Showing 506 open source projects for "can"

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  • 1

    DXVK

    Vulkan-based implementation of D3D9, D3D10 and D3D11 for Linux / Wine

    ...To get the best results out of this project, it is recommended that you use an esync-enabled Wine build to reduce CPU overhead in some games, and to disable desktop effects on your compositor, as this can cause stuttering issues when games are GPU-bound.
    Downloads: 411 This Week
    Last Update:
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  • 2
    TranslucentTB

    TranslucentTB

    A lightweight utility that makes the Windows taskbar transparent

    ...TranslucentTB gives your Windows desktop a cleaner, more visually appealing look and feel, and comes with a great range of features. This includes: an advanced color picker with a live preview feature for changing the taskbar color; different taskbar states that can be color-customized; and dynamic modes which change the appearance of the taskbar depending on what is being opened on your PC.
    Downloads: 229 This Week
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  • 3
    SwiftShader

    SwiftShader

    SwiftShader is a high-performance CPU-based implementation

    SwiftShader is Google’s high-performance CPU-based implementation of the Vulkan 1.3 graphics API, designed to provide a hardware-independent rendering solution for 3D graphics. Unlike traditional GPU drivers, SwiftShader executes graphics commands entirely on the CPU, making it ideal for environments where dedicated graphics hardware is unavailable or unsuitable. It acts as a drop-in replacement for Vulkan drivers, allowing existing applications to run seamlessly by redirecting API calls...
    Downloads: 143 This Week
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  • 4
    LibreSprite

    LibreSprite

    Animated sprite editor & pixel art tool

    LibreSprite is a free and open-source program for creating and animating your sprites. Sprites are composed of both layers & frames. Tiled drawing mode, useful to draw patterns and textures. Pixel precise tools like filled contour, polygon, shading mode, etc. Several file types are supported for your sprites and animations. LibreSprite originated as a fork of Aseprite, developed by David Capello. Aseprite used to be distributed under the GNU General Public License version 2, but was moved to...
    Downloads: 122 This Week
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  • 5
    DirectX-Graphics-Samples

    DirectX-Graphics-Samples

    Samples that demonstrate how to build graphics intensive applications

    ...For example, the ExecuteIndirect sample will show you just enough about execute indirect to get started with that feature without diving too deep into multiengine whereas the nBodyGravity sample will delve into multiengine without touching on the execute indirect feature etc. By doing this, we hope to make it easier to get started with DirectX 12. D3D12 Mesh Shaders sample demonstrates how Mesh shaders can be used to increase the flexibility and performance of the geometry pipeline. D3D12 Variable Rate Shading sample demonstrates how shading rate can be reduced with little or no reduction in visual quality, leading to “free” performance.
    Downloads: 40 This Week
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  • 6
    GLM

    GLM

    OpenGL Mathematics (GLM)

    ...It is a good candidate for software rendering (raytracing / rasterisation), image processing, physics simulations and any development context that requires a simple and convenient mathematics library. GLM is written in C++98 but can take advantage of C++11 when supported by the compiler.
    Downloads: 37 This Week
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  • 7
    Pencil2D Animation

    Pencil2D Animation

    Pencil2D is an easy, intuitive tool to make 2D hand-drawn animations

    An easy, intuitive tool to make 2D hand-drawn animations. Lightweight and easy to use so you can focus on animating and not on what button to hit next. Seamlessly switch between raster and vector workflows, allowing you to sketch, ink & paint on the go. Pencil2D is cross-platform and runs on Windows, macOS, Linux & FreeBSD. Pencil2D is completely open source and free to use, even commercially.
    Downloads: 69 This Week
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  • 8
    MeshLab

    MeshLab

    The open source mesh processing system

    ...It is aimed to help the processing of the typical not-so-small unstructured models arising in 3D scanning, providing a set of tools for editing, cleaning, healing, inspecting, rendering and converting this kind of meshes. MeshLab is mostly based on the open source C++ mesh processing library VCGlib developed at the Visual Computing Lab of ISTI - CNR. VCG can be used as a stand-alone large-scale automated mesh processing pipeline, while MeshLab makes it easy to experiment with its algorithms interactively. The open source system for processing and editing 3D triangular meshes. It provides a set of tools for editing, cleaning, healing, inspecting, rendering, texturing and converting meshes. ...
    Downloads: 46 This Week
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  • 9
    OpenToonz

    OpenToonz

    An open-source full-featured 2D animation creation software

    ...It is designed for full animation workflows, including drawing, scanning, cleanup, coloring, compositing, effects, and final output. The project is especially notable because it connects professional animation heritage with an open-source development model. Artists can use it for traditional frame-by-frame animation, digital production pipelines, and experimental visual workflows. It supports desktop use across major operating systems and continues to be maintained by a public contributor community. OpenToonz is best suited for animators, studios, students, and independent creators who need a powerful 2D animation tool without a proprietary license barrier.
    Downloads: 24 This Week
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  • 10
    Open3D

    Open3D

    A modern library for 3D data processing

    ...The backend is highly optimized and is set up for parallelization. Open3D was developed from a clean slate with a small and carefully considered set of dependencies. It can be set up on different platforms and compiled from source with minimal effort. The code is clean, consistently styled, and maintained via a clear code review mechanism. Open3D has been used in a number of published research projects and is actively deployed in the cloud. We welcome contributions from the open-source community. GCC 5.X and later on Linux. ...
    Downloads: 23 This Week
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  • 11
    Filament

    Filament

    Real-time physically based rendering engine for Android, iOS, and more

    Filament is a real-time physically-based renderer written in C++. It is mobile-first, but also multi-platform. We are very conscientious about keeping Filament small, fast to load, and focused on rendering. For example, Filament does not compile materials at run time. Instead, we provide a command line tool (matc) that does this offline. Filament is a physically based rendering (PBR) engine for Android. The goal of Filament is to offer a set of tools and APIs for Android developers that will...
    Downloads: 5 This Week
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  • 12
    Flameshot

    Flameshot

    Powerful yet simple to use screenshot software 🖥️ 📸

    ...Licensed under GPL v3, Flameshot provides a wide range of built-in features that save time during screen capturing and editing. The software offers a clean, straightforward interface that makes taking and annotating screenshots quick and intuitive. Users can customize the application extensively to match their workflow and preferences. With support for cloud uploads and command-line operations, Flameshot adapts easily to both casual and advanced users.
    Downloads: 23 This Week
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  • 13
    tilemaker

    tilemaker

    Make OpenStreetMap vector tiles without the stack

    ...It's supremely customizable, but if you just want off-the-shelf tiles in a standard style, tilemaker comes bundled with the files to do that too. With tilemaker, you can pull out any facet of OpenStreetMap's rich data. Make a walking map, a city map, a National Park map, and a cycling map. Use the Lua scripting language to select OSM tags and encode them into vector tile values. Or just use the pre-prepared scripts shipped with tilemaker.
    Downloads: 12 This Week
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  • 14
    Wicked Engine

    Wicked Engine

    3D engine with modern graphics

    ...To build Wicked Engine for Windows (10 or later), use the latest version of Visual Studio and the provided WickedEngine.sln solution file. By simply pressing F5, the Editor application will be built. There are other example projects that you can build as well within the solution. If you want to develop a C++ application that uses Wicked Engine, you can build the WickedEngine static library project for the appropriate platform, such as WickedEngine_Windows, and link against it. Including the "WickedEngine.h" header will attempt to link the binaries for the appropriate platform, but search directories should be set up beforehand.
    Downloads: 1 This Week
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  • 15
    JarkViewer

    JarkViewer

    A lightweight, lightning-fast, and powerful image viewer

    JarkViewer is a lightweight, lightning‑fast image viewer for Windows 10/11 (64‑bit) that supports a wide range of modern image formats, from traditional JPEG/PNG to newer types such as AVIF, HEIC, JPEG XL, and various RAW files. It is designed as a native portable application with fully static linking, distributed as a single executable with no separate installer, making it simple to run from any folder or removable drive. The viewer handles static images, animated formats (GIF, animated...
    Downloads: 24 This Week
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  • 16
    Monster Mash

    Monster Mash

    New Sketch-Based Modeling and Animation Tool

    ...The interface favors immediacy: draw, inflate, pose, and record motion directly in the canvas, without manual rigging, weight painting, or complicated asset pipelines. Under the hood it builds a lightweight surface and auto-assigns handles so you can grab and move parts intuitively, with smooth deformations propagating across the body. Because it runs interactively, artists iterate rapidly—blocking poses, trying alternate proportions, or recording short performances—before exporting results downstream. It’s equally useful for education, previs, and indie production where fast iteration trumps photorealism.
    Downloads: 9 This Week
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  • 17
    RenderDoc

    RenderDoc

    RenderDoc is a stand-alone graphics debugging tool

    RenderDoc is a free MIT licensed stand-alone graphics debugger that allows quick and easy single-frame capture and detailed introspection of any application using Vulkan, D3D11, OpenGL & OpenGL ES or D3D12 across Windows 7 - 10, Linux, Android, Stadia, or Nintendo Switch™. I work on RenderDoc myself and you can always contact me with any problems or comments. I'll respond to you directly and personally, and I'm used to helping people with private or NDA'd projects. RenderDoc is 100% open source and development all happens on github. Check out the source and see how any feature is implemented, report a bug you've found, or request a new feature or improvement. ...
    Downloads: 9 This Week
    Last Update:
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  • 18
    RawTherapee

    RawTherapee

    A powerful cross-platform raw photo processing program

    ...It’s written primarily in C++ with a GTK+ front-end, providing a high-precision 32-bit floating-point processing engine along with multiple demosaicing algorithms and advanced color-management features. The program supports a very wide range of camera raw formats (via a patched version of dcraw) as well as non-raw formats such as JPEG, TIFF, and PNG. Users can work non-destructively: adjustments are previewed but stored separately (sidecar files) and only applied during export, which allows experimentation without altering originals. The interface includes a file browser, processing queue, editing pane with full-image previews, history stack, and batch export functionality.
    Downloads: 8 This Week
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  • 19
    Point Cloud Library

    Point Cloud Library

    A standalone, large scale, open project for 2D/3D image processing

    ...PCL is cross-platform, and has been successfully compiled and deployed on Linux, MacOS, Windows, and Android. To simplify development, PCL is split into a series of smaller code libraries, that can be compiled separately. This modularity is important for distributing PCL on platforms with reduced computational or size constraints.
    Downloads: 5 This Week
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  • 20
    glslViewer

    glslViewer

    Console-based GLSL Sandbox for 2D/3D shaders shaders

    GlslViewer is a flexible console-based OpenGL Sandbox to display 2D/3D GLSL shaders without the need of a UI. You can definitely make your own UI or wrapper using the Python Module (include) or any other tool that communicates back/forth with the GPS viewer through the standard POSIX console In/Out or OSC. Default vert/frag shaders for 2D shader and 3D material shaders with PBR lighting model. Hot reload of files on changes. One default light and one default camera.
    Downloads: 4 This Week
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  • 21
    Dust3D

    Dust3D

    Dust3D is a cross-platform open-source 3D modeling software

    ...And it's cross-Platform, no matter you are on Windows, Linux, or MacOS, the same experience you'll get. Give it a try. With Dust3D, you'll see yourself finish a game asset in a blink! Dust3D also supports export your model as FBX and glTF format, so that you can then import the files into software like Unreal Engine, Unity, and Godot for further development.
    Downloads: 4 This Week
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  • 22
    OpenUSD

    OpenUSD

    Universal Scene Description

    Universal Scene Description (USD) is an open source framework developed by Pixar Animation Studios for the interchange of 3D graphics data across various digital content creation tools. USD provides a rich and powerful toolset for reading, writing, editing, and rapidly previewing 3D scene data. With many of its features geared towards performance and large-scale collaboration among many artists, USD is ideal for the complexities of the modern pipeline. One such feature is Hydra, a...
    Downloads: 3 This Week
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  • 23
    vengi

    vengi

    Free and open source voxel art tools - editor, thumbnailer and format

    This is a collection of voxel tools. It includes a voxel editor with animation support and loading/saving into a lot of voxel volume formats. There are other tools e.g. a thumbnail for your file manager and a command line tool to convert or modify between several voxel formats. Use a voxel editor or to convert your voxel models into an obj or ply file. If you came here as a developer, make sure to check out the dependencies and set up your development environment. The build scripts are...
    Downloads: 2 This Week
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  • 24
    SimpleITK

    SimpleITK

    A layer built on top of the Insight Toolkit (ITK)

    ...Unlike ITK's support of n-dimensional spatio-temporal images, SimpleITK supports 2D, 3D and 4D images. The dimensionality refers to spatiotemporal dimensions, the voxels can be n-dimensional vectors. Open-source multi-dimensional image analysis in Python, R, Java, C#, Lua, Ruby, TCL and C++. Developed by the Insight Toolkit community for the biomedical sciences and beyond.
    Downloads: 2 This Week
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  • 25
    ArrayFire

    ArrayFire

    ArrayFire, a general purpose GPU library

    ...Data structures in ArrayFire are smartly managed to avoid costly memory transfers and to take advantage of each performance feature provided by the underlying hardware. The community of ArrayFire developers invites you to build with us if you're interested and able to write top performing tensor functions. Together we can fulfill The ArrayFire Mission under an excellent Code of Conduct that promotes a respectful and friendly building experience. Rigorous benchmarks and tests ensuring top performance and numerical accuracy. Cross-platform compatibility with support for CUDA, OpenCL, and native CPU on Windows, Mac, and Linux. Built-in visualization functions through Forge.
    Downloads: 1 This Week
    Last Update:
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