Showing 3 open source projects for "c-support.vim"

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  • 1
    Complex Renderer

    Complex Renderer

    Simple renderer of complex functions including recursive

    ...Currently, compiled program draws Mandelbrot set, but if you want to draw another function, you need to inherit it from 'Renderer' class in sources, pass it to 'Window' and recompile project. Including 4 versions. The first one was written with C++ and uses CPU 128-bit double. The second does the same, but was written with D language and Derelict3. The third uses GPU (GLSL shaders) to draw Mandelbrot set. It is extremely fast, but uses only 32-bit float. And finally, the fourth works on CPU, but uses arbitrary precision (OpenMP), so it hasn't limit for depth (except rendering time).
    Downloads: 0 This Week
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  • 2
    Nebelwasser is a mainly platform independent MMORPG Game (Now based on Sauerbraten).
    Downloads: 0 This Week
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  • 3
    SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
    Downloads: 0 This Week
    Last Update:
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