Showing 7 open source projects for "mac os"

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  • 1

    Irrlicht Engine

    3D Engine c++

    The Irrlicht Engine is an open source high performance realtime 3D engine written and usable in C++. It is completely cross-platform, using D3D, OpenGL and its own software renderers.
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    Downloads: 243 This Week
    Last Update:
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  • 2

    Emgu CV

    Emgu CV is a cross platform .Net wrapper for OpenCV

    ...Allowing OpenCV functions to be called from .NET compatible languages such as C#, VB, VC++, IronPython etc. The wrapper can be compiled in Mono and run on Windows, Linux, Mac OS X, iPhone, iPad and Android devices.
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    Downloads: 66 This Week
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  • 3
    TWAIN for C-Sharp (C#)

    TWAIN for C-Sharp (C#)

    A C# interface for TWAIN

    [Important] The project moved to GitHub. Please use the following GitHub project page from now on: https://github.com/twain/twain-cs A C# interface for the TWAIN image capture API, that also includes a toolkit layer, a diagnostic application and a sample application.
    Downloads: 1 This Week
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  • 4
    The Open Toolkit is an advanced, cross-platform, C# OpenGL, OpenAL and OpenCL wrapper for Mono/.Net. It is especially suitable to RAD development and can be used in games, GUIs (WinForms, WPF, GTK#) and scientific applications. The official repository can be found in github: https://github.com/opentk/opentk The sourceforge repository will no longer be updated, but will remain online for posterity.
    Downloads: 6 This Week
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  • 5

    PiCon Picture Converter

    Converts image files from one format to another format

    PiCon (πCon) Picture Converter is an image converter that allows users to convert image files from one file format to another.
    Downloads: 0 This Week
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  • 6
    Gaming/multimedia/networking library for the .NET platform, written in C and C#. Provides comprehensive graphical, audio, input, windowing, and networking support. Designed to support Windows, Linux, and Mac OS X via Mono.
    Downloads: 0 This Week
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  • 7
    Intended to be a cross-platform 3D engine and toolkit using the Tao framework and allowing C#/F#/.NET developers to target Mac OS X and Windows with a single build. Also includes accessory tools for managing builds and ports of your game product.
    Downloads: 0 This Week
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