Showing 21 open source projects for "audio development"

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  • 1

    Simple 3D Classes

    A simple 3D framework in C++

    A simple 3D framework in C++ that supports OpenGL, OpenAL and GLUT.
    Downloads: 0 This Week
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  • 2
    Simple 2D

    Simple 2D

    Simple, open-source 2D graphics for everyone

    Simple2D is a cross-platform C library that wraps SDL2 to provide a clean and easy API for developing 2D games and interactive applications. It’s designed to be beginner-friendly and eliminates much of the boilerplate involved in setting up graphics, audio, and input handling. Developers can use Simple2D to quickly prototype ideas or build lightweight applications in C with full access to rendering, events, and asset management. It is especially well-suited for learning environments and...
    Downloads: 0 This Week
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  • 3
    GUIDOLib
    The GUIDOLib provides a powerful engine for the graphic rendering of music scores, based on the Guido Music Notation format. It supports Linux, Mac OS X, Windows, Android and iOS operating systems. A Java JNI interface is available as well as a Javascript version of the library. A Web API has also been designed, allowing to deploy the engine as a Web service.
    Downloads: 0 This Week
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  • 4
    SDL Framework
    SDL Framework (SDLFW) SDLFW is a cross-platform framework from the powerful SDL library to create your own 2D games with the Lua programming language. It's easy-to-use, free, open-source, and works on Windows and Linux.
    Downloads: 0 This Week
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  • 5
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 6 This Week
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  • 6
    FDiamondEngine

    FDiamondEngine

    3D game engine for C and C++

    Create C/C++ 3D games easily! Game engine including higher-level functions and highest-level that are little less than working games! Include an audio system, an thread system, events, entities, physics, etc. This engine is written in C and C++. But can be used from both languages. It is powered by glib, Irrlicht engine, OpenAL, ODE, Ogg vorbis, etc
    Downloads: 0 This Week
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  • 7
    A cross-platform multimedia library aimed at supporting a wide range of programming languages. It exposes a set of C APIs used to generate high-level object-oriented bindings for supported languages at compile-time.
    Downloads: 2 This Week
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  • 8
    A C and C++ Library + a compiler to create Adobe Flash SWF movies up to version 9 (v1.8.1). Supports nearly all the tags, includes an ActionScript compiler. Detailed docs and other tools: convert fonts to Flash, decompile Flash, jpg2swf. LASTEST IS 1.8.4
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    Downloads: 1 This Week
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  • 9
    This project intends to provide a total solution for PMP (Portable Multimedia Player), which uses MiniGUI as the embedded graphics platform. It is designed for embedded Linux system, and provides a complete PMP GUI solution and main applications.
    Downloads: 0 This Week
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  • 10
    HoloMenu is a C library for creating GUIs with holographic simulator view. It helps creating buttons, text boxes and other components with effects similar to Syndicate Wars. It is designed to use as menu in games, but may be used for other projects.
    Downloads: 0 This Week
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  • 11
    SIGE - Simple Imperative Game Engine SIGE is a toolkit for game creation with OpenGL. At the moment suport for menus, textures, keybindings and configuration files is working. The project plans to include audio and video at a later time.
    Downloads: 0 This Week
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  • 12
    QuickTimeTcl is an extension package to Tcl/Tk that runs on Mac OS Classic, Mac OS X, and Windows. It provides a high level interface to QuickTime from Tcl for both application development and scripting from console.
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    Downloads: 0 This Week
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  • 13
    SDL based OpenGL Virtual Machine for games and software.
    Downloads: 0 This Week
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  • 14
    TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable. TacitPixel is the successor of the TAP and Twisted Pair engines.
    Downloads: 0 This Week
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  • 15
    nemosomen is a framework for designing open source, network based, multimedia (video/openGL/sound/MIDI) realtime toys a suite of tools for distributed development, processing of media. It tries to shift most of the working process in realtime processes.
    Downloads: 0 This Week
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  • 16
    A modular audio programming language, designed to write applications quickly. Its main goal is real time audio processing, but it should be used for any kind of development.
    Downloads: 0 This Week
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  • 17
    ******************** NEW PROJECT WEBSITE *********************** * visit: https://developer.berlios.de/projects/bos-ssracer/ * ************************************************************** Racing Game written using C/
    Downloads: 0 This Week
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  • 18
    Vector Tangent is dedicated to bringing the game programming community innovative, fun, open source game software and knowledge so as to benefit the novice game programming community (we focus mainly on 2D games).
    Downloads: 0 This Week
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  • 19
    Bad Camel Gaming is a collection of arcade games build on the Oasis Framework, the Bad Camel Gaming game framework.
    Downloads: 0 This Week
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  • 20
    SMP 4 LiNuX Balls 2 To Wall high performance dual CPU applications.
    Downloads: 0 This Week
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  • 21
    This project aims to development a universal media codecs for video/audio/image processing. It use same interfaces for all codecs. And it target system is embedded system. The codecs will be include: MPEG2, MPEG4, H264, AAC, VC-1, AVS.
    Downloads: 0 This Week
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