Showing 6 open source projects for "game console"

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  • 1
    BMP2Sixel

    BMP2Sixel

    Convert BMP images into Sixel images

    This is a console application but also has an optional GUI interface. Converts a BMP with 256 colors or less into the Sixel format. Sixel supports a maximum of 256 colors although many terminals only support 16 colors. If your BMP has more than 256 colors, or fewer colors but uses greater than 8 bits per pixel, reduce the color count using a program like IrfanView and "Decrease Color Depth". This program and its older brother PCX2SIX (circa 1995) are responsible for many of the...
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  • 2
    Texture Cram

    Texture Cram

    A cross platform utility for packing images onto a single sprite sheet

    A simple utility for packing a series of images onto one or more larger images, know as texture atlases. This is helpful to some game engines where multiple individual textures take longer to load. Following simple file naming conventions, you can also create animation sequences. And using sub directories, you can create multiple texture atlases with specific names. This is all output along side a manifest file, which can be either a simple texture file, or a java class file. C++ is...
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  • 3
    RTFView is a 3D model viewer for the IMD file type used in R-Type Final on PS2. This project depends on SDL (http://libsdl.org)
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  • 4
    Te Tuhi turns pictures of video games drawn on paper into games that you can play on the computer. It invents rules to suit the picture. The project aims to be inclusive, experimental, and modular, with one aim being a scaled down version for the OLPC.
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  • 5
    The Elixir Engine is going to be a set of libraries useful for game programming under the Win32 platform. It covers from underground tasks like resource managing and console commands to higher tasks like graphics, sound and input.
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  • 6
    It'a a simple snake game but in 3D with a lot of new features and a new gameplay.
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