Showing 8 open source projects for "file type"

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  • 1
    compatible lite doom

    compatible lite doom

    Ms Dos port with slopes 3d floors true3d demo compatibility fast speed

    Dos Doom with 3d floors, slopes, destructible architecture, demo compatibility 1.9, fast speed youtube https://goo.gl/pbNybV Requirements: 486DX, 4MB RAM Win95, 8MB Dos(run -ram8mb parm) https://goo.gl/agT2wc https://goo.gl/3EFVBg Recommended: 486DX4 100MHz, 16MB RAM https://goo.gl/IWGLkQ Run on Dos,Win9x, XP 7 32 bits, Dosbox Turbo Android requires Dosbox: Win 64bit or WinXP w/ some video drivers https://goo.gl/FE6rRF Bugs: command line needs one space after wad or other parm to...
    Downloads: 4 This Week
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  • 2
    BHM File Format
    A generic hierarchical file format. BHM can be seen as the binary equivalent of XML. It allows flexible hierarchies of any type of data, in a platform-independent way. BHM however trades XML's readability for compactness and speed of processing.
    Downloads: 0 This Week
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  • 3
    Utah Raster Toolkit

    Utah Raster Toolkit

    The Utah Raster Toolkit 3.0, patchlevel 2

    This is the Utah Raster Toolkit distribution version 3.0 of June, 1990. ~~~ librle.a, image.rle file type support, animation, rletogif, converters, many utilities. RLE format supports a great number of raw inner formats for applications to use, known together as .rle (ie, "stored windowing") ~~~ The Utah Raster toolkit is a collection of programs and C routines for dealing with raster images commonly encountered in computer graphics.
    Downloads: 0 This Week
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  • 4

    Portable Type Engine

    Lightweight embedded font engine

    A font rendering engine for embedded systems. Draw high quality anti-aliased fonts on low to medium power embedded systems. The engine is a single small standard C file which needs to be included in your project. The Font tool creates a standard C file version of any font installed on your OS (Windows, Linux, Mac). All you need to implement is the draw pixel function for your hardware. Requires very little RAM as the only buffering is a line of pixels up to the width of your text.
    Downloads: 0 This Week
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  • 5
    Texture Cram

    Texture Cram

    A cross platform utility for packing images onto a single sprite sheet

    A simple utility for packing a series of images onto one or more larger images, know as texture atlases. This is helpful to some game engines where multiple individual textures take longer to load. Following simple file naming conventions, you can also create animation sequences. And using sub directories, you can create multiple texture atlases with specific names. This is all output along side a manifest file, which can be either a simple texture file, or a java class file. C++ is yet to come. But wait, there's more: Free type is also built in, allowing you to generate font characters from supported font files like TTF or OTF
    Downloads: 0 This Week
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  • 6
    RTFView is a 3D model viewer for the IMD file type used in R-Type Final on PS2. This project depends on SDL (http://libsdl.org)
    Downloads: 0 This Week
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  • 7
    Browser3D is a new type of browser where you can interact with a real 3D environment while surfing the web. You can create your own 3D world in your site by adding some few tags to your html files.
    Downloads: 0 This Week
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  • 8
    GAAT means GNOME ASCII Art Tool. It is an ASCII text or HTML file format generator. It works with GNOME2, GTK2, PANGO and GdkPixbuf. You can choose the type of the output file, resize or select the characters to use in the transformation from image to t
    Downloads: 0 This Week
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