Showing 92 open source projects for "zlib"

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  • 1
    Irrlicht .NET CP is a .NET wrapper of the famous Irrlicht rendering engine. It provides a full, entirely cross-platform 3d rendering engine working with any .NET language. Moreover it has an extensions library which adds a lot of features to the engine.
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  • 2
    Game engine built around the OGRE graphics engine - suitable for prototyping music-based games.
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  • 3
    AllegroGL is a small library intended to allow Allegro applications to use OpenGL in Unix, Windows, Mac OS X and DOS.
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  • 4
    Software development in support of restoring MNG/JNG support to Mozilla, and hosting of MNG/JNG-supporting executable versions of Mozilla and Mozilla-Firebird.
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  • 5
    A High Performance 3D engine and Game engine, specially designed for Physics and mechanical simulations.Integrates physics, Portal Rendering, OpenGL and Cg shaders.
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  • 6
    The Game Texture Loader is Free Library to faciliate the easy loading of textures and presenting them in a standardised way. It currently supports BMP, JPG, PNG, TGA (compressed and uncompressed) and DDS formats.
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  • 7
    pyGLFW is a set of python bindings to the successful cross-platform GLFW. It is intended as a powerful and lightweight alternative to pygame for python OpenGL application development.
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  • 8
    NAMC - New version is based on Ogre3d, Ogrenewt & Newton game dynamics, and raknet. Slowly becoming an open mmorpg client/server. SVN Version supports PLSM2 for vast terrains and fast scene switching, and DotScene for general configuration of the scene.
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  • 9
    A fork of Sauerbraten/Cube2 (sauerbraten.org) with several multiplayer modes, online map editing, dynamic mapmodel physics, enhanced particle effects, unique weapons and powerups, and more. This project is currently not under active development.
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  • 10
    This project is a fork of the Irrlicht Engine with several add-ons and improvements,<getting the lastest advanced features in 3D rendering and a more complete Game Framework.
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  • 11
    CSSTint is an utility that allows you to easily change the appearance (i.e. color) of your website, by modifying the CSS file(s) using hue, saturation and lightness modifications (HSV and HSL supported). Parse your CSS file in, tint the colors and save.
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  • 12
    Nebelwasser is a mainly platform independent MMORPG Game (Now based on Sauerbraten).
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  • 13
    OpenVision 3D is a name for a collection of two OpenSource projects. The projects aims towards the goal of making an easy to use 3D multipurpose engine and showing this off with a basic First Person Shooter multiplayer game.
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  • 14
    GLttf is a font rendering utility library for OpenGL using FreeType 2.
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  • 15
    XEngine is a platform- and rendering-API-independent 3D engine for real-time visualization with support for programmable graphics pipeline architectures implemented in C++. Platforms: Windows, Linux. APIs: OpenGL 1.3+, Direct3D 8.1, Direct3D 9.0
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  • 16
    Demi3D is a multi-platform extensible 3D Rendering Engine under the zlib license.
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  • 17
    OpenTree Library is a cross-platform, engine-independent library which provides 3d tree generation for real-time applications such as games and visualization software.
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  • 18
    IrrLua - A Lua front end to the Irrlicht game engine
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  • 19
    Library for reading RenderWare 3.7 RWS, DFF or ANM files into an object hierarchy. The contents can then be saved in another format or be used in a 3D graphics engine. Supports: clump, morph-, hanim-, and skin-plugins and hierarchical animation.
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  • 20
    FMORG will be a small scale MORPG using the Fnord Game Engine, which is the first part of this project. Fnord uses Irrlicht, Audiere, Raknet, tinyXML, OpenAL, and LUA. Our goal is to build a modern, complete 3d game engine and the first game using it.
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  • 21
    A skeletal animation library designed to load and play skeletal animations. It supports models that are composed of several swappable meshes bound to a single skeleton that can be driven by multiple animations and has an export plug-in for Maya.
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  • 22
    MrImage is a win32 raster image editing application. It is written in C++ using MFC and is based on CxImage. It is more powerful than MSPaint but still easy to use. * THIS PROJECT IS NO LONGER UNDER DEVELOPMENT *
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  • 23
    A platform-independent, extensible, highly configurable collection of user interface components rendered using OpenGL
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  • 24
    C++ based image-loader, supporting TGA/BMP/PCX/PNG/JPG.
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  • 25
    IrrLichtRPG is a 3d walk-around game engine being developed with RPG-style play in mind. It is an ENGINE and not an actual game project, meaning it focuses on features and core code that can be used for individual game projects.
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