Showing 41 open source projects for "build-essential"

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  • 1
    NPainter

    NPainter

    Fast and simple digital painting software

    NPainter is a fast and simple digital painting software, currently a work in progress, aiming to provide essential painting tools for artists.
    Downloads: 0 This Week
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  • 2
    SwiftShader

    SwiftShader

    SwiftShader is a high-performance CPU-based implementation

    SwiftShader is Google’s high-performance CPU-based implementation of the Vulkan 1.3 graphics API, designed to provide a hardware-independent rendering solution for 3D graphics. Unlike traditional GPU drivers, SwiftShader executes graphics commands entirely on the CPU, making it ideal for environments where dedicated graphics hardware is unavailable or unsuitable. It acts as a drop-in replacement for Vulkan drivers, allowing existing applications to run seamlessly by redirecting API calls...
    Downloads: 140 This Week
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  • 3
    vengi

    vengi

    Free and open source voxel art tools - editor, thumbnailer and format

    ...Use a voxel editor or to convert your voxel models into an obj or ply file. If you came here as a developer, make sure to check out the dependencies and set up your development environment. The build scripts are cmake-based, so make sure to have it installed and generate the project files for your desired ide. After setting up everything, make sure to check out the compilation guide.
    Downloads: 1 This Week
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  • 4
    LVGL

    LVGL

    Powerful and easy-to-use embedded GUI library with many widgets

    ...Take advantage of its platform-independent nature and use one library with small microcontrollers or high-end processors. The LVGL is a lightweight embedded library for displays and touchscreens providing everything required to build fully featured-embedded GUIs. Do you like Python? Create your UI in MicroPython with LVGL.
    Downloads: 20 This Week
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  • 5
    OBS Linux Vulkan/OpenGL game capture

    OBS Linux Vulkan/OpenGL game capture

    OBS Linux Vulkan/OpenGL game capture

    obs-vkcapture is a Vulkan layer and OBS Studio plugin that enables capturing of Vulkan-rendered content in real time, solving a long-standing limitation in game recording and streaming. It works by injecting a Vulkan layer into applications, intercepting rendering calls, and redirecting frame data to OBS Studio without requiring special in-game support. This is particularly useful for modern Vulkan-based games or tools that lack native screen capture hooks. It’s lightweight, efficient, and...
    Downloads: 2 This Week
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  • 6
    LPub3D

    LPub3D

    LDraw™ editor for LEGO® style digital building instructions.

    LPub3D is an Open Source WYSIWYG editing application for creating LEGO® style digital building instructions. LPub3D is developed and maintained by Trevor SANDY. It uses the LDraw™ parts library, the most comprehensive library of digital Open Source LEGO® bricks available (www.ldraw.org/ ) and reads the LDraw LDR and MPD model file formats. LPub3D is available for free under the GNU Public License v3 and runs on Windows, Linux and macOS Operating Systems. LPub3D is also...
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    Downloads: 27 This Week
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  • 7
    The GEM 3D engine is a portable, free, open source, easy to use, software development kit which allows you to build high performance 3D graphics applications such as games.
    Downloads: 0 This Week
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  • 8
    Rayshade

    Rayshade

    Rayshade raytracer

    now gnu-ized, gcc-4.7.4 or gcc-10.2.0 A raytracer does not require custom code for (shadows, mirrors) like GL: it uses physics to simulate light to make realistic images, leaving one to specify only what is in the scene. (at a cost of speed) Rayshade is a 1990's raytracer, a great one back then (and still useful). Rayshade has an excellent easy to read yet informative User's Guide that other's could not help but copy from. (html of guide is in...
    Downloads: 6 This Week
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  • 9
    MiniPixel

    MiniPixel

    A tiny pixel art editor

    MiniPixel is a minimalistic pixel art editor written in Zig. It's designed for simplicity and efficiency, providing essential tools for creating and editing pixel art without the overhead of more complex software.
    Downloads: 0 This Week
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  • 10
    DeepMind Lab

    DeepMind Lab

    A customizable 3D platform for agent-based AI research

    ...If you use DeepMind Lab in your research and would like to cite the DeepMind Lab environment, we suggest you cite the DeepMind Lab paper. To enable compiler optimizations, pass the flag --compilation_mode=opt, or -c opt for short, to each bazel build, bazel test and bazel run command. The flag is omitted from the examples here for brevity, but it should be used for real training and evaluation where performance matters. DeepMind Lab ships with an example random agent in python/random_agent.py which can be used as a starting point for implementing a learning agent.
    Downloads: 1 This Week
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  • 11
    FontForge Windows builds

    FontForge Windows builds

    Unofficial Windows builds of FontForge

    ...New in 01/03/2020: * Updated to latest master, now built with CMake. (prerelease) New in 02/06/2019: * The 32-bit build now uses Python 3 (3.7) instead of Python 2. No further Python 2 builds will be provided. * The GDK3 backend is now used. VcXsrv is no longer bundled. New in 31/07/2017: KNOWN ISSUES: * CTRL-C from console no longer interrupts/stops FontForge
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    Downloads: 29 This Week
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  • 12
    Software Renderer

    Software Renderer

    A shader-based software renderer written from scratch in C89

    This is a shader-based software renderer written from scratch in C89 with minimal dependencies, available for Windows, macOS, and Linux. Pre-built binaries for Windows, macOS, and Linux are available for download from the Releases page. To build the software renderer from source, a C89 compiler and development files for your window system are required. Install Visual Studio with C++ support and run build_win32.bat. If the software renderer is launched without arguments, one of the available scenes will be chosen randomly. To display a specific scene, additional arguments should be supplied. ...
    Downloads: 0 This Week
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  • 13
    Simple 2D

    Simple 2D

    Simple, open-source 2D graphics for everyone

    ...It’s designed to be beginner-friendly and eliminates much of the boilerplate involved in setting up graphics, audio, and input handling. Developers can use Simple2D to quickly prototype ideas or build lightweight applications in C with full access to rendering, events, and asset management. It is especially well-suited for learning environments and small indie projects.
    Downloads: 1 This Week
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  • 14
    ZuneFIG

    ZuneFIG

    ZuneFIG is the Zunified version of old xfig conversion to amiga

    ZuneFIG is the revival of AmiFIG vector drawing program for AROS. Previous version (AmiFIG) has been compiled for AmigaOS4 and is available on OS4depot. A very outdated build of AmiFIG for MorphOS can be found on aminet.
    Downloads: 7 This Week
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  • 15
    pngcrush and other tools for manipulating PNG (Portable Network Graphics) and MNG (Multiple-image Network Graphics) files.
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    Downloads: 145 This Week
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  • 16
    rayshade raytracer for linux

    rayshade raytracer for linux

    rayshade 4.0.6 linux patch

    ...It has value in support of existing software and raytrace scene files, which ranges from legacy files to existing CAD software that can export 3D scenes Rayshade can build a scene for. Files Section has a patch allowing Rayshade to build in Linux more fully / less errors than the tiny redhat patch that can be found. The Utah Raster Toolkit is a "depends" - it needs to be installed before Rayshade builds so images can become viewable format. http://sourceforge.net/projects/rayshade/ http://sourceforge.net/projects/rayshade-math/ http://sourceforge.net/projects/utahrastertoolkit/ NOTE: Rayshade is unmaintained so no longer competitive to povray. ...
    Downloads: 0 This Week
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  • 17
    Utah Raster Toolkit

    Utah Raster Toolkit

    The Utah Raster Toolkit 3.0, patchlevel 2

    This is the Utah Raster Toolkit distribution version 3.0 of June, 1990. ~~~ librle.a, image.rle file type support, animation, rletogif, converters, many utilities. RLE format supports a great number of raw inner formats for applications to use, known together as .rle (ie, "stored windowing") ~~~ The Utah Raster toolkit is a collection of programs and C routines for dealing with raster images commonly encountered in computer graphics. It provides the following major functions: ...
    Downloads: 2 This Week
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  • 18

    Cairo Solution for Visual Studio 2012

    Solution and project files for compiling pixman/cairo with VS2012

    Solution and project files for compiling pixman/cairo with Visual Studio 2012 without the need of msys, cygwin or mozilla build tools. Only the pixman/cairo source is needed. The projects compile pixman/cairo into static libraries without additional dependencies, but are easy to modify if you need PDF, SVG or PNG support (in which case you will have to supply libpng and zlib.) No source files from the original projects are included, but will work as-is if you follow the instructions in the readme file. ...
    Downloads: 2 This Week
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  • 19

    angif layered

    angif fork with transparency layers (proof of concept implementation)

    fork of Phil Howards Angif 1.0.0 beta3 (http://freecode.com/projects/angif) Implemented "layered" (usage of transparency) 24bit color-depth support for gif instead of the original tiled one (mosaic of 255 color gifs). Instead of the divide-and-conquer approach this one uses sorting (bubble sort, sorry) for color frequency and distance grouping. Build as windows command line tool with MingGW. Workflow: import truecolor image to GIMP, export 24RAW from GIMP, feeding to rawtogif.exe e.g. "rawtogif.exe 1024 768 sunflower.raw" output a uncompressed (no LZW compression) GIF, needs to be feed to gifsicle for reasonable size.
    Downloads: 0 This Week
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  • 20
    SCS

    SCS

    smart car simulator

    SCS is a smart car simulator. It build a virtual envirement according to the rules of the National University "The Freescale Cup" Smart Car Racing. SCS simulate the track and the car. SCS is based on ODE and OpenGL.
    Downloads: 0 This Week
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  • 21

    Name to Anagram Animator (N2AA)

    An OpenGL sample application

    ...Code is, at least I hope, properly commented and is published for better understanding of very simple, yet already archaic, methods of using OpenGL without shaders (everything is build from gl, glu, glut, glew and alut libraries and the technique I feel most advanced in the project are VAO objects). Do not expect anything more than this.
    Downloads: 0 This Week
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  • 22
    This is project is created to perform boolean operation using DirectX 9.0 with .NET 2.0 and other supported dlls. This is not a final build as i am working on the same. -- The suggestions are always welcome. Thank You.
    Downloads: 0 This Week
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  • 23
    pixelite provides a complete build environment (cross toolchain) for microcontrollers including a c library (newlib libc) and makefile framework: Atmel ARM, AVR, Renesas H8, SH, RX, NEC v850. Cortex M3 should also work. GDB support stubs are planned.
    Downloads: 0 This Week
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  • 24
    AVRCNC is a CNC-Controller based on an ATMega8 and some other (cheap) hardware. Main advantages compared to L297+L298 are: - simpler to build - easier to expand - mega8 controlls motors directly - no time-critical tasks on PC
    Downloads: 0 This Week
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  • 25
    An unofficial dev kit for the PV2 camera. Currently includes v8 uRISC assembler, linker, and source examples. It can be used to create firmware patches and uploadable programs for the $10 and $20 Ritz/CVS "single-use" PV2 digital camera.
    Downloads: 1 This Week
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