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x3d render library is a 3d graphics framework with implementation of several useful rendering algorithms: a rasterization renderer(with implementation of both builtin softwarerendering & opengl hardware rendering); a path tracing renderer(cpu based)
x3d demoscene is a framework and tool chains dedicated in animation production. x3d render library is used for the rendering component
PHIGS is an API standard for rendering 3D computer graphics. During the 1990's OpenGL became a more popular 3D API for professionals, and it still is today. PHIGS remains to be widely used in the film industry.
Open PHIGS uses OpenGL for rendering graphics rather than implementing it's own abstraction layer to the graphics hardware, or using the PHIGS Extension to X (PEX). The reason for doing so is that today every graphics card manufacturer provides their own OpenGL implementation,...
FTGL is a free cross-platform Open Source C++ library that uses Freetype2 to simplify rendering fonts in OpenGL applications. FTGL supports bitmaps, pixmaps, texture maps, outlines, polygon mesh, and extruded polygon rendering modes.
Freestyle is a software for Non-Photorealistic Line Drawing rendering from 3D scenes. Inspired by Pixar's Renderman, it is designed as a programmable interface to allow maximum control over the style of the output image.
rayGina is a C++ operating-system independent raytracing library, which provides interfaces to extend the raytracing process while runtime and represents a framework for raytracing experiments/development of different components