Showing 53 open source projects for "linux programming"

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  • 1

    DXVK

    Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

    DXVK is a Vulkan-based translation layer for Direct3D 9 through 11, for use on Linux with Wine. Direct3D is a graphics application programming interface built for Windows and is used for rendering three-dimensional graphics in applications. It is typically useful in applications where performance is vital, such as in three-dimensional games. This project aims to provide support for Direct3D11, feature level 11_1, and Direct3D10, feature level 10_1.
    Downloads: 409 This Week
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  • 2
    Taichi

    Taichi

    Productive, portable, and performant GPU programming in Python

    Taichi is an open-source, embedded DSL within Python designed for high-performance numerical and physical simulations. It uses JIT compilation (via LLVM and its runtime TiRT) to offload compute-heavy code to CPUs, GPUs, mobile devices, and embedded systems. With built-in support for sparse data structures (SNode), automatic differentiation, AOT deployment, and compatibility with CUDA, Vulkan, Metal, and OpenGL ES, it empowers disciplines like simulation, graphics, AI, and robotics
    Downloads: 11 This Week
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  • 3
    FastLED

    FastLED

    The FastLED library for colored LED animation on Arduino

    FastLED is a fast, efficient, easy-to-use Arduino library for programming addressable LED strips and pixels such as WS2810, WS2811, LPD8806, Neopixel and more. FastLED is used by thousands of developers, in countless art and hobby projects, and in numerous commercial products. We build FastLED to help you get started faster, develop your code faster, and make your code run faster. FastLED supports popular LEDs including Neopixel, WS2801, WS2811, WS2812B, LPD8806, TM1809, and more. The...
    Downloads: 20 This Week
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  • 4
    SimpleITK

    SimpleITK

    A layer built on top of the Insight Toolkit (ITK)

    SimpleITK is an image analysis toolkit with a large number of components supporting general filtering operations, image segmentation and registration. It is built on top of the Insight Segmentation and Registration Toolkit ITK with the intent of providing a simplified interface to ITK. SimpleITK itself is written in C++ but is available for a large number of programming languages. Wrapping of the C++ code is accomplished through SWIG, in principle, any language wrapped by SWIG should be...
    Downloads: 19 This Week
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  • 5

    GraphicsMagick

    Swiss army knife of image processing

    GraphicsMagick provides a set of commandline tools and programming APIs for manipulating, editing, and converting raster and vector images. It is derived from ImageMagick, with the objective of providing better stability and performance than ImageMagick while retaining the original MIT/X11 license.
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    Downloads: 4,809 This Week
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  • 6
    Bonzomatic

    Bonzomatic

    Live shader coding tool and Shader Showdown workhorse

    Bonzomatic is a live shader coding tool widely used in shader coding competitions and live performances. It provides a platform for writing and visualizing shaders in real-time, enabling artists and developers to create captivating visual effects on the fly. Bonzomatic supports various shading languages and platforms, making it a versatile tool for both learning and showcasing shader programming skills.
    Downloads: 9 This Week
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  • 7
    TinyEngine

    TinyEngine

    Tiny OpenGL Wrapper / 3D Engine in C++

    TinyEngine is a small, self-contained OpenGL-based 3D engine written in C, designed for learning and prototyping graphics applications. It packs a lot of functionality into a compact codebase, making it ideal for exploring 3D rendering, game development, and shader programming without the overhead of larger engines. Despite its size, TinyEngine supports modern OpenGL features, texture mapping, lighting, and audio, providing a practical foundation for building lightweight 3D experiences.
    Downloads: 0 This Week
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  • 8
    OpenGL Tutorials

    OpenGL Tutorials

    Learning Modern 3D Graphics Programming

    gltut is a collection of OpenGL tutorials designed to teach modern OpenGL programming techniques. It provides practical examples and explanations, guiding users through the fundamentals of OpenGL, including shader programming, buffer management, and rendering pipelines. The tutorials are structured to build upon each other, offering a comprehensive learning experience for both beginners and experienced developers aiming to deepen their understanding of OpenGL.​
    Downloads: 1 This Week
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  • 9
    gloost is a free software, platform independent framework for OpenGL programming. It includes handy wrappers for most OpenGL entities. gloost can be used freely under the terms of the GPL. It is also possible to get gloost licensed under the terms of the LGPL for selected projects. Please contact Felix Weißig ( thesleeper@gmx.net ) if you are interested to licence gloost under the LGPL.
    Downloads: 0 This Week
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  • 10
    Curv

    Curv

    A language for making art using mathematics

    Curv is a programming language for creating art using mathematics. It's a 2D and 3D geometric modelling tool that supports full colour, animation and 3D printing. Curv is a simple, powerful, dynamically typed, pure functional programming language. Curv is easy to use for beginners. It has a standard library of predefined geometric shapes, plus operators for transforming and combining shapes. These can be plugged together like Lego to make 2D and 3D models. Coloured shapes are represented...
    Downloads: 0 This Week
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  • 11
    APTOS is an open source Apt translator project. It consists of several CAM applications, based on the Apt programming language. It is used to create control programs for cnc mills, lathes, water jets, lasers, and other industrial equipment.
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    Downloads: 17 This Week
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  • 12
    The COLLADA Document Object Model (DOM) is an application programming interface (API) that provides a C++ object representation of a COLLADA XML instance document. Contact a project admin to become a developer!
    Downloads: 54 This Week
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  • 13
    Tao3D

    Tao3D

    Tao3D is a programming language for real-time interactive 3D

    Tao3D is a programming language for real-time interactive 3D. It lets you easily create dynamic, interactive, data-rich presentations, small applications, user interface concepts, and more.
    Downloads: 2 This Week
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  • 14
    SoftPixel Engine

    SoftPixel Engine

    Realtime 3D engine for game development

    The SoftPixel Engine is an OpenSource high level realtime 3D engine for C++ (GNU C++ & VisualC++). It supports Direct3D11, Direct3D9, OpenGL 1.1 - 4.1, OpenGL|ES 1.1 and OpenGL|ES 2.0 and runs on Windows, Linux, Android and iOS.
    Downloads: 2 This Week
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  • 15

    Gphoton: simple 3d ray tracer

    Gphoton in a simple 3d modeler and ray tracer.

    Gphoton is a simple 3d modeler and ray tracer. If you're looking for the best 3d modeler or best ray tracer, this isn't it. If you want to easily make some simple 3D primitives and see multiple reflections or dink with ray trace code, you might find this fun, read on. In 2nd grade we had a sub who taught us to draw 2pt perspective - life was never the same. My dad's drafting book taught that and 3pt persp. In art I was awed by Durer and the mirror in Van Eyke's Wedding. In the 70s-80s I...
    Downloads: 0 This Week
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  • 16
    Gamera is a framework for the creation of structured document analysis applications by domain experts. It combines a programming library with GUI tools for the training and interactive development of recognition systems.
    Downloads: 0 This Week
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  • 17
    Mangrove TDS Library

    Mangrove TDS Library

    A C++ Tool for the Fast Prototyping of Topological Data Structures

    The Mangrove Topological Data Structure (Mangrove TDS) Library is a C++ template tool for the fast prototyping of topological data structures under the same API: - generic representation of any topological data structure, i.e., mangrove; - extensible through dynamic plugins at run-time; - agnostic wrt the representation in use; - any representation is supported without restrictions; - dimension-independent and multi-platform; - efficient representations of...
    Downloads: 0 This Week
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  • 18
    The Generic Graphics Toolkit is a library of generic programming primitives that allow applications to be written that adapt to whatever underlying graphics system the developer is using.
    Downloads: 0 This Week
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  • 19
    Medical Data Segmentation Toolkit
    MDSTk is a collection of 2D/3D image processing tools aimed at medical images. It contains routines for volume data processing (3D filtering, segmentation, etc.) as well as fast low-level vector graphics library for surface and tetrahedral meshing. MDSTk has been forked by 3Dim Laboratory s.r.o. to provide better support and further push its development forward. Please check VPL (Voxel Processing Library) project available on Bitbucket (https://bitbucket.org/3dimlab/vpl).
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    Downloads: 3 This Week
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  • 20
    This project aims to provide a set of libraries for various common graphics programming tasks. These libraries can be used together, to perform the tasks of a typical monolithic 3D engine. Or separately, to cover specific needs of any graphics program.
    Downloads: 0 This Week
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  • 21
    Xaver is a software platform base on C++ language for develop graphics applications such as games, simulations, image processing and various other. Environment is based on a modular architecture and object-design. Wrap the OpenGL function for high-level programming.
    Downloads: 0 This Week
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  • 22
    Gri is a language for scientific graphics programming. It is script-based, not GUI-based. Some users view it as a sort of LaTeX for scientific graphics. Users who climb a slight learning curve are rewarded with considerable aesthetic power.
    Downloads: 7 This Week
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  • 23
    LibNebular is C++ Linux library for uniform image file manipulation as String key-value pairs (with sometimes BLOB values) where different file types are intruduced through DL (".so") libraries. Includes BMP and JPEG plugins. Can easily be ported.
    Downloads: 0 This Week
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  • 24
    This is my first attempt at building a reusable framework for 3D applications (not an engine!), primarily for educational purpose and also because none of the already existing tools did satisfy me. No longer maintained.
    Downloads: 0 This Week
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  • 25
    GLT OpenGL C++ Toolkit

    GLT OpenGL C++ Toolkit

    C++ class library for programming interactive 3D graphics with OpenGL

    Downloads: 0 This Week
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