Showing 11 open source projects for "clouds"

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  • 1
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    The Point Cloud Library (PCL) is a standalone, large scale, open project for 2D/3D image and point cloud processing. PCL is released under the terms of the BSD license, and thus free for commercial and research use. Whether you’ve just discovered PCL or you’re a long time veteran, this page contains links to a set of resources that will help consolidate your knowledge on PCL and 3D processing. An additional Wiki resource for developers is available too. To simplify both usage and...
    Downloads: 99 This Week
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  • 2
    The 3D Toolkit provides algorithms and methods to process 3D point clouds. In includes automatic precise registration (6D simultaneous localization and mapping, 6D SLAM) and other tools, e.g., a fast 3D viewer, plane extraction software, etc.
    Downloads: 0 This Week
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  • 3

    GTB: Graphics Toolbox

    C++ libraries and apps for computer graphics and data visualization

    The Graphics Toolbox (GTB) is a collection of C++ libraries and apps for computer graphics and data visualization. Wagner Correa initially created GTB as part of his Ph.D. research at Princeton University in collaboration with Professor Claudio Silva and Dr. James Klosowski. Several other researchers later contributed to GTB (see the AUTHORS file).
    Downloads: 0 This Week
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  • 4
    PyMesh

    PyMesh

    Geometry processing library for Python

    PyMesh is a codebase developed by Qingnan Zhou for his PhD research at New York University. It is a rapid prototyping platform focused on geometry processing. PyMesh is written with both C++ and Python, where computational intensive functionalities are realized in C++, and Python is used for creating minimalistic and easy-to-use interfaces. PyMesh is a rapid prototyping platform focused on geometry processing. It provides a set of common mesh processing functionalities and interfaces with a...
    Downloads: 3 This Week
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  • 5
    Manifold mesh processing

    Manifold mesh processing

    Mesh and point cloud processing tools

    A suite of tools for processing and analyzing meshes and point clouds. 1) Ensuring that meshes are manifold, ie, "nice" 2) Simple smoothing/noise reduction 3) Bare-bones point cloud to mesh and robust normals for point clouds 4) Mesh simplification 5) Curvature calculation on meshes 6) Local shape descriptors on meshes
    Downloads: 0 This Week
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  • 6
    KOR

    KOR

    multi-kinect system

    Bundle of 2 softwares (extractor and merger). Extractor broadcast skeletons and clouds to the merger. Multiple extractors can be set in a local network. The merger holds transformation matrices for each extractor, allowing a efficient skeletons fusion from multiple point of view. The merged skeletons are broadcasted in OSC. This project is based on Melon: https://sourceforge.net/projects/kinect-melon/ [!] > requires OpenNI & NITE 1.5
    Downloads: 0 This Week
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  • 7
    Qtag Cloud

    Qtag Cloud

    A free open source toy to generate your own Tag Clouds

    A free C/C++ Qt based open source software to generate your own highly customizable Words Clouds.
    Downloads: 0 This Week
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  • 8
    Labyrinth3D

    Labyrinth3D

    true 3D Labyrinths - generating, rendering, exploring, building

    Labyrinth 3D is a program to render the light and shadow situation on the walls of a 3D labyrinth under a natural sunny sky, and then to walk and look around in the labyrinth. In places where no sunlight, skylight or reflections of them can reach, lamps can be put. The geometry of the labyrinth is purposely held simple to allow for fast computation. The labyrinth is generated randomly, based on a single number, the "level number". There is also a level editor where one can place blocks and...
    Downloads: 0 This Week
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  • 9
    Creates high-quality triangular meshes from point clouds automatically.
    Downloads: 1 This Week
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  • 10
    The main purpose of this (once educational) software is to generate and visualize terrain using fractal algorithms. It uses OpenGL and includes many advanced features like: multi texturing, shadows, clouds, fog, LOD, lens flares, shaders ...
    Downloads: 0 This Week
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  • 11
    Cloud rendering engine based on OpenGL and SDL. Clouds are generated with a probabilistic algorithm.
    Downloads: 0 This Week
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