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*** Imagine Picture Viewer does not work with 64-bit OS. We'll be glad if someone compiles it for 64-bit. ***
Imagine Picture Viewer is a simple photo-viewer for Windows with some basic picture-editing capability. The project is based on Microsoft .net Framework. Further it is targeted to be built on Linux using Mono.
miniPictureManager is a program for batch processing pictures. Program asks for initial settings - then process list of given pictures. Autorotate, exif-info, etc are available. Make sure .NET Framework is installed. Polish and English 'How to...' incl
WARNING: THIS PROJECT IS OBSOLETE NOW,
check the recent version at https://sourceforge.net/projects/naps2/
This software makes scanning of documents (including from ADF and Duplex) as simple as possible. Requires .NET Framework 2.0
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It's a small program using the .net Framework (originally 3.5) which can modify the wallpaper on windows using DirectX with images and videos.
I'm using libvlc (ver:0.8.6i VLC) to play the video.
Glorg is a multipurpose OpenGL/OpenAL graphics and multimedia framework developed for use with the .NET languages on the Windows platform.
Support for Mono may be implemented.
It is at this point written 100% in C#
This application is a .NET based framework, designed for helping in development of different volume reconstruction, 3D voxel visualization and color consistency algorithms in multi view dynamic scenes.
xcon is a simple xaml to raster conversion tool. This command line application can convert to the following raster formats: bmp, jpg, gif, png, tif and wmp. Run xcon -help for explanation of the syntax. Requires .NET Framework 3.0 or later.
Program for creating slideshows of pictures. It uses DirectX capabilities of the Graphic card for showing transitions between pictures like fading, scrolling, zooming... Requires Microsoft .NET Framework 2.0 and DirectX 9 runtimes!
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*** PROJECT MOVED !! Please go to http://www.codeplex.com/flickrexplorer *** There are several uploaders but no photos mass downloaders for www.flickr.com. So here it is now ! (C#, Flickr.NET 1.4, .NET Framework 2.0). Brand new version !
openPlex will be an high-scalable and module based entertainment engine. This engine will be written in C# and will use the abilities of a manages language environment such as the Microsoft .NET Framework.
MD2 (Quake II Style) 3D model loader and animator for the C# XNA games development framework; includes demonstration/tutorial application. Developed on Microsoft C# Express 2005 and the Microsoft XNA Games Development Framework 1.0 Refresh release.
Ported to GitHub for consolidation/preservation:
https://github.com/aussieboosh/XNA-MD2-Model-Loader
VTK.NET Example is a collection of example for the Visualization Toolkit (VTK - http://www.kitware.com). It demonstrate, the basic visualisation algorithm in .NET 2.0 platform and C# programming language.
The SwfDotNet framework is a full .Net open source library for writing, reading and generating Flash(tm) Swf files on-the-fly with C# .Net or VB.Net. It's composed of packages for IO writing/reading process. Written by Olivier Carpentier.
.Net Image Lib is a small image library written in C#. It will be capable of loading different graphics formats (bmp, tga, png, etc). At the moment this is a learning project to improve programming skills in C# and unit testing.
RetinaX is a small and easy open source 3D engine consisting of scene graph, sound API and UI framework (Madgets) implementations for DirectX 9. It is implemented using C# express and DirectX managed API. Official IRC Channel: irc.quakenet.org / #retinax
Windows Presentation Foundation based framework for definition and construction of electronic gauges. Developed with Megasquirt ECM in mind as a primary data provider.
OpenMedic is a set of open source software and hardware building blocks written in C# for building computer-based medical instrumentation and controls using the .NET framework.
A 3D graphics engine for use in 3D games and other real-time rendering applications using managed code (C#) and the .NET framework and supporting both the OpenGL and Direct3D APIs
Robot Controlling System (RCS) - is a .NET-oriented software group for controlling remote mechanical objects, debuging and programming them by .NET-languages