quake3's game logic dll such as ui.dll, cgame.dll,
    Downloads: 0 This Week
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  • 6
    The Embedded Systems 3D Game Software Development Kit, short ES 3D Game SDK, is an Open Source 3D Game Engine / SDK for embedded devices based upon OpenGL ES.
    Downloads: 0 This Week
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  • 7
    The fst2v5d package converts data stored in the Canadian RPN Standard File (FST) format into Vis5D format. FST files, commonly used to store meteorological data, are scanned by fst2v5d to generate both 4D fields and independent topography input files.
    Downloads: 0 This Week
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  • 8
    libfixgl, is an implementation of the OpenGL standard for realtime 3D graphics, based on fixed point arithmetic. It is mainly targeted towards handheld consoles such as the GP2X, GP32, GBA, or other FPU-less embedded devices.
    Downloads: 0 This Week
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  • 9
    Flying Cow is a three-dimensional user interface for quickly seeking an item. It provides an interface similar to that of iTunes Cover Flow.
    Downloads: 0 This Week
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  • 10
    A portable, high-level 3D engine with an emphasis on generality. So far it is mainly used in CAD applications in need of geometrical constraint solving and other geometrical methods. FreeSG is designed as an integrable component and not a framework.
    Downloads: 0 This Week
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  • 11
    The GEM 3D engine is a portable, free, open source, easy to use, software development kit which allows you to build high performance 3D graphics applications such as games.
    Downloads: 0 This Week
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  • 12
    A library in the tradition of openGL and glut that makes it easy to use 3D skeleton objects (like robots, ships, people etc) in openGL programs. Currently the objects are best created with Glazier (glazier.sourceforge.net)
    Downloads: 0 This Week
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  • 13
    Cross platform raytracer that accepts scene description scripts written in GML. The scripts have the ability to handle functions, recursion and binding.
    Downloads: 0 This Week
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  • 14
    Galileo is an open source photo-realistic 3D renderer. Galileo is being developed in an effort to provide an efficient, state of the art, monte carlo renderer for use in research and artistic endeavors.
    Downloads: 0 This Week
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  • 15
    This project aims to provide a set of libraries for various common graphics programming tasks. These libraries can be used together, to perform the tasks of a typical monolithic 3D engine. Or separately, to cover specific needs of any graphics program.
    Downloads: 0 This Week
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  • 16
    Hard Coded Pinball started from a VPForum discussion about how to make the best playing video pinball possible.
    Downloads: 0 This Week
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  • 17
    Horde3D

    Horde3D

    https://github.com/horde3d/Horde3D

    Horde3D is a small 3D rendering and animation engine. It is written in an effort to create a graphics engine that offers the visual effects expected in next-generation games while at the same time being as lightweight and conceptually clean as possible. Further development has moved to https://github.com/horde3d/Horde3D where you're also able to download new releases.
    Downloads: 0 This Week
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  • 18
    The interverse is the evolution and combination of the web, chat, IM, and voice communication. It is not just a graphical user interface (GUI), but an immersive user interface (IUI). This project will develop the clients and content used in the interverse
    Downloads: 0 This Week
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  • 19
    JCHAI3D
    Projeto Desenvolvido pela UNB/FGA/LIS para a padronização da linguagem de desenvolvimento utilizadas nos simuladores de RV ligados à área da saúde, como Core Biopsy etc.. https://github.com/jchai3d/jchai3d
    Downloads: 0 This Week
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  • 20
    Jadeite Engine is a free cross-platform 3D game development framework. It provides rendering, sound, networking and physics. Please visit the project homepage!
    Downloads: 0 This Week
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  • 21
    LdGlite exists to render images of models made out of Lego bricks in a platform independent manner. It requires the LDRAW brick library and uses OpenGL as the graphics engine.
    Downloads: 0 This Week
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  • 22
    LibLightning is an approach to reimplement Mark Sibly's Blitz3D SDK as a portable Open Source Library.
    Downloads: 0 This Week
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  • 23
    LightStorm is a photorealistic multi-processor 3D rendering engine written in C/C++ that goes one step beyond Radiosity without the need for ray-tracing tecniques.
    Downloads: 0 This Week
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  • 24
    Cross platform OpenGL simulation/game engine based on the SDL libraries. Supports full HDR with deferred shading using multiple render targets under OpenGL. Post-processing effects include depth of field, edge map anti-aliasing, auto-exposure and shadows
    Downloads: 0 This Week
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  • 25
    GLTF/GLB Windows Shell Extension: This shell extension automatically adds thumbnail images to .glb files in Windows File Explorer and provides a right click menu option to generate a 3D preview image for .gltf files. Supports multi-file select and directory processing. Pre-built Windows x64 installer available at https://buymeacoffee.com/nathancrews/e/255640 LAS/LAZ Pointcloud Windows Shell Extension: This "quick viewer" shell extension provides a Windows File Explorer right click menu option to quickly generate 3D preview images for large and small .las and .laz files. (Disclaimer: Processing time depends on compute hardware) Typical processing time for 100mb .las is about 2 seconds. 25mb .laz file process in about the same times. Files are processed in parallel using available CPU cores. Pre-built Windows x64 installer available at https://buymeacoffee.com/nathancrews/e/255641
    Downloads: 0 This Week
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    See Project