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rayGina is a C++ operating-system independent raytracing library, which provides interfaces to extend the raytracing process while runtime and represents a framework for raytracing experiments/development of different components
Class library for performing geometric constructions in 2D and 3D with Postscript output.
Easy to learn for C++ programmers. Easy parametrizing of figures.
With this tool the annoying LOD texture issue of TES4: Oblivion Construction Set will be solved. All you have to do is specify your "Partial" folder and it will generate your LOD quad texture.
New customers can spin up VMs, build with AI, and query data at no cost.
Put your $300 in credit toward real workloads, then keep building with free monthly usage for 20+ products. No commitment and no charge until you upgrade.
We have implemented a raytracer in both CTM and DirectX (through brook). On modern architectures the raytracer gets between 10 and 20 million rays per second on 300,000 polygon scenes.... and even more on quake levels and other scenes.
A C++ OpenGL GUI Toolkit. Visual output is customizable via CSS and style classes. Forms can be created via XUL (XML UI Language). There are builtin video drivers for GLX, WGL and SDL. Using dummy drivers, it is known to work with SDL, Glut, QT and GLFW.
FlScrapBook or FLSB is an XML-based image and album manager which features filtering on user-defined criterias. Written in C++, it makes use of FLTK, which is perfect for creating a self-sufficient CD or DVD containing your albums and FLSB.
osgHaptics is a C++ library that incorporates Haptics into the real-time scenegraph OpenSceneGraph. osgHaptics depends on OpenHaptics from Sensable Inc.
GEM for Max/MSP is Max(cycling'74) external objects to render OpenGL-based graphics. This project is to port of GEM originally coded for pd (puredata).
A general-purpose library that generates three-dimensional coherent noise. Useful for terrain generation and procedural texture generation. Uses a broad number of techniques (Perlin noise, ridged multifractal, etc.) and combinations of those techniques.
GP(S|X) Track Manager displays track, altitude, 3D and information from GPS gpx tracks. It uses gpsbabel to up and download tracks to and from your gps device. It will help you to get an overview of your greates mountainbike, hiking, climbing, ... tracks
GePhex is a modular video jockey tool. The base visuals can be chosen from sources (videos, cameras). They can be modified by filters and mixers. Each modifier has parameters, that can be controlled by joysticks, soundcards (beat), or midi-devices.
Yadipe is a collection of utilities for common digital image processing tasks. The main intend is to provide students with an overview of fundamental techniques used in this research field.
A flexible, generic, and extensible framework for creating game engines. The framework supports many of the features of modern game engines, including 3-D graphics, AI, physics, audio, scripting, and networking. It is written in C++ and is cross-platform