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IVCon-TL can read and write a variety of 3D graphics file formats, converting from one to the other. Supported formats include 3DS, ASE, BYU, DXF, GMOD, HRC, IV, OBJ, OFF, POV, SMF, STL/STLA/STLB, TEC, TRI/TRIA/TRIB, UCD, VLA, WRL/VRML, XGL and more.
A C++ template library extending syntax towards mathematical notation
...ivl features arrays, tuples and custom function-like objects with left-right overloading, function pipelining and function vectorization, automatic lazy evaluation, sub-arrays and other views of a single or multidimensional arrays, stl-compatible iterators, multidimensional iterators and multithreading.
ivl includes a rich set of functions and operators, including operations for image processing.
Seperate modules are also included.
The module ivl-lina implements a linear algebra LAPACK wrapper.
The module ivl-cv integrates OpenCV into ivl.
GLC_Player is a OpenGL Open Source 3D viewer used to view 3d models (COLLADA, 3DXML, OBJ 3DS STL OFF COFF Format) and to navigate easily in these models.
Small tool to convert Heightmap images (grayscale) to stl models.
Usage:
java -jar heightmap2stl.jar 'path to imagefile' 'height of model' 'height of base'
http://www.thingiverse.com/thing:15276
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Photoropter is a lens correction library and calibration application. Comparable in purpose to existing projects like PTLens and LensFun, this is a new effort, using modern C++ libraries like Boost and STL and employing clean, object-oriented design.
A robotic DIY styrofoam cutter consisting of one rotational and two translational axes. It cuts a variety of shapes out of styrofoam-like materials using a hot wire. This project documents the necessary hardware and software parts.
Don't miss the follow-up project at http://raumschaum.org
Its goal is to further develop hardware and software into an user friendly application.
GLC_lib is a C++ library for high performance 3D application based on OpenGL and QT4 GUI. Some GLC_lib features : Supported file format : 3DS, OBJ, COLLADA, 3DXML, OFF, STL. Easy view manipulation, Level of detail, shaders...
OpenCTM is a file format, a software library and a tool set for compression of 3D triangle meshes. The geometry is compressed to a fraction of comparable file formats (3DS, STL, COLLADA...), and the format is accessible through a simple, portable API
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ImLib3D is a C++ library and visualisation system for 3D image processing. It contains most basic image processing algorithms, and some more sophisticated ones. ImLib3D images are STL-compliant templated containers. Keywords: Medical, MRI, Brain
Viewstl is an open source way to view Stereo Lithography Files as shaded on-screen images. Ascii STL files and dynamic rotation, scaling, and panning are currently supported. Written in C using OpenGL, GLU and GLUT.
TacitPixel is a scalable C++ framework for building application prototypes for interactive collaborative VR/AR applications. It provides a number of features that make prototyping fast and portable.
TacitPixel is the successor of the TAP and Twisted Pair engines.
Onate (Oh No! Another ThreeD Engine) will start off as a simple 3d engine for rendering a varing type of objects on screen. It will be written in C++ using the STL throughout. It uses SDL for graphic output.
A library of algorithms for general purpose use to alter representations of 3D meshes. Currently tested in the GNU/Linux and Win32 environments. C++ STL, OpenGL, GLUT, VRML97.