Showing 10 open source projects for "cloud computing software"

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  • 1
    SwiftShader

    SwiftShader

    SwiftShader is a high-performance CPU-based implementation

    ...Unlike traditional GPU drivers, SwiftShader executes graphics commands entirely on the CPU, making it ideal for environments where dedicated graphics hardware is unavailable or unsuitable. It acts as a drop-in replacement for Vulkan drivers, allowing existing applications to run seamlessly by redirecting API calls through its software-based rendering engine. The project supports Windows, Linux, macOS, Android, and ChromeOS, offering broad cross-platform compatibility. SwiftShader’s design emphasizes both performance and compliance, enabling robust software rendering for testing, virtualization, and cloud-based graphics workloads.
    Downloads: 165 This Week
    Last Update:
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  • 2
    Octave Forge

    Octave Forge

    A collection of packages providing extra functionality for GNU Octave

    Octave Forge is a central location for collaborative development of packages for GNU Octave. The Octave Forge packages expand Octave's core functionality by providing field specific features via Octave's package system. See https://octave.sourceforge.io/packages.php for a list of all available packages. GNU Octave is a high-level interpreted language, primarily intended for numerical computations. It provides capabilities for the numerical solution of linear and nonlinear problems, and...
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    Downloads: 1,764 This Week
    Last Update:
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  • 3
    Calimero

    Calimero

    Take full control of your Windows Desktop background!

    Small, black, but powerful! Calimero is a high-performance Win32 (x86) console application designed to take full control of your Windows Desktop background (Windows 8 and up).
    Downloads: 5 This Week
    Last Update:
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  • 4
    mini3d

    mini3d

    3D Software Renderer in 700 Lines

    The 3D software rendering tutorial, without any performance optimization, mainly shows people how to write a software renderer with a fixed pipeline. Although the main body code is only 700 lines, the sparrow is small and complete. The source code has only one mini3d.c, and a single file implements everything and is easy to read. No third-party library dependencies, no complicated project directories. Standard D3D coordinate model, left-handed system plus WORLD / VIEW / PROJECTION three...
    Downloads: 0 This Week
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  • 5
    Qtag Cloud

    Qtag Cloud

    A free open source toy to generate your own Tag Clouds

    A free C/C++ Qt based open source software to generate your own highly customizable Words Clouds.
    Downloads: 0 This Week
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  • 6

    LBP in multiple platforms

    LBP implementation in multiple computing platforms (ARM,GPU, DSP...)

    ..."Evaluation of real-time LBP computing in multiple architectures," Journal of Real Time Image Processing, 2014
    Downloads: 0 This Week
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  • 7
    After the building of a simple 3D scanner (a webcam and a laser pointer), this software makes it possible to use these elements, with first analyse a video sequence, and second create a cloud of 3D points from the parameters of the system.
    Downloads: 0 This Week
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  • 8
    This software can be used for relief and normal maps calculation by 3D sculptors and designers. Reliefer can be called from Blender by means of Python script. It's a GPU-based visual computing application so requres OpenGL 2 compitable video subsystem.
    Downloads: 1 This Week
    Last Update:
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  • 9
    Open Source Remote Sensing OSSIM project, pronounced "awesome", will leverage existing algorithms/tools/packages from the open source community in construction of the ultimate Remote Sensing/Image Processing/GIS package. osgPlanet extends OSSIM and Op
    Downloads: 5 This Week
    Last Update:
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  • 10

    cl-jpeg

    JPEG encoder implementation using OpenCL

    This is a research project to test GPU (OpenCL) usability for image compression. Jpeg format is chosen because it is relatively simple and I am familiar with it. 2013-01-22: For now only pixel conversion and DCT transform is done with OpenCL, entropy coding is done with CPU in one thread. Unfortunately this implementation is no match for even one threaded SSE2 jpeg encoder, too much data goes through PCIe. Look at "Debunking the 100X GPU vs. CPU Myth: An Evaluation of Throughput...
    Downloads: 0 This Week
    Last Update:
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