Showing 23 open source projects for "parallel"

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  • 1
    SimpleITK

    SimpleITK

    A layer built on top of the Insight Toolkit (ITK)

    SimpleITK is an image analysis toolkit with a large number of components supporting general filtering operations, image segmentation and registration. It is built on top of the Insight Segmentation and Registration Toolkit ITK with the intent of providing a simplified interface to ITK. SimpleITK itself is written in C++ but is available for a large number of programming languages. Wrapping of the C++ code is accomplished through SWIG, in principle, any language wrapped by SWIG should be...
    Downloads: 15 This Week
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  • 2
    ArrayFire

    ArrayFire

    ArrayFire, a general purpose GPU library

    ArrayFire is a general-purpose tensor library that simplifies the process of software development for the parallel architectures found in CPUs, GPUs, and other hardware acceleration devices. The library serves users in every technical computing market. Data structures in ArrayFire are smartly managed to avoid costly memory transfers and to take advantage of each performance feature provided by the underlying hardware. The community of ArrayFire developers invites you to build with us if you're interested and able to write top performing tensor functions. ...
    Downloads: 6 This Week
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  • 3
    Octave Forge

    Octave Forge

    A collection of packages providing extra functionality for GNU Octave

    Octave Forge is a central location for collaborative development of packages for GNU Octave. The Octave Forge packages expand Octave's core functionality by providing field specific features via Octave's package system. See https://octave.sourceforge.io/packages.php for a list of all available packages. GNU Octave is a high-level interpreted language, primarily intended for numerical computations. It provides capabilities for the numerical solution of linear and nonlinear problems, and...
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    Downloads: 3,382 This Week
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  • 4

    QuadRay-engine

    Realtime raytracer using SIMD on ARM, MIPS, PPC and x86

    ...The rendering core of the engine is written in a unified SIMD assembler allowing single assembler code to be compatible with different processor architectures, thus reducing the need to maintain multiple parallel versions. At present, Intel SSE/SSE2/SSE4 and AVX/AVX2/AVX-512 (32/64-bit x86 ISAs), ARMv7 NEON/NEONv2, ARMv8 AArch32 and AArch64 NEON, SVE (32/64-bit ARM ISAs), MIPS 32/64-bit r5/r6 MSA and POWER 32/64-bit VMX/VSX (little/big-endian ISAs) are mostly implemented (/w horizontal reductions) although scalar improvements, wider SIMD vectors with zeroing/merging predicates in 3/4-operand instructions are planned as extensions to current 2/3-operand SPMD-driven vertical SIMD ISA. ...
    Downloads: 1 This Week
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  • 5
    ...(Disclaimer: Processing time depends on compute hardware) Typical processing time for 100mb .las is about 2 seconds. 25mb .laz file process in about the same times. Files are processed in parallel using available CPU cores. Pre-built Windows x64 installer available at https://buymeacoffee.com/nathancrews/e/255641
    Downloads: 20 This Week
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  • 6
    VirtualGL

    VirtualGL

    3D Without Boundaries

    VirtualGL redirects 3D commands from a Unix/Linux OpenGL application onto a server-side GPU and converts the rendered 3D images into a video stream with which remote clients can interact to view and control the 3D application in real time.
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    Downloads: 66,426 This Week
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  • 7

    kAtomics

    Geometric kernel for CAD programs using an atomic approach

    This kernel uses a discrete approach where the geometry is split into "atoms" at a fixed resolution (e.g. 1µm). The aim is to make full use of the parallel processing capabilities of modern graphics hardware.
    Downloads: 0 This Week
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  • 8
    FlowVR
    FlowVR is an open source middleware tailored for high performance in situ data processing and analytics running on large parallel machines
    Downloads: 0 This Week
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  • 9
    FFRend

    FFRend

    Parallel-processing renderer for Freeframe V1 video effect plugins

    FFRend is a Renderer for FreeFrame plugins. It allows you to chain any number of plugins together, automate their parameters using oscillators, and record the output to a video file. The input is a video, still image, or source plugin. Complex signal routing including feedback is supported. Each plugin potentially runs on its own core, and multiple cores can be assigned to a single plugin.
    Downloads: 3 This Week
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  • 10
    Qt integration for the Equalizer parallel rendering framework
    Downloads: 0 This Week
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  • 11
    Open ActiveWrl is a software development toolkit based on a generic software development approach that allows the implementation of parallel immersive VRML/X3D browsers on heterogenous cluster systems. It supports systems running Win NT/2000/XP and Linux
    Downloads: 1 This Week
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  • 12
    A collection of libraries and tools to use graphical LC displays connected to the PC's parallel port.
    Downloads: 0 This Week
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  • 13
    Equalizer - Parallel Rendering
    Equalizer is the standard middleware to create parallel OpenGL-based applications. Please visit https://github.com/Eyescale for current development information.
    Downloads: 4 This Week
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  • 14
    The goal of project "defE" is to build a library to handle the simulation of the transformation and collision about deformable geometry using the sphere-spring system. It uses CUDA to deal with the enormous mount of parallel computable calculation.
    Downloads: 0 This Week
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  • 15
    GEONE (Game One Engine) is a game engine, core of the 'Skull Game' developed in parallel with the engine. GEONE es un motor de juegos, la base de 'Skull Game', desarrollado en paralelo con el motor.
    Downloads: 0 This Week
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  • 16
    The Parallel Compositing library enables developers to write scalable 3D graphics applications. The library does sort-last compositing, and works on both clusters and SMP machines. The API aims to be the MPI of parallel compositing.
    Downloads: 0 This Week
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  • 17
    A tool designed to allow users to perform keystoning of a projection unit when the target surface may be an odd shape or at an angle that is not parallel to the projection lens.
    Downloads: 0 This Week
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  • 18
    Brook is an ANSI C like general purpose stream programming language and is designed to incorporate the ideas of data parallel computing and arithmetic intensity into a familiar, efficient language. Has OpenMP CPU, OpenGL, DirectX 9 and AMD CTM backends.
    Downloads: 0 This Week
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  • 19
    Jorik is about using graphics processing units in general purpose (GPGPU) computations: parallel sorting, dynamic PDE and image processing. Jorik is written on C++/DirectX/HSLS, supports both ATI and nVidia cards. It suits for not-gaming GPU benchmarking.
    Downloads: 0 This Week
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  • 20
    C++ Generic lib for Win32 GUI Programming. Features: GUI RAII, no msg maps, easy to handle events/event ranges, fast compilation times, no main loop... Portable: vc71,gcc,como. Devel. in parallel to "Win32 GUI Generics" column on C++ Users Journal
    Downloads: 3 This Week
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  • 21
    Parallel GLUT is a parallel implementation of the OpenGL utility toolkit (GLUT) library. It adds a minimal set of constraints and extensions to the GLUT API, allowing the usage of multiple GPU's for multiple display devices and/or increased performance.
    Downloads: 0 This Week
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  • 22
    Control your Canon EOS 300/350/(400/450) over your PC via Parallel Port. With EasyEOS you can take HDR pictures in a short amount of time without touching the camera during the process of taking them.
    Downloads: 0 This Week
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  • 23
    Screen (or SCalable REndering ENgine) is a rendering engine based on both 3D rendering and highlty parallel algorithms. It provides powerful scripting interfaces and integrated development environment for 3D games and scientific simulations.
    Downloads: 0 This Week
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