Showing 155 open source projects for "source code billing"

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  • 1
    Thumbnail me
    Thumbnail me is a free and open source thumbnails generator built on movie thumbnailer. Thumbnail me is coded in C++ and uses the Qt 4.8.0 library. This software is actually available on Windows Xp / 2k3 / 2k8 / Vista / 7 x86/x64 and Linux x86/x64. Source Code : 3.5 (Never released) : https://github.com/kwent/thumbnailme 3.0 (Current version) : http://sourceforge.net/projects/thumbnailme/files/Sources/thumbnailme_3.0_Windows_Sources.zip/download Source Documentation : http...
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    Downloads: 113 This Week
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  • 2
    OpenGROW

    OpenGROW

    An open-source project to develop a plant generation tool.

    An open-source project to develop a free, modern and sophisticated plant generation tool. This tool will feature an easy to use interface, and will be scalable, able to produce a large batch of similar plants simultaneously. The project is current just starting - I'm laying down some basic code to generate a tree skeleton, then using that skeleton to create an "envelope" mesh. Then I plan on adding features in subsequent releases. Then I'll probably end up rewriting all of the code...
    Downloads: 0 This Week
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  • 3
    Panda3D

    Panda3D

    A powerful cross-platform and open-source 3-D rendering engine.

    Panda3D is a powerful 3-D rendering engine for many Unix-based and Windows platforms. See the Panda3D home page at https://www.panda3d.org for more information and for forums and downloads. The source code is no longer hosted at SourceForge, but is now available from GitHub: https://github.com/panda3d/panda3d
    Downloads: 0 This Week
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  • 4
    LibNebular is C++ Linux library for uniform image file manipulation as String key-value pairs (with sometimes BLOB values) where different file types are intruduced through DL (".so") libraries. Includes BMP and JPEG plugins. Can easily be ported.
    Downloads: 0 This Week
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  • 5
    WIA On TWAIN
    [Important] The project moved to GitHub. Please use the following GitHub project page from now on: https://github.com/twain/wia-on-twain A WIA on TWAIN driver implementation designed to expose all necessary scanner functionality while adhering to the WIA 1.0 and WIA 2.0 specification and achieving compatibility with all WIA compliant applications.
    Downloads: 2 This Week
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  • 6
    Atar8 Tools is a collection Atari 8-bit related of command line tools for Posix compatible environments: - Franny is an ATR disk image editor. Supports AtariDOS II disk format (partially) and SpartaDos 2 disk format. - Yvonne is an Atari picture viewer / converter. - ZooEY is a cross assembler designed for 6502 processors. Binaries are generated specially for Atari 8-bit systems (AtariDOS II and SpartaDOS X formats supported). This tool is compatible with Quick Assembler, one of most...
    Downloads: 4 This Week
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  • 7
    This project implements a simple 3D game/graphical engine based on OpenGL API. The code is partially based on OpenGL tutorials by NeHe and implements basic features like lighting, collisions, hit tracing and HUD.
    Downloads: 0 This Week
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  • 8
    code in this repository is now deprecated, vvvv has moved to github. please see: https://github.com/vvvv/vvvv-sdk --- a collection of standards-based plugins compatible with (among others) vvvv: video tracking plugins based on the freeframe api, audio/video directshow filters, and plugin nodes based on vvvvs own plugin interface. for vvvv see: http://vvvv.org
    Downloads: 0 This Week
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  • 9
    Optical System raytracing prototype. It should be a toolkit for the rapid coding of a optical system which someone wants to raytrace. User will code his optical elements and define (code) light sources and optic will render the scene.
    Downloads: 0 This Week
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  • 10
    POVColor is a visual color and gradient picker for POV-Ray. It allows the user to visually pick the color and/or gradient and automatically generates the output code needed by POV-Ray.
    Downloads: 0 This Week
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  • 11
    Rage stands for Really Amateurish Graphics Engine. It is designed for use with multiple rendering windows such as in a Win32 MDI application. Inspired by OGRE, RAGE shares some semantics, although uses none of the code. Will help OGRE experienced users.
    Downloads: 0 This Week
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  • 12
    Open source programmer friendly 3D engine using DirectX/OpenGL/Software renderers (written in C++ for Windows). Project has been moved from sourceforge to google code. New homepage: http://code.google.com/p/l1engine Old one: http://l1engine.sourcefor
    Downloads: 0 This Week
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  • 13
    MANDELBROT SETS
    Open Source Code to Show mandelbrot set generator and to zoom in and out using OpenGL and C++
    Downloads: 0 This Week
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  • 14
    An implementation of Bruhn et al.'s fast variational optical flow algorithm using the OpenCV image processing library. The code calculates dense flow fields with a user-specified level of precision.
    Downloads: 1 This Week
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  • 15

    HornetsEye Ruby Computer Vision Library

    Ruby computer vision library

    Video processing and computer vision library for GNU/Linux offering interfaces to do image- and video-I/O with ImageMagick/Magick++, Xine, firewire digital camera (DC1394), and video for linux (V4L). Port to MS Windows is underway. Note that this version of HornetsEye is deprecated. HornetsEye now is released as multiple packages on RubyGems.org. The source code is available on Github.com (see http://www.wedesoft.de/hornetseye-api/ for more information).
    Downloads: 0 This Week
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  • 16
    WeaselGui
    WeaselGui is middleware aimed at game developers to assist the creation of GUI and presentation layers. Simple, extendable, drop-in code with few dependencies for trivial integration. WeaselGui features in the book Game Engine Gems I © Weaseltron 2010.
    Downloads: 0 This Week
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  • 17
    Quad-Ren is a hardware accelerated resolution independent 2D graphics engine with the primary focuses being on ease of use, simplicity and minimalism.
    Downloads: 0 This Week
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  • 18
    DiscWrapper is a cover designer for home-made discs. It was made with Code::Blocks and it uses the wxWidgets library. It has template covers. Depending on the case there are pages where you can place labels, images, and lists.
    Downloads: 2 This Week
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  • 19
    With GLCD Tools you can convert windows bitmap files (bmp) to a byte array suitable for graphic LCD displays. Additionally you can create fontsets out of your system fonts for the displays. It outputs C Code which you can use in your µC project.
    Downloads: 18 This Week
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  • 20
    Command line tool to convert BMP images to binary bitmaps and c header files with 8bit page layout instead of line layout (one byte is 8-bit vertical line). Can be used to present data for graphical LCD images in micro controller programming (eg AVR).
    Downloads: 4 This Week
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  • 21
    A C and C++ Library + a compiler to create Adobe Flash SWF movies up to version 9 (v1.8.1). Supports nearly all the tags, includes an ActionScript compiler. Detailed docs and other tools: convert fonts to Flash, decompile Flash, jpg2swf. LASTEST IS 1.8.4
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    Downloads: 7 This Week
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  • 22
    zengen is a cross platform 2D graphics library based on SDL. It aims to keep you're code DRY and object oriented by wrapping boilerplate code in easy-to-use classes.
    Downloads: 0 This Week
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  • 23
    rmapc is an efficient free map compiler for games using BSP files. Although influenced by id Software's quake map compiler, rmapc is developed from scratch and does not reuse code with similar utilities.
    Downloads: 5 This Week
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  • 24
    An application to take an image file (jpeg, bmp, etc) and convert it to an array of values suitable for including in source code. Source code is in C++ and developed under MS VS2008 and Emacs. Runs as a GUI app in Windows and a command-line app for *NIX.
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    Downloads: 23 This Week
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  • 25
    SaughGoon Engine 1 is free framework for simple 2D/3D games. Engine is intended to be proving ground for beginner programmers, so code is awful and barely useful for any practical purpose. Be warned.
    Downloads: 0 This Week
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