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A 3D engine for virtual globes designed to illustrate engine design and rendering techniques described in our upcoming book. OpenGlobe is written in C# and uses OpenGL 3.3 core profile (via OpenTK).
OpenGlobe is now also on GitHub: https://github.com/virtualglobebook/OpenGlobe
code in this repository is now deprecated, vvvv has moved to github. please see:
https://github.com/vvvv/vvvv-sdk
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a collection of standards-based plugins compatible with (among others) vvvv: video tracking plugins based on the freeframe api, audio/video directshow filters, and plugin nodes based on vvvvs own plugin interface. for vvvv see: http://vvvv.org
Image Renaming is a small and simple program that allows you to add dates to your images content of file name. You can choose between creation date, file date, last modified and last accessed date.
Woofy is a pretty neat webcomic downloader, designed for simplicity and ease of use. Its purpose is to help you download and keep an archive of your favorite online comics, while not getting too much in your way.
Deploy in 115+ regions with the modern database for every enterprise.
MongoDB Atlas gives you the freedom to build and run modern applications anywhere—across AWS, Azure, and Google Cloud. With global availability in over 115 regions, Atlas lets you deploy close to your users, meet compliance needs, and scale with confidence across any geography.
The STLNormalSwitcher is a small program that allows you to view STL-files (Surface Tesselation Language) and invert the normal vectors, making them point the opposite way. It can also convert your STL-files from ASCII to Binary and vice versa.
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!!! This Tool is moving to Github !!!
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Manage your UltraVNC connection files (Extension: ".vnc") with this tool. Features: Browsing, editing, importing exporting, establish connections (through VNC, SSH, Telnet, PsExec, ...). All connection files are stored in one central place per user.
War Room is a NET 2.0 global domination platform (GDP). It provides a semi-realtime view (updated about every 3 hours) of the earth with a heads up display of current news from around the world.
MD2 (Quake II Style) 3D model loader and animator for the C# XNA games development framework; includes demonstration/tutorial application. Developed on Microsoft C# Express 2005 and the Microsoft XNA Games Development Framework 1.0 Refresh release.
Ported to GitHub for consolidation/preservation:
https://github.com/aussieboosh/XNA-MD2-Model-Loader
This generator can generates buddhabrot fractal, mandelbrot fractals and inverse bb fractals, as per Melinda Green's method. It's reasonably fast, and has a few options. The name “buddhabrot” stems from a remarkable resemblance to sitting Buddha.
Timetube allows users to capture their computer usage patterns, including screenshots, process lists, window positions and icons. Results are summarised to help fill out timesheets, or for omphaloskeptic analysis.
Now on github: https://github.com/randomnoun/timetube
PocketGraphics is a 100% managed assembly graphics library for the Pocket PC environment. It uses either GAPI or the raw framebuffer for increased speed.
Add thumbnail support for .cut, .dcx, .dds, .mdl, .mng, .pcd, .pcx, .pic, .pix, .png, .pnm/.pbm/.pgm/.ppm, .psd/.pdd, .psp, .pxr, .sgi/.rgb, .tga/.vda/.icb/.vst, .tif/.tiff, .wal, and .xpm in MS-Windows XP Explorer! Or plug in your own image formats!
THIS IS NO LONGER BEING DEVELOPED. BUT THE SOURCE IS STILL AVAILABLE Totus Media Player (TMP. The other "P" stands for "Project") is an open-source multimedia player. It is planned to support a wide range of video, audio, graphics, and other codecs.
Virtual Photo Organizer is a photo album, which lets you easily organize and edit your digital pictures and even lets you export them into an HTML album or burn them to a CD/DVD.
1st 3D game engine built in C# for .NET, Visual3D Engine's predecessor
The first 3D game engine built in C# for .NET, predecessor to the Visual3D Game Engine (https://www.poweraccess.net/visual3d-game-engine), an All-in-One Game Development Tool for Next-Gen 3D Games, MMOs, Simulations and Virtual Worlds powered by Microsoft XNA.
PRIME (Parallel Reduced Interface Multi-threaded Engine) is a 3D engine whose goal is to provide a significantly minimized API while supporting massive multi-threading to exploit multi-core systems.