Showing 9 open source projects for "course"

View related business solutions
  • $300 Free Credits to Build on Google Cloud Icon
    $300 Free Credits to Build on Google Cloud

    New customers can spin up VMs, build with AI, and query data at no cost.

    Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
    Start Free
  • Build Agents and Models on One Platform Icon
    Build Agents and Models on One Platform

    Everything you need to build production-ready agents and models. Access 200+ Google and third-party AI models and tools.

    Gemini Enterprise Agent Platform is Google Cloud's comprehensive platform for developers to build, scale, govern, and optimize agents and models. Choose from Google's most advanced models and third-party models like Anthropic's Claude Model Family.
    Try It Free
  • 1
    VividEngine2

    VividEngine2

    Vivid Engine 2 is an open source 3D Engine coded using C# and C++.

    ...You can support development of Vivid3D Via patreon - https://www.patreon.com/vivid3d With the above, you can achieve both 2D and 3D games, with advanced rendering techniques with minimal fuss and set up required. All pixel shaders are already coded and a part of the engine. And of course, you can easily extend and add your own fx and features.
    Downloads: 1 This Week
    Last Update:
    See Project
  • 2
    Lensfun

    Lensfun

    Library to correct optical lens defects and lens database

    NOTE: We are moving this project to GitHub! Digital photographs are not ideal. Of course, the better is your camera, the better the results will be, but in any case if you look carefully at shots taken even by the most expensive cameras equipped with the most expensive lenses you will see various artifacts. It is very hard to make ideal cameras, because there are a lot of factors that affect the final image quality, and at some point camera and lens designers have to trade one factor for another to achieve the optimal image quality, within the given design restrictions and budget. ...
    Downloads: 41 This Week
    Last Update:
    See Project
  • 3
    KABOOM! in 180 lines of bare C++

    KABOOM! in 180 lines of bare C++

    A brief computer graphics / rendering course

    The KABOOM! in 180 lines of bare C++ project is a compact educational ray tracing engine implemented in approximately 180 lines of C++ code, designed to teach the fundamentals of computer graphics. It serves as a hands-on learning tool rather than a production-ready renderer, focusing on clarity and simplicity over realism. The project demonstrates how basic rendering techniques such as ray-object intersection, lighting, and shading can be implemented from scratch. It intentionally avoids...
    Downloads: 0 This Week
    Last Update:
    See Project
  • 4

    brilliant as reality

    A raytracer that tries to combine simplicity with power.

    ...Envisioned features: - scene description language should be: - - easy to learn (KISS) - - easy to use (common things can be described concisely) - - Object oriented - Image in image effects - Quaternion based rotations (simple to use, of course!) - Useable via SDL or shared library
    Downloads: 0 This Week
    Last Update:
    See Project
  • 99.99% Uptime for MySQL and PostgreSQL Databases Icon
    99.99% Uptime for MySQL and PostgreSQL Databases

    Sub-second maintenance. 2x read/write performance. Built-in vector search for AI apps.

    Cloud SQL Enterprise Plus delivers near-zero downtime with 35 days of point-in-time recovery. Supports MySQL, PostgreSQL, and SQL Server.
    Try Free
  • 5
    Project for the Game Engines course at ITU Copenhagen
    Downloads: 0 This Week
    Last Update:
    See Project
  • 6
    The Pulse Engine is a game engine that has been developed over the course of two years. Along with the Pacemaker toolset, it contains everything you need to create a game including 3D rendering, audio, networking, and python scripting.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 7
    Topologia Digital (Digital Topology) is a project for the development of the practical exercises of the Digital Topology course in the Applied Mathematics Department of the Computer Science Faculty (Polytechnic University of Madrid, Spain).
    Downloads: 0 This Week
    Last Update:
    See Project
  • 8
    This work was a project done in course of the Summer School on Image Processing 2006 (SSIP) in Szeged,Hu. Performs a snake algorithm on 512x512. Image processing tasks are done with OpenCV and the GUI is implemented with Qt4.1.
    Downloads: 0 This Week
    Last Update:
    See Project
  • 9
    An 3D Object Oriented Open-Source Engine focused on making real 3D games. Expect all up-to-date 3D features including those nice vertex and pixel shaders. Written in C++ with OpenGL, of course.
    Downloads: 0 This Week
    Last Update:
    See Project
  • Host LLMs in Production With On-Demand GPUs Icon
    Host LLMs in Production With On-Demand GPUs

    NVIDIA L4 GPUs. 5-second cold starts. Scale to zero when idle.

    Deploy your model, get an endpoint, pay only for compute time. No GPU provisioning or infrastructure management required.
    Try Free
  • Previous
  • You're on page 1
  • Next