39 projects for "texture" with 2 filters applied:

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  • 1
    Pokémon Cards CSS

    Pokémon Cards CSS

    Collection of advanced CSS styles to create realistic-looking effects

    pokemon-cards-css is a CSS-driven styling framework that lets web developers render Pokémon card visuals purely in HTML and CSS. It defines layouts, frames, typography, and image placeholders to mimic the look of real Pokémon trading cards, enabling users to create “virtual cards” with custom content. Because the design is built into CSS, cards respond to responsive constraints and adjust nicely across devices. The project supports common card types (basic, stage, trainer, etc.), and...
    Downloads: 0 This Week
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  • 2
    grafx - Extensible Java Graphics Package

    grafx - Extensible Java Graphics Package

    Extensible Line-drawing & Polygon-filling Rasterization Libs for Java

    Line-drawing and polygon-filling rasterization algorithms in Java. Simple 2D package and more complex 3D package with Z-buffering. Texture mapping not supported at the moment. Color interpolation for lines, Gouraud shading for polygons fully supported. Floating point vertex coordinates, not integer. Pixel-level aliasing, not endpoint aliasing. Doesn't use Bresenham line style! Works with all Java versions. No external dependencies. Suitable for study in academic institutions, especially as related to line-drawing accuracy. ...
    Downloads: 0 This Week
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  • 3
    K3DSurf
    ...Change-log for MathMod-11.1 (16/06/2021) 1) Support of graphing functions with complex numbers Z=u+iv in 3D and 4D spaces (demo scripts: "Complex3D_xx" and "Complex4D_Saddle") 2) Added support for HSV (hue, saturation, brightness) coloring model (script: "Complex_Domain_Coloring") 3) Texture definitions (RGB and HSV) for parametric surfaces can now be expressed as functions of complex numbers 4) Added a software implementation for the OpenGL variable gl_FrontFacing (fixed an issue with GPU drivers on MacOSX Catalina). The activation of this patch is available from mathmodconfig.js ("OpenGlConfig"-->"GL_FrontFacingSupport"=false) or the GUI("Appearance"-->"OpenGL Front Surface Support") 5) Bug-fixes, code optimization and documentation update.
    Downloads: 4 This Week
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  • 4
    cliper

    cliper

    Java3d scenegraph editor

    ...Choose background, generate a terrain, set lights, fog, camera position, sky picture, scene duration. 2-Draw/ placement Import objects (OBJ, C3D, 3DS), or create shapes (sphere, cone, etc...). Place them and set size, dimensions, duplicate, group. 3-Color/texture Apply textures, colors, transparency 4-Animation/ story board Move object between two points or more(placement /orientation in space). Rotation, orbit, transparency/color change, traveling, with timers. Scenes are linked, making a movie with smooth transitions when running. Changes : New viewpoint and objects move way. ...
    Downloads: 0 This Week
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  • 5
    Agar

    Agar

    Cross Platform GUI Toolkit

    Agar provides a base GUI framework and a standard set of widgets from which graphical applications can be built which run natively under X11, Windows, MacOS, SDL and others. It takes advantage of texture and GPU acceleration wherever available. Agar can also attach to an existing framebuffer, SDL or OpenGL context and operate as a self-contained window-manager. It includes a standard library of general-purpose widgets, and is also designed to be extended externally. New widgets can be implemented as part of an application or library. ...
    Downloads: 3 This Week
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  • 6
    Icarus Scene Engine

    Icarus Scene Engine

    3D .NET engine for Windows, Linux, Mac

    Icarus Scene Engine is a cross-platform, CLS-compliant 3D framework, integrating open source APIs into a cohesive all-open-source, all .NET solution. For Windows, MacOSX & Linux. Uses OpenTK, OpenGL, OpenAL APIs for graphics and audio. Runs on Mono/.NET. Links to FFMpeg for streaming video, and FreeType as a temporary conversion mod to bring fonts into a native XML format. Binary builds of Icarus will be infrequent, roughly every 18 months or so, the GIT code updates regularly on a...
    Downloads: 3 This Week
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  • 7
    FontGL

    FontGL

    Texture font for OpenGL applications

    It consists of two modules. First module is a command line program which takes as input a truetype font (or other type) and extracts in an output png image the requested font glyphs. An xml used as input preferences and an xml or binary created as output with glyph properties. Second module is a OpenGL library to render such fonts. It is very abstract and very simple. Basically it is like a snippet.
    Downloads: 0 This Week
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  • 8
    Moldeo
    A digital animation tool for real-time generation and interpretation of images, video and visual effects, allowing the artist/operator to adjust, on the fly, the parameters of the effects according to his or her own sensibility.
    Downloads: 0 This Week
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  • 9

    GLIP-LIB

    OpenGL Image Processing LIBrary

    GLIP-Lib is an OpenGL image processing library written in C++. It features all the necessary tools to quickly build texture filters and pipelines and operate them on the GPU.
    Downloads: 0 This Week
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  • 10
    sWangTiler

    sWangTiler

    A java implementation that generates wang tiles from any input image.

    ...Wang tiles greatly reduce visible repetitions making textures seem more natural and thus improve the quality of any graphic application like games, simulations etc. This implementation is based on the strict wang tile algorithm as proposed by Xinyu Zhang and Young J. Kim in "Efficient Texture Synthesis Using Strict Wang Tiles". In order to calculate the lowest cost path between any edge- and sample image an implementation of Dijkstra's algorithm is used which was found in the java graph library 'JGraphT'. Credits to all mentioned parties and to http://www.texturemate.com/.
    Downloads: 0 This Week
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  • 11
    A graph-based procedural texture editor to create 2d seamless textures for real-time rendering applications.
    Downloads: 8 This Week
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  • 12
    SpriteBuncher

    SpriteBuncher

    A free, open-source texture packing program.

    SpriteBuncher is a free, open-source texture packing program. It features an easy-to-use graphical interface, and advanced packing algorithms such as MaxRects. Further options include cropping, rotation, extruding, and padding. Data can be exported to a range of common output formats – e.g. Cocos2d, LibGDX, and Unity – or via generic XML, JSON, and plain text files.
    Downloads: 0 This Week
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  • 13
    FxGen is a procedural texture generation library and tool to let you implement high resolution textures that fit in kilobytes in your applications.
    Downloads: 0 This Week
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  • 14
    filtered

    filtered

    Filtered is a tool for editing SVG filters

    ...It is meant to be used as a companion for a vector editing package, to allow better control over SVG filter creation and editing. Filtered can be used for creating all kinds of image filters, from simple drop shadows and glows to complex synthetic texture creation.
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    Downloads: 0 This Week
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  • 15
    Alternativa3D

    Alternativa3D

    Alternativa3D Flash GPU accelerated 3D engine

    Alternativa3D is a high-tech, open-source 3D engine built for ActionScript 3 and Adobe AIR, offering GPU-accelerated performance for browser-based games and applications, with a focus on high performance and resource efficiency. Alternativa3D is a high-tech and high-performance 3D engine for ActionScript 3 and Adobe AIR. It supports hardware acceleration for browser-based games and applications. Initially, the engine was designed to meet our own needs but we realized that it wouldn't be fair...
    Downloads: 1 This Week
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  • 16
    3D medical image platform for visualization and image processing. Segmentation with Levels sets. Surface reconstruction with marching Cubes, texture Mapping and Raycasting,DICOM support. Integration environment for VTK, ITK and vtkInria3D under wxWidgets
    Downloads: 0 This Week
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  • 17
    FTGL is a free cross-platform Open Source C++ library that uses Freetype2 to simplify rendering fonts in OpenGL applications. FTGL supports bitmaps, pixmaps, texture maps, outlines, polygon mesh, and extruded polygon rendering modes.
    Downloads: 59 This Week
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  • 18
    GPU library for simple development of OpenGL-based GPGPU applications, offscreen rendering and shading techniques.
    Downloads: 0 This Week
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  • 19
    SMorFix is an algorithm to produce parametrized textures, under development; its current use is to produce interesting random binary textures. Standalone program and a plugin for GIMP v1.2.x are available.
    Downloads: 0 This Week
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  • 20
    The command line tool intended for combine lot of small images into few big texture atlases.
    Downloads: 0 This Week
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  • 21
    DKSWordArt est une librairie développée entièrement en Java permettant de créer des titres originaux et personnalisable. Vous avez ainsi la possibilité de modifier le texte, la police, la bordure, la texture, l'ombre et déformer le texte . DKSWord
    Downloads: 0 This Week
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  • 22
    mgXPort - DirectX Exporter is an python script which exports DirectX files within blender. It has an user interface to make it easy to use. For now it exports meshes, normals, texture coordinates and materials. Frames and Animations are planned.
    Downloads: 0 This Week
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  • 23
    A small tool for clothes designers in Second Life. Basically it allows you to view your texture images on an SL avatar and refresh changes while you are working in a graphics tool like Photoshop.
    Downloads: 0 This Week
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  • 24
    EGL is a pure java 3D Graphics API which was designed for J2ME mobile devices and based on CLDC 1.0 only, which provided OpenGL-like interface and supports basic 3D pipeline and texture.
    Downloads: 0 This Week
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  • 25
    A general-purpose library that generates three-dimensional coherent noise. Useful for terrain generation and procedural texture generation. Uses a broad number of techniques (Perlin noise, ridged multifractal, etc.) and combinations of those techniques.
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    Downloads: 29 This Week
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