Showing 263 open source projects for "convert python to c"

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  • 1
    PyDemeter is a Python wrapper for the Demeter terrain engine, a cross-platform terrain rendering engine that uses advanced techniques such as dynamic tessellation to render complex landscapes at high frame rates. It can be used in conjunction with PyOSG,
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  • 2
    Geomatrix, collection of C/C++ libraries to be used for symbolic description of n-dimensional geometric models. Operates internally with a representation that constructs complex objects based on primitives, allowing loss-less modifcation of models.
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  • 3
    Slimn is a Python module (based on FLTK) for painting simple graphics to a window and responding to user input.
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  • 4
    A collection of miscellaneous programs for Linux.
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  • 5
    BlueSphere is intended to become a functional 3d modeling tool similar to 3ds max and Maya. BlueSphere is mainly targeted at the modeling part of 3d ... but as development goes by, rendering will most likely also be implemented.
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  • 6
    ImageFix is intended to be used in a production environment where professional photography solutions aren't practical. It is capable of making a customizable set of changes to improve the quality, professionalism, and consistency of the pictures.
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  • 7
    3D modeller and animator program.
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  • 8
    Slideshow is a portable SDL based presentation framework.
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  • 9
    fax2pdf provides a means to convert sets of G3 fax pages (encoded in a TIFF variant) into PDF. This can be used to convert fax pages received with eg. HylaFAX into a file format readily accessible/viewable with programs on most platforms.
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  • 10
    Our idea for vgl is to build an object oriented Vector Graphics Library written in C++ using openGL for rendering. The focus of the library is to construct a clean object model that is exceptionally fast. We plan to support Linux, Win32 and Mac OS X.
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  • 11
    K3Studio is the universal workbench for 2d/3d modeling, visualization and simulation. The main topic is simulation and visualization of automata networks, but it can be used for diagram drawing, flowcharting, presentation, as a CAD, GIS,...
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  • 12
    A personal search utility.
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  • 13
    PyPLIB provides Python bindings to PLIB's Simple Scene Graph and Geometry libraries. Requires Python 2.1+ and Boost 1.27.0.
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  • 14
    vec2web is a small tool to convert vector drawings (currently DXF) to graphics which can be used on the web (currently PNG, GIF, JPEG and SWF). However, vec2web can also convert DXF drawings to XBM, XPM, PNM, MNG and BMP. PS / EPS support is planned.
    Downloads: 0 This Week
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  • 15
    Open Worlds VR is a general, visual and interactive simulation platform, designed to support thousands of independent actors (objects). It also implements a strong peer-to-peer networking algorithm to allow multi-computer processing of a single large simu
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  • 16
    This project is no longer being developed.
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  • 17
    Tsunami is a Univesal Render Engine Interface able to plug into many 3D aplications letting them convert their meshes in the engine\'s particular format and our intension is to be help by another programmers to recode for other 3d formats and plataforms.
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  • 18
    To develop utility programs, routines, or tools to help build resources, scenarios, and game components for Auran's Jet gaming engine .
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  • 19
    Over is a space-based comic-like RTS game with some MMO features (persistency, commander profile, etc...) It also features customizable fleets and wings. Over is build on a completely custom engine which currently runs on linux and windows.
    Downloads: 0 This Week
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  • 20
    GLIT (GL Interaction Tools) is a library of 3D OpenGL widgets for positioning, rotating, and modifying objects.
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  • 21
    3dom is a 3D Solid Object Modeler, designed to be independant of the renderer back-end. Highlights include constructive solid modeling, reality-based material representation, scripting through Python binding and a constraint solving engine.
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  • 22
    pymesh will be a Python interface for Triangle (2D) and Tetgen (3D) mesh generators.
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  • 23
    Simple DirectX/OpenGL C++ wrapper. With support for Python scripting soon.
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  • 24
    ShadeGE is an example implementation of features present in a modern 3D game engine. Games can be written using scripts in Python or Lua, or through the C++ API directly.
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  • 25
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