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Save up to 91% with Spot VMs and get automatic sustained-use discounts. One free VM per month, plus $300 in credits.
Save on compute costs with Compute Engine. Reduce your batch jobs and workload bill 60-91% with Spot VMs. Compute Engine's committed use offers customers up to 70% savings through sustained use discounts. Plus, you get one free e2-micro VM monthly and $300 credit to start.
A set of tools (command line and GUI) to provide a complete digital photo workflow for Unixes. EXIF headers are used as the central information repository, so users may change their software at any time without loosing any data.
A c# pure RRD tools impl
all RRD tools functions http://oss.oetiker.ch/rrdtool/
pure c# implement,mean than can run without extenal RRD tools
full compatible with jrobin http://jrobin.org
The project on codeplexhttp://sharprobin.codeplex.com/
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Miner Mole is an advanced desktop search utility. It collects, parses and stores data about files, folders, users or any other information that can be obtained from a computer, for fast and accurate information retrieval.
ODSSA - is a system for storing, searching and viewing spatially and temporally indexed photos, videos, GIS tracks, ESRI shape, and other files. It consists of an import tool, open API Server, browser based Client for search and viewing files.
A free rendered GUI library providing windowing and widgets for the easy creation of HUDs for games. It supports themes/skinning, XML-based configuration, and works with any graphics API or rendering engine including Axiom, Irrlicht, and SDL.NET.
A cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. Suitable for use in games, engineering, simulation, etc.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
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DPS, the Dynamic Presentation System, is a utility which provides easy-to-use presentation functionality with multiple display devices. In addition, a network-connected personal data assistant may optionally be used for remote control of the system.