Showing 19 open source projects for "direct rendering manager"

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  • 1
    Diligent Core

    Diligent Core

    A modern cross-platform low-level graphics API

    DiligentCore is a low-level, cross-platform rendering library designed to provide a modern graphics abstraction layer over Direct3D11, Direct3D12, OpenGL, Vulkan, and Metal. It’s aimed at developers building high-performance rendering engines and scientific visualization tools. DiligentCore gives precise control over GPU resources and rendering pipelines, while also abstracting away platform-specific boilerplate.
    Downloads: 2 This Week
    Last Update:
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  • 2
    Contour

    Contour

    Modern C++ Terminal Emulator

    ...Blurred behind transparent background when using Windows 10 or KDE window manager on Linux. Blurrable Background image support. Runtime configuration reload. 256-color and Truecolor support. Key binding customization.
    Downloads: 2 This Week
    Last Update:
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  • 3
    wxChaos

    wxChaos

    An interactive fractal explorer

    wxChaos is an open-source application for exploring fractals through direct interaction. Move through familiar sets, follow the orbit behind a point, compare rendering methods, open a Julia preview, or examine the mathematics without leaving the application. It includes classic complex-plane fractals, chaotic maps, numerical systems, and vector constructions. The collection ranges from Mandelbrot and Julia sets to Newton basins, the Burning Ship, the Henon and Logistic maps, the double pendulum, Sierpinski constructions, and the Koch snowflake.
    Downloads: 11 This Week
    Last Update:
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  • 4
    r4zRayTracer
    -primitives: shere, plane, triangle -triangle surface (mesh) -obj format support -lights: point light -camera lens: planar, cylindrical, spherical -lighting: ambient, diffuse, specular (Phong, Blinn-Phong) -shadows: simple soft shadows -ray types: reflection, transmission -internal memory manager and profiler -internal code profiler -acceleration structure (KDTree) -photon map -multi-threading support (ThreadPool)
    Downloads: 0 This Week
    Last Update:
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  • 5
    CorEngine
    CorEngine is a work in progress, OpenGL graphics powered 3D game engine designed to help independent game developers with quick prototyping and game/virtual environment creation. The engine supports a standard set of features, like skeletal animation, post processing, Lua/C programming, physics powered by Bullet Physics, GUI and 2D/3D Audio.
    Downloads: 2 This Week
    Last Update:
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  • 6
    Free and portable software for visualization and post-processing of results from Quantum Chemistry calculations. Oriented, but not limited, to satisfy the visualization needs from Lowdin [http://www.cucei.udg.mx/~robertof] and deMon2k.
    Downloads: 0 This Week
    Last Update:
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  • 7

    FixeEngine

    A 3D rendering / entity engine

    This engine is not an attemp to re-inventing the wheel. It is a more learning-oriented project than something intended to provide a wide set of features. The approach to the OpenGL in this engine is something very experimental born from my own thoughts and can be usefull in future. If you want to help for your portfolio just ask: the TODO list is very long :)
    Downloads: 0 This Week
    Last Update:
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  • 8
    Linderdaum Engine
    Linderdaum Engine is an open source purely object-oriented 3D gaming engine written in C++. It is designed to be an integrated solution for the development of interactive 3D applications, for game, industrial and scientific visualization.
    Downloads: 0 This Week
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  • 9
    Simple mesh/scene viewer written on Ogre3D engine capable of showing anaglyph picture.
    Downloads: 0 This Week
    Last Update:
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  • 10
    XPE (neXtgen Povray Editor) is a modern editor for povray. It includes many advanced features to help you in your scene development process.
    Downloads: 1 This Week
    Last Update:
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  • 11
    A project created from scratch to gain experience with game design and graphics engines. Currently it contains a solid GUI framework, terrain/world editor, sprite system, sky box system and entity manager.
    Downloads: 0 This Week
    Last Update:
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  • 12
    Plugin manager for Tulip, with a webservice
    Downloads: 0 This Week
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  • 13
    The Hardware Assisted Visibility Sorting (HAVS) algorithm is a GPU-based, direct volume renderer for unstructured grids. The algorithm operates in both object- and images-space and includes a sample-based, dynamic level-of-detail algorithm.
    Downloads: 0 This Week
    Last Update:
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  • 14
    mrLiquid is a tool for translating Maya scenes into another renderer's scene description. Currently it provides support for mental ray and provides a very direct level of compatability with maya2mr.
    Downloads: 0 This Week
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  • 15
    Mad Manager is a client and a server application that helps you distribute render tasks over a network.
    Downloads: 0 This Week
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  • 16
    Tartan is an OpenGL texture manager library written in C/C++. It handles loading textures from file, for example from tga and pcx, and making them available to OpenGL.
    Downloads: 0 This Week
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  • 17
    A Free General 3D Graphics API for use in 3D Game/Visualization Projects. Fully C++ Class based API, support for OpenGL hardware acceleration and other optimization methods like Octrees. Cube Mapping, Multitexturing and more. Direct loading of (View3DS)
    Downloads: 0 This Week
    Last Update:
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  • 18
    The project is a data engine to manage huge earth survey data such as digital elevation model and orthoimage, and provide a graphic interface to show the data.
    Downloads: 0 This Week
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  • 19
    OgreForms provides a seamless integration of .Net Windows Forms with the OGRE 3D rendering engine.
    Downloads: 0 This Week
    Last Update:
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