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MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
Emgu CV is a cross platform .Net wrapper for OpenCV
Emgu CV is a cross platform .Net wrapper to the OpenCV image processing library. Allowing OpenCV functions to be called from .NET compatible languages such as C#, VB, VC++, IronPython etc. The wrapper can be compiled in Mono and run on Windows, Linux, Mac OS X, iPhone, iPad and Android devices.
[Important] The project moved to GitHub. Please use the following GitHub project page from now on: https://github.com/twain/twain-cs
A C# interface for the TWAIN image capture API, that also includes a toolkit layer, a diagnostic application and a sample application.
The Open Toolkit is an advanced, cross-platform, C# OpenGL, OpenAL and OpenCL wrapper for Mono/.Net. It is especially suitable to RAD development and can be used in games, GUIs (WinForms, WPF, GTK#) and scientific applications.
The official repository can be found in github:
https://github.com/opentk/opentk
The sourceforge repository will no longer be updated, but will remain online for posterity.
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- Overwrites video files when configured folder size is reached.
- GPS info in subtitles
- Centrafuse 3.5 plugin.
N.B.: For recording stream from camera in H.264 must be used drivers provided by Windows OS.
Program is under active development and testing so please post or email me your bugs, offers and questions!
Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build.
Also includes accessory tools for managing builds and ports of your game product.